Player Matchup

He Bo
He Bo
GLOW_ZERO
He Bo
Level 88
God Stats
9W - 1L
1,500 SR
Queue Stats
16W - 5L
1,500 Elo+
Party 1
Ullr
Ullr
Glorage
Ullr
Level 92
God Stats
30W - 23L
1,743 SR
Queue Stats
198W - 123L
1,765 Elo+
Party 1
Xing Tian
Xing Tian
iZaneMonster
Xing Tian
Level 85
God Stats
12W - 6L
1,695 SR
Queue Stats
61W - 75L
1,300 Elo+
Solo
Team Averages
Level 88
1,646 SR
1,522 Elo+

VS

Team Averages
Level 69
1,284 SR
1,426 Elo+
Bacchus
Bacchus
Cappelpie
Bacchus
Level 104
God Stats
2W - 14L
1,329 SR
Queue Stats
54W - 54L
1,528 Elo+
Solo
Rama
Rama
Ess Terrify
Rama
Level 71
God Stats
4W - 5L
1,500 SR
Queue Stats
180W - 194L
1,499 Elo+
Solo
Scylla
Scylla
Gamer boy7489
Scylla
Level 33
God Stats
7W - 11L
1,022 SR
Queue Stats
116W - 153L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GLOW_ZERO
He Bo
13
5 / 0 / 5
8,394
763
8,656
3,916
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Glorage
Ullr
13
4 / 2 / 6
8,259
751
8,680
9,256
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
iZaneMonster
Xing Tian
12
1 / 1 / 8
7,730
703
6,944
10,077
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cappelpie
Bacchus
7
0 / 2 / 1
5,922
538
1,497
5,613
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 0
7,080
644
4,666
12,456
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 2
6,592
599
5,289
10,126
3,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cappelpie
Bacchus
0
2
1
0.25
L
2
3
0
0.67
W
He Bo
GLOW_ZERO
He Bo
5
0
5
7.5
L
0
5
2
0.2
W
Ullr
Glorage
Ullr
4
2
6
3.5
W
Xing Tian
iZaneMonster
Xing Tian
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
11,452
23,249
Taken
28,195
10,280
Mitigated
11,951
3,798
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cappelpie
Bacchus
1,497
119
0
807
5,613
3,269
0
3,578
2,035
6,663
0
L
4,666
4,311
57
1,582
12,456
4,890
0
6,816
5,640
0
21,911
W
He Bo
GLOW_ZERO
He Bo
8,656
337
0
796
3,916
1,428
653
1,253
2,663
29,046
0
L
5,289
560
0
0
10,126
3,792
0
5,517
4,609
14,166
0
W
Ullr
Glorage
Ullr
8,680
3,171
0
779
9,256
3,604
835
2,501
6,677
0
40,650
W
Xing Tian
iZaneMonster
Xing Tian
6,944
369
200
2,023
10,077
5,248
504
3,581
6,418
17,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,383
Gold Earned
19,594
127
Minions Killed
78
10
Camps Cleared
0
616,480
Distance Traveled
420,365
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,922
538
16
1
0
79,943
2
L
Rama
7,080
644
35
3
0
172,661
2
W
He Bo
8,394
763
54
5
3
208,414
0
L
Scylla
6,592
599
27
2
0
167,761
2
W
Ullr
8,259
751
49
4
6
191,751
1
W
Xing Tian
7,730
703
24
2
1
216,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role