Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NoemieBXL
Thoth
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 302L
1,388 Elo+
Party 1
Xbalanque
Xbalanque
R6 Dragonate
Xbalanque
Level 44
God Stats
10W - 9L
1,500 SR
Queue Stats
143W - 228L
1,366 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,418 Elo+

VS

Team Averages
Level 81
1,502 SR
1,427 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ETR x KiNG
Ymir
Level 65
God Stats
5W - 3L
1,547 SR
Queue Stats
10W - 13L
1,398 Elo+
Party 2
Fenrir
Fenrir
OBH Soldier
Fenrir
Level 49
God Stats
15W - 24L
1,459 SR
Queue Stats
21W - 32L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 4 / 12
10,643
710
12,279
14,909
10,613
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
NoemieBXL
Thoth
15
5 / 2 / 11
10,570
705
15,312
8,146
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
R6 Dragonate
Xbalanque
16
8 / 2 / 9
11,184
746
18,990
11,974
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 6 / 4
10,829
722
8,833
19,658
21,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 6 / 2
10,092
673
6,495
21,210
20,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
1 / 6 / 4
9,725
648
7,044
17,018
8,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
8
8
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
12
2.5
L
Xing Tian
 
Xing Tian
4
6
4
1
L
3
6
2
0.67
W
Thoth
NoemieBXL
Thoth
5
2
11
5.25
L
Fenrir
1
6
4
0.5
W
Xbalanque
R6 Dragonate
Xbalanque
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,581
Damage
22,372
35,029
Taken
57,886
20,481
Mitigated
50,438
7,313
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,279
3,060
0
2,263
14,909
10,613
243
5,809
7,864
0
25,921
L
Xing Tian
 
Xing Tian
8,833
766
0
260
19,658
21,765
420
5,762
13,413
27,933
0
L
6,495
717
551
547
21,210
20,036
210
5,329
15,395
25,989
0
W
Thoth
NoemieBXL
Thoth
15,312
1,715
0
1,918
8,146
3,524
743
4,212
3,692
49,509
0
L
Fenrir
7,044
1,624
487
3,177
17,018
8,637
985
3,664
13,099
0
26,434
W
Xbalanque
R6 Dragonate
Xbalanque
18,990
12,215
0
3,132
11,974
6,344
1,546
4,623
7,067
0
50,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
30,646
172
Minions Killed
132
8
Camps Cleared
5
789,779
Distance Traveled
791,079
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,643
710
22
1
2
266,165
4
L
Xing Tian
10,829
722
42
3
4
259,266
2
L
Ymir
10,092
673
43
3
0
241,997
0
W
Thoth
10,570
705
87
6
2
275,490
2
L
Fenrir
9,725
648
47
3
1
289,816
5
W
Xbalanque
11,184
746
63
4
4
248,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role