Player Matchup

Nox
Nox
SleighterX
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Ymir
Ymir
Squad3
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Sun Wukong
Sun Wukong
Travinator90
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Charybdis
Charybdis
Vartorin
Charybdis
Level 57
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Osiris
Osiris
Wickedornah
Osiris
Level 35
God Stats
2W - 2L
1,335 SR
Queue Stats
51W - 68L
1,473 Elo+
Solo
Team Averages
Level 42
1,405 SR
1,299 Elo+

VS

Team Averages
Level 83
1,535 SR
1,510 Elo+
Anubis
Anubis
BabyPorkyChops
Anubis
Level 128
God Stats
6W - 5L
1,701 SR
Queue Stats
282W - 256L
1,539 Elo+
Party 3
Aphrodite
Aphrodite
Briannimal
Aphrodite
Level 108
God Stats
43W - 31L
1,565 SR
Queue Stats
238W - 238L
1,438 Elo+
Solo
Jormungandr
Jormungandr
KipTunderwolf
Jormungandr
Level 84
God Stats
131W - 86L
1,590 SR
Queue Stats
396W - 350L
1,565 Elo+
Party 1
Thanatos
Thanatos
Raze286
Thanatos
Level 49
God Stats
52W - 38L
1,489 SR
Queue Stats
306W - 293L
1,551 Elo+
Party 1
Chiron
Chiron
hoomun
Chiron
Level 47
God Stats
3W - 5L
1,331 SR
Queue Stats
104W - 92L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
10,707
428
10,445
15,244
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Squad3
Ymir
15
2 / 5 / 5
10,566
423
9,504
26,021
29,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Travinator90
Sun Wukong
15
1 / 7 / 4
10,520
421
6,452
29,678
17,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Vartorin
Charybdis
17
2 / 10 / 3
10,722
429
13,998
23,203
9,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
20
5 / 6 / 1
14,057
562
21,920
28,677
22,189
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
13,939
558
22,768
19,247
11,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Briannimal
Aphrodite
18
2 / 3 / 7
11,587
463
7,079
15,562
10,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
KipTunderwolf
Jormungandr
20
5 / 1 / 10
14,389
576
20,699
28,264
20,409
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Raze286
Thanatos
20
12 / 3 / 9
14,138
566
17,876
25,636
15,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
hoomun
Chiron
19
6 / 3 / 7
12,972
519
19,068
24,933
12,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
13
Kills
34
34
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
Aphrodite
Briannimal
Aphrodite
2
3
7
1.83
W
Jormungandr
KipTunderwolf
Jormungandr
5
1
10
10
W
Thanatos
Raze286
Thanatos
12
3
9
5.5
L
3
6
1
0.58
L
Ymir
Squad3
Ymir
2
5
5
0.9
L
Sun Wukong
Travinator90
Sun Wukong
1
7
4
0.43
L
Charybdis
Vartorin
Charybdis
2
10
3
0.35
L
Osiris
5
6
1
0.92
W
Chiron
hoomun
Chiron
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,319
Damage
87,490
122,823
Taken
113,642
83,159
Mitigated
70,273
28,589
Healing
62,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,768
2,087
0
11,041
19,247
11,986
777
3,138
16,109
119,599
0
W
Aphrodite
Briannimal
Aphrodite
7,079
621
6,596
8,961
15,562
10,162
359
5,421
10,141
81,798
0
W
Jormungandr
KipTunderwolf
Jormungandr
20,699
6,091
0
648
28,264
20,409
1,001
4,474
23,790
114,669
0
W
Thanatos
Raze286
Thanatos
17,876
6,198
0
19,774
25,636
15,261
0
3,957
21,679
0
124,123
L
10,445
646
0
1,641
15,244
5,474
0
8,827
6,417
60,699
0
L
Ymir
Squad3
Ymir
9,504
1,161
0
2,380
26,021
29,396
394
8,515
17,506
33,910
0
L
Sun Wukong
Travinator90
Sun Wukong
6,452
3,204
0
8,447
29,678
17,078
0
11,096
18,582
0
58,689
L
Charybdis
Vartorin
Charybdis
13,998
7,033
0
4,465
23,203
9,022
1,263
6,945
16,258
0
79,236
L
Osiris
21,920
10,786
0
11,656
28,677
22,189
0
15,758
12,919
0
135,822
W
Chiron
hoomun
Chiron
19,068
10,247
1,448
13,807
24,933
12,455
1,279
7,362
17,474
0
126,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,572
Gold Earned
67,025
536
Minions Killed
737
0
Camps Cleared
0
2,196,291
Distance Traveled
2,351,091
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,939
558
158
6
0
416,836
2
W
Aphrodite
11,587
463
110
4
0
488,300
6
W
Jormungandr
14,389
576
184
7
0
477,687
2
W
Thanatos
14,138
566
132
5
0
489,101
0
L
Nox
10,707
428
99
4
0
458,884
0
L
Ymir
10,566
423
27
1
0
450,907
3
L
Sun Wukong
10,520
421
86
3
0
423,373
0
L
Charybdis
10,722
429
107
4
0
388,534
4
L
Osiris
14,057
562
217
9
0
474,593
2
W
Chiron
12,972
519
153
6
0
479,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role