Player Matchup

Merlin
Merlin
Lazerzpro
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,530 Elo+
Party 1
Thanatos
Thanatos
Mixitu
Thanatos
Level 60
God Stats
3W - 4L
1,696 SR
Queue Stats
10W - 9L
1,530 Elo+
Party 1
Odin
Odin
Nomemoltobello
Odin
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 43L
1,500 Elo+
Solo
Team Averages
Level 48
1,565 SR
1,520 Elo+

VS

Team Averages
Level 46
1,514 SR
1,283 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gantoke
Ah Muzen Cab
Level 76
God Stats
4W - 4L
1,541 SR
Queue Stats
14W - 28L
1,486 Elo+
Solo
Zeus
Zeus
Malcom1466
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,181 Elo+
Party 2
Anubis
Anubis
dlkflamez
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lazerzpro
Merlin
18
4 / 1 / 13
11,995
706
9,084
8,374
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Mixitu
Thanatos
18
13 / 0 / 4
13,127
772
13,506
13,222
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 16
10,696
629
5,165
9,536
8,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gantoke
Ah Muzen Cab
14
1 / 5 / 0
9,666
569
9,284
12,115
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 0
9,259
545
7,026
8,532
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
dlkflamez
Anubis
13
0 / 9 / 0
9,378
552
2,292
13,037
4,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
17
Kills
1
1
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Gantoke
Ah Muzen Cab
1
5
0
0.2
W
Merlin
Lazerzpro
Merlin
4
1
13
10.5
L
0
3
0
0
W
Thanatos
Mixitu
Thanatos
13
0
4
15
W
0
0
16
8
L
Anubis
dlkflamez
Anubis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
18,602
31,132
Taken
33,684
17,192
Mitigated
12,310
11,634
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Gantoke
Ah Muzen Cab
9,284
1,684
0
2,974
12,115
4,820
0
4,952
6,872
0
40,278
W
Merlin
Lazerzpro
Merlin
9,084
402
0
2,228
8,374
3,408
1,229
2,520
5,854
62,389
0
L
7,026
1,088
0
0
8,532
2,707
0
2,061
6,387
23,186
0
W
Thanatos
Mixitu
Thanatos
13,506
3,345
0
8,883
13,222
5,078
823
3,838
9,102
0
44,949
W
5,165
704
0
523
9,536
8,706
438
3,309
5,124
398
15,617
L
Anubis
dlkflamez
Anubis
2,292
142
0
867
13,037
4,783
0
2,004
10,688
22,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
28,303
217
Minions Killed
156
11
Camps Cleared
2
878,572
Distance Traveled
810,180
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,666
569
63
4
1
287,424
5
W
Merlin
11,995
706
125
7
5
296,714
5
L
Zeus
9,259
545
38
2
1
272,268
3
W
Thanatos
13,127
772
60
4
2
323,604
3
W
Odin
10,696
629
32
2
4
258,254
1
L
Anubis
9,378
552
55
3
0
250,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role