Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Baxbay
Ah Muzen Cab
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,667 Elo+
Party 2
Skadi
Skadi
ColorMagic
Skadi
Level 122
God Stats
5W - 5L
1,339 SR
Queue Stats
41W - 32L
1,370 Elo+
Party 2
Janus
Janus
Greshel
Janus
Level 145
God Stats
0W - 1L
1,454 SR
Queue Stats
10W - 7L
1,527 Elo+
Party 2
Bacchus
Bacchus
iiSporkChop
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zenscientist
Tsukuyomi
Level 37
God Stats
4W - 16L
1,245 SR
Queue Stats
9W - 22L
1,394 Elo+
Solo
Team Averages
Level 87
1,408 SR
1,484 Elo+

VS

Team Averages
Level 73
1,554 SR
1,480 Elo+
Cerberus
Cerberus
Asterius2001
Cerberus
Level 26
God Stats
2W - 1L
1,763 SR
Queue Stats
32W - 29L
1,524 Elo+
Party 1
Fenrir
Fenrir
CraaZyJoKes
Fenrir
Level 108
God Stats
6W - 7L
1,545 SR
Queue Stats
47W - 32L
1,488 Elo+
Party 1
Da Ji
Da Ji
MajorAlcatraz
Da Ji
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,485 Elo+
Party 3
Anubis
Anubis
PretaxMarker804
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,363 Elo+
Party 3
Jing Wei
Jing Wei
lKaizal
Jing Wei
Level 125
God Stats
5W - 4L
1,463 SR
Queue Stats
53W - 45L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Baxbay
Ah Muzen Cab
17
2 / 7 / 2
10,807
470
11,512
16,796
7,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
19
5 / 2 / 4
12,207
531
17,018
11,382
5,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Greshel
Janus
17
2 / 2 / 5
10,771
468
11,408
14,852
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
iiSporkChop
Bacchus
14
3 / 4 / 5
10,284
447
10,639
20,462
30,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
zenscientist
Tsukuyomi
13
3 / 3 / 4
9,210
400
7,682
12,207
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asterius2001
Cerberus
17
5 / 0 / 5
12,239
532
5,984
19,477
25,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
1 / 2 / 2
12,801
557
3,059
15,517
12,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 6 / 4
11,966
520
18,622
23,994
12,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 6 / 7
10,518
457
8,597
18,754
11,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
lKaizal
Jing Wei
20
7 / 1 / 3
14,135
615
17,576
16,531
8,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
15
Kills
18
18
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Asterius2001
Cerberus
5
0
5
7.5
L
Ah Muzen Cab
Baxbay
Ah Muzen Cab
2
7
2
0.43
L
Skadi
5
2
4
3.5
W
Fenrir
1
2
2
1
L
Janus
Greshel
Janus
2
2
5
2.25
W
5
6
4
1.17
W
0
6
7
0.58
L
Bacchus
iiSporkChop
Bacchus
3
4
5
1.38
W
Jing Wei
lKaizal
Jing Wei
7
1
3
8.5
L
Tsukuyomi
zenscientist
Tsukuyomi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
53,838
75,699
Taken
94,273
53,653
Mitigated
70,693
14,572
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Asterius2001
Cerberus
5,984
446
0
3,429
19,477
25,928
821
5,096
14,381
46,488
0
L
Ah Muzen Cab
Baxbay
Ah Muzen Cab
11,512
4,853
0
3,498
16,796
7,628
2,128
3,011
13,785
0
103,292
L
Skadi
17,018
8,381
0
500
11,382
5,331
521
2,256
9,126
0
107,616
W
Fenrir
3,059
832
0
3,845
15,517
12,499
3,548
1,406
14,111
0
97,406
L
Janus
Greshel
Janus
11,408
599
0
3,070
14,852
5,108
0
1,430
13,422
87,260
0
W
18,622
5,366
0
7,720
23,994
12,303
1,054
5,837
18,157
0
97,189
W
8,597
341
0
5,912
18,754
11,474
0
7,138
11,616
58,393
0
L
Bacchus
iiSporkChop
Bacchus
10,639
1,936
0
1,706
20,462
30,865
0
6,374
14,088
30,824
0
W
Jing Wei
lKaizal
Jing Wei
17,576
12,215
0
8,553
16,531
8,489
5,979
3,382
13,149
0
145,531
L
Tsukuyomi
zenscientist
Tsukuyomi
7,682
1,383
0
5,798
12,207
4,721
0
2,259
9,948
0
55,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
61,659
601
Minions Killed
724
0
Camps Cleared
0
2,103,631
Distance Traveled
2,176,067
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,239
532
96
4
0
474,439
4
L
Ah Muzen Cab
10,807
470
161
7
0
398,687
0
L
Skadi
12,207
531
170
7
0
450,235
2
W
Fenrir
12,801
557
190
8
0
429,103
0
L
Janus
10,771
468
150
7
0
482,154
3
W
Da Ji
11,966
520
124
5
0
463,821
4
W
Anubis
10,518
457
84
4
0
365,214
1
L
Bacchus
10,284
447
28
1
0
429,705
0
W
Jing Wei
14,135
615
230
10
0
443,490
6
L
Tsukuyomi
9,210
400
92
4
0
342,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role