Player Matchup

Cthulhu
Cthulhu
Chinito223
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Long_Hog13
Gilgamesh
Level 31
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
NBW_Clampz
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
NBW_Supreme
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
jturner72
Erlang Shen
Level 149
God Stats
7W - 9L
1,562 SR
Queue Stats
144W - 180L
1,376 Elo+
Solo
Team Averages
Level 70
1,486 SR
1,475 Elo+

VS

Team Averages
Level 77
1,482 SR
1,422 Elo+
Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Big-StaCksda-Plu
Charybdis
Level 57
God Stats
4W - 4L
1,449 SR
Queue Stats
54W - 41L
1,435 Elo+
Solo
Hel
Hel
Eat Drip
Hel
Level 114
God Stats
12W - 10L
1,650 SR
Queue Stats
285W - 295L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
UnDeadTurtle27
Baron Samedi
Level 28
God Stats
20W - 23L
1,258 SR
Queue Stats
292W - 297L
1,383 Elo+
Party 2
Loki
Loki
ridein4life
Loki
Level 103
God Stats
9W - 6L
1,552 SR
Queue Stats
323W - 352L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chinito223
Cthulhu
6
0 / 4 / 1
4,288
390
2,563
7,897
4,638
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Long_Hog13
Gilgamesh
8
0 / 3 / 1
4,872
443
2,544
6,680
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
NBW_Clampz
Fenrir
9
4 / 6 / 0
6,189
563
6,692
11,533
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
11
0 / 1 / 2
6,051
550
3,741
7,015
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
jturner72
Erlang Shen
10
1 / 3 / 0
5,654
514
4,279
11,607
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 9
6,140
558
2,440
6,301
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
11
6 / 1 / 2
6,743
613
7,924
9,811
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 4
6,325
575
5,236
5,932
1,884
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
UnDeadTurtle27
Baron Samedi
10
0 / 3 / 1
5,786
526
3,143
6,572
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
9 / 0 / 2
7,429
675
8,061
7,665
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
17
17
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Charybdis
6
1
2
7
L
Cthulhu
Chinito223
Cthulhu
0
4
1
0.13
W
2
1
4
4
L
Gilgamesh
Long_Hog13
Gilgamesh
0
3
1
0.17
L
Fenrir
NBW_Clampz
Fenrir
4
6
0
0.67
L
Anubis
0
1
2
1
W
Baron Samedi
UnDeadTurtle27
Baron Samedi
0
3
1
0.17
L
Erlang Shen
jturner72
Erlang Shen
1
3
0
0.33
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
26,804
44,732
Taken
36,281
22,033
Mitigated
15,532
13,756
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,440
514
0
2,136
6,301
5,351
398
1,161
5,140
16,049
0
W
Charybdis
7,924
5,560
0
6,944
9,811
3,256
881
1,661
8,150
0
50,076
L
Cthulhu
Chinito223
Cthulhu
2,563
443
0
106
7,897
4,638
0
969
6,928
8,679
0
W
5,236
1,128
259
3,188
5,932
1,884
471
0
5,932
35,052
0
L
Gilgamesh
Long_Hog13
Gilgamesh
2,544
783
161
881
6,680
3,093
0
0
6,680
0
25,466
L
Fenrir
NBW_Clampz
Fenrir
6,692
2,437
0
3,066
11,533
4,436
0
2,777
8,756
0
38,174
L
Anubis
3,741
0
0
3,747
7,015
3,550
0
3,237
3,778
42,060
0
W
Baron Samedi
UnDeadTurtle27
Baron Samedi
3,143
65
211
2,148
6,572
2,263
657
3,276
3,296
37,194
0
L
Erlang Shen
jturner72
Erlang Shen
4,279
2,597
0
5,795
11,607
6,316
93
3,836
7,771
0
28,504
W
8,061
2,387
0
2,967
7,665
2,778
28
206
7,459
0
40,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
32,423
256
Minions Killed
325
0
Camps Cleared
0
984,725
Distance Traveled
986,106
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,140
558
8
1
0
205,429
0
W
Charybdis
6,743
613
110
10
0
166,246
0
L
Cthulhu
4,288
390
11
1
0
204,721
0
W
Hel
6,325
575
65
6
0
180,677
3
L
Gilgamesh
4,872
443
48
4
0
198,136
0
L
Fenrir
6,189
563
67
6
0
213,737
0
L
Anubis
6,051
550
77
7
0
187,724
1
W
Baron Samedi
5,786
526
67
6
0
191,317
4
L
Erlang Shen
5,654
514
53
5
0
180,407
1
W
Loki
7,429
675
75
7
0
242,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role