Player Matchup

Baron Samedi
Baron Samedi
Aizakku_X
Baron Samedi
Level 87
God Stats
3W - 3L
1,237 SR
Queue Stats
372W - 429L
1,352 Elo+
Party 2
Chronos
Chronos
DukeChillington
Chronos
Level 88
God Stats
13W - 17L
1,285 SR
Queue Stats
227W - 226L
1,376 Elo+
Solo
Ymir
Ymir
IsAyWaSsA9143
Ymir
Level 147
God Stats
23W - 26L
1,531 SR
Queue Stats
1,011W - 1,091L
1,438 Elo+
Solo
Thor
Thor
dagm19
Thor
Level 96
God Stats
8W - 8L
1,524 SR
Queue Stats
564W - 592L
1,369 Elo+
Party 2
Anubis
Anubis
i-ExZyy
Anubis
Level 45
God Stats
1W - 0L
1,179 SR
Queue Stats
41W - 41L
1,437 Elo+
Solo
Team Averages
Level 93
1,351 SR
1,394 Elo+

VS

Team Averages
Level 90
1,356 SR
1,406 Elo+
Gilgamesh
Gilgamesh
FlattenedDuck06
Gilgamesh
Level 73
God Stats
3W - 7L
1,296 SR
Queue Stats
100W - 109L
1,345 Elo+
Solo
Artemis
Artemis
Guih_00
Artemis
Level 80
God Stats
42W - 34L
1,505 SR
Queue Stats
327W - 376L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
S_H_A_Z_A_M_374
Ne Zha
Level 38
God Stats
5W - 13L
1,336 SR
Queue Stats
163W - 175L
1,428 Elo+
Solo
Arachne
Arachne
Thefergos
Arachne
Level 139
God Stats
0W - 1L
1,264 SR
Queue Stats
288W - 339L
1,434 Elo+
Party 1
Sol
Sol
Zanardi_
Sol
Level 119
God Stats
16W - 15L
1,380 SR
Queue Stats
170W - 207L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aizakku_X
Baron Samedi
13
3 / 1 / 1
7,566
631
5,590
6,185
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 2
6,064
505
5,696
8,970
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 3
5,669
472
2,841
8,712
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
dagm19
Thor
12
8 / 1 / 1
7,409
617
5,023
9,285
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
i-ExZyy
Anubis
12
2 / 0 / 4
6,945
579
5,427
6,180
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlattenedDuck06
Gilgamesh
9
4 / 1 / 1
5,852
488
3,945
8,081
5,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Guih_00
Artemis
9
2 / 4 / 3
6,019
502
5,821
8,731
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,098
425
1,341
8,532
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Thefergos
Arachne
8
0 / 4 / 0
4,913
409
2,557
8,116
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,761
480
3,108
8,724
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aizakku_X
Baron Samedi
3
1
1
3.5
W
1
2
2
1
L
Gilgamesh
FlattenedDuck06
Gilgamesh
4
1
1
4.5
L
Artemis
Guih_00
Artemis
2
4
3
0.88
W
0
3
3
0.5
L
0
2
1
0.25
L
Arachne
Thefergos
Arachne
0
4
0
0
L
1
3
0
0.33
W
Thor
dagm19
Thor
8
1
1
8.5
W
Anubis
i-ExZyy
Anubis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,577
Damage
16,772
39,332
Taken
42,184
17,686
Mitigated
19,549
15,727
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aizakku_X
Baron Samedi
5,590
931
0
2,676
6,185
3,296
838
2,516
3,669
46,434
0
W
5,696
2,005
0
2,880
8,970
2,485
752
0
8,970
34,772
0
L
Gilgamesh
FlattenedDuck06
Gilgamesh
3,945
904
0
964
8,081
5,203
0
3,661
4,314
0
20,351
L
Artemis
Guih_00
Artemis
5,821
2,853
0
2,497
8,731
3,787
0
4,946
3,711
0
28,872
W
2,841
636
0
1,588
8,712
5,873
75
0
8,712
15,292
0
L
1,341
667
0
427
8,532
2,738
0
912
7,620
0
23,838
L
Arachne
Thefergos
Arachne
2,557
1,786
0
1,126
8,116
4,947
0
3,984
3,808
0
20,018
L
3,108
889
0
4,300
8,724
2,874
1,536
5,397
3,177
31,506
0
W
Thor
dagm19
Thor
5,023
1,249
0
4,247
9,285
3,220
0
140
8,739
0
48,411
W
Anubis
i-ExZyy
Anubis
5,427
411
383
3,953
6,180
2,812
645
452
5,728
51,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
27,643
376
Minions Killed
196
0
Camps Cleared
0
1,092,841
Distance Traveled
1,059,302
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,566
631
97
8
0
201,004
0
W
Chronos
6,064
505
55
5
0
215,261
0
L
Gilgamesh
5,852
488
25
2
0
211,826
0
L
Artemis
6,019
502
48
4
0
196,841
1
W
Ymir
5,669
472
26
2
0
200,236
5
L
Ne Zha
5,098
425
39
3
0
221,607
0
L
Arachne
4,913
409
30
3
0
252,454
2
L
Sol
5,761
480
54
5
0
176,574
3
W
Thor
7,409
617
94
8
0
262,253
2
W
Anubis
6,945
579
104
9
0
214,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role