Player Matchup

Sobek
Sobek
Mr-Woppers-Waffl
Sobek
Level 18
God Stats
13W - 13L
1,429 SR
Queue Stats
29W - 32L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
SeleneGandillon
Nu Wa
Level 147
God Stats
8W - 9L
1,762 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
WolfKing911
Cernunnos
Level 136
God Stats
0W - 1L
1,687 SR
Queue Stats
18W - 16L
1,264 Elo+
Party 2
Achilles
Achilles
Zom-b-guy
Achilles
Level 46
God Stats
33W - 35L
1,391 SR
Queue Stats
39W - 40L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
deadfighter3
Cliodhna
Level 126
God Stats
2W - 1L
1,615 SR
Queue Stats
13W - 16L
1,398 Elo+
Party 2
Team Averages
Level 95
1,577 SR
1,401 Elo+

VS

Team Averages
Level 97
1,493 SR
1,442 Elo+
Apollo
Apollo
DethzHed
Apollo
Level 160
God Stats
29W - 26L
1,500 SR
Queue Stats
692W - 812L
1,374 Elo+
Solo
Sol
Sol
Hxpershot
Sol
Level 18
God Stats
2W - 1L
1,508 SR
Queue Stats
24W - 21L
1,604 Elo+
Party 3
Artio
Artio
OverGhoul
Artio
Level 100
God Stats
1W - 1L
1,314 SR
Queue Stats
304W - 323L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Varieation
Amaterasu
Level 103
God Stats
6W - 4L
1,472 SR
Queue Stats
281W - 267L
1,423 Elo+
Party 3
Guan Yu
Guan Yu
Zukarinokushi
Guan Yu
Level 104
God Stats
6W - 4L
1,673 SR
Queue Stats
520W - 539L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,509
410
1,355
4,725
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 0
5,479
498
3,937
2,348
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WolfKing911
Cernunnos
11
3 / 0 / 0
6,064
551
4,436
5,553
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Zom-b-guy
Achilles
7
1 / 4 / 1
5,199
473
6,337
7,860
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
deadfighter3
Cliodhna
9
1 / 2 / 2
5,420
493
3,499
7,370
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DethzHed
Apollo
9
3 / 2 / 0
5,733
521
3,398
7,267
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,105
464
687
3,953
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
OverGhoul
Artio
8
0 / 1 / 3
5,269
479
2,356
8,927
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
Varieation
Amaterasu
10
2 / 0 / 3
5,976
543
2,815
8,407
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
11
3 / 2 / 1
6,082
553
3,711
8,989
4,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
DethzHed
Apollo
3
2
0
1.5
W
0
1
2
1
L
0
2
1
0.25
W
Artio
OverGhoul
Artio
0
1
3
1.5
L
1
0
0
1
W
Amaterasu
Varieation
Amaterasu
2
0
3
3.5
L
Cernunnos
WolfKing911
Cernunnos
3
0
0
3
L
Achilles
Zom-b-guy
Achilles
1
4
1
0.38
W
Guan Yu
3
2
1
1.75
L
Cliodhna
deadfighter3
Cliodhna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
12,967
27,856
Taken
37,543
11,068
Mitigated
14,995
6,117
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DethzHed
Apollo
3,398
2,406
0
2,552
7,267
1,786
175
1,070
6,197
0
35,694
W
687
57
0
868
3,953
838
812
2,452
1,501
25,722
0
L
1,355
420
0
520
4,725
2,161
0
1,170
3,555
5,317
0
W
Artio
OverGhoul
Artio
2,356
716
422
3,038
8,927
4,622
0
900
8,027
17,769
0
L
3,937
1,196
60
201
2,348
747
73
709
1,639
32,248
0
W
Amaterasu
Varieation
Amaterasu
2,815
1,415
0
2,161
8,407
3,599
0
337
8,049
0
43,517
L
Cernunnos
WolfKing911
Cernunnos
4,436
2,452
0
3,437
5,553
2,318
88
789
4,764
0
42,919
L
Achilles
Zom-b-guy
Achilles
6,337
2,375
0
1,213
7,860
3,337
102
0
7,860
0
26,903
W
Guan Yu
3,711
1,177
128
2,970
8,989
4,150
352
533
7,983
0
31,712
L
Cliodhna
deadfighter3
Cliodhna
3,499
397
0
686
7,370
2,505
0
375
6,995
0
39,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
28,165
229
Minions Killed
274
0
Camps Cleared
0
920,123
Distance Traveled
1,045,666
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,733
521
60
5
0
200,484
0
W
Sol
5,105
464
45
4
0
192,393
0
L
Sobek
4,509
410
8
1
0
123,476
0
W
Artio
5,269
479
24
2
0
208,028
2
L
Nu Wa
5,479
498
49
4
0
198,769
2
W
Amaterasu
5,976
543
83
8
0
246,657
0
L
Cernunnos
6,064
551
72
7
0
188,138
1
L
Achilles
5,199
473
30
3
0
211,512
0
W
Guan Yu
6,082
553
62
6
0
198,104
0
L
Cliodhna
5,420
493
70
6
0
198,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role