Player Matchup

Achilles
Achilles
CaptainCuchulain
Achilles
Level 99
God Stats
31W - 19L
1,705 SR
Queue Stats
1,183W - 828L
1,645 Elo+
Party 1
Zhong Kui
Zhong Kui
Jenksy22
Zhong Kui
Level 160
God Stats
6W - 0L
1,626 SR
Queue Stats
96W - 45L
1,805 Elo+
Party 1
Zeus
Zeus
Kim8MyDog
Zeus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 132L
1,474 Elo+
Solo
Cernunnos
Cernunnos
LiWalsh97
Cernunnos
Level 47
God Stats
2W - 0L
1,716 SR
Queue Stats
54W - 63L
1,470 Elo+
Solo
Ares
Ares
Succinctly_
Ares
Level 28
God Stats
25W - 0L
2,135 SR
Queue Stats
111W - 16L
1,943 Elo+
Party 1
Team Averages
Level 76
1,736 SR
1,667 Elo+

VS

Team Averages
Level 71
1,572 SR
1,475 Elo+
Xing Tian
Xing Tian
HarZ_Justin
Xing Tian
Level 29
God Stats
0W - 3L
1,303 SR
Queue Stats
13W - 18L
1,355 Elo+
Party 3
Neith
Neith
PyrdeT
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 232L
1,680 Elo+
Party 2
Mercury
Mercury
Xberger_36
Mercury
Level 115
God Stats
3W - 3L
1,751 SR
Queue Stats
282W - 267L
1,413 Elo+
Party 3
Agni
Agni
ZoLe Shallow II
Agni
Level 35
God Stats
3W - 1L
1,788 SR
Queue Stats
22W - 29L
1,291 Elo+
Solo
Jing Wei
Jing Wei
iLxige
Jing Wei
Level 156
God Stats
8W - 10L
1,517 SR
Queue Stats
427W - 416L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,782
522
7,209
9,505
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Jenksy22
Zhong Kui
13
2 / 1 / 1
7,357
566
5,473
8,803
6,185
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
11
2 / 2 / 0
6,766
520
4,431
7,409
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LiWalsh97
Cernunnos
14
2 / 0 / 2
8,002
616
5,734
9,123
3,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 0 / 3
6,536
503
5,092
10,072
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HarZ_Justin
Xing Tian
8
1 / 2 / 1
5,757
443
3,052
9,837
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
PyrdeT
Neith
10
0 / 2 / 0
5,522
425
2,052
4,542
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Xberger_36
Mercury
10
0 / 5 / 2
5,883
453
2,590
11,625
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 0
5,932
456
5,384
8,372
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
iLxige
Jing Wei
12
2 / 1 / 0
7,456
574
9,153
9,019
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Xing Tian
HarZ_Justin
Xing Tian
1
2
1
0.75
W
Zhong Kui
Jenksy22
Zhong Kui
2
1
1
2.5
W
Zeus
2
2
0
1
W
Cernunnos
LiWalsh97
Cernunnos
2
0
2
3
L
Neith
PyrdeT
Neith
0
2
0
0
W
2
0
3
3.5
L
Mercury
Xberger_36
Mercury
0
5
2
0.2
L
0
3
0
0
L
Jing Wei
iLxige
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
22,231
44,912
Taken
43,395
25,186
Mitigated
18,246
21,403
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,209
2,069
0
4,976
9,505
4,248
0
1,490
8,015
0
41,587
L
Xing Tian
HarZ_Justin
Xing Tian
3,052
198
258
1,937
9,837
5,561
0
3,380
6,457
13,810
0
W
Zhong Kui
Jenksy22
Zhong Kui
5,473
253
0
5,176
8,803
6,185
0
266
8,537
58,690
0
W
Zeus
4,431
377
0
1,760
7,409
2,868
50
3,552
3,857
44,074
0
W
Cernunnos
LiWalsh97
Cernunnos
5,734
2,649
0
7,207
9,123
3,683
1,717
593
8,530
0
73,398
L
Neith
PyrdeT
Neith
2,052
814
0
907
4,542
1,764
0
763
3,779
0
30,818
W
5,092
154
0
2,284
10,072
8,202
0
2,658
7,119
21,106
0
L
Mercury
Xberger_36
Mercury
2,590
1,400
0
500
11,625
3,957
0
2,980
8,645
0
38,742
L
5,384
287
0
2,253
8,372
3,273
0
3,170
5,202
45,053
0
L
Jing Wei
iLxige
Jing Wei
9,153
6,115
0
3,467
9,019
3,691
35
4,961
4,058
0
57,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,443
Gold Earned
30,550
400
Minions Killed
315
0
Camps Cleared
0
1,225,618
Distance Traveled
1,261,618
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,782
522
72
6
0
293,491
3
L
Xing Tian
5,757
443
20
2
0
237,501
5
W
Zhong Kui
7,357
566
110
8
0
223,679
5
W
Zeus
6,766
520
73
6
0
234,544
5
W
Cernunnos
8,002
616
120
9
0
207,171
3
L
Neith
5,522
425
60
5
0
233,684
4
W
Ares
6,536
503
25
2
0
266,733
0
L
Mercury
5,883
453
69
5
0
284,690
0
L
Agni
5,932
456
72
6
0
251,078
3
L
Jing Wei
7,456
574
94
7
0
254,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role