Player Matchup

Baron Samedi
Baron Samedi
Coalblood
Baron Samedi
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
390W - 427L
1,489 Elo+
Solo
Atlas
Atlas
DadSlapper69
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,297 Elo+
Solo
Nemesis
Nemesis
LowwiiQ
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,621 Elo+
Solo
Heimdallr
Heimdallr
NoNoSquares
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Xbalanque
Xbalanque
Sineater101
Xbalanque
Level 28
God Stats
3W - 1L
1,421 SR
Queue Stats
87W - 96L
1,457 Elo+
Solo
Team Averages
Level 35
1,484 SR
1,501 Elo+

VS

Team Averages
Level 113
1,463 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Matamarranos216
Raijin
Level 152
God Stats
2W - 3L
1,656 SR
Queue Stats
260W - 305L
1,478 Elo+
Solo
Janus
Janus
NoMoreShowers
Janus
Level 58
God Stats
2W - 6L
1,398 SR
Queue Stats
246W - 263L
1,473 Elo+
Solo
Vamana
Vamana
x410_AcidTripz
Vamana
Level 157
God Stats
0W - 5L
1,260 SR
Queue Stats
107W - 112L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coalblood
Baron Samedi
15
0 / 1 / 13
8,649
721
8,134
10,013
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 7
9,997
833
11,348
15,374
14,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
LowwiiQ
Nemesis
15
3 / 3 / 7
8,871
739
11,219
12,482
6,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
NoNoSquares
Heimdallr
19
8 / 1 / 7
10,652
888
19,527
12,381
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Sineater101
Xbalanque
14
1 / 4 / 6
8,055
671
9,010
10,786
5,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 2 / 4
9,049
754
9,581
14,353
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
 
Ah Puch
16
3 / 3 / 8
8,619
718
12,388
15,331
10,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 2
8,012
668
7,801
12,448
4,797
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
7,574
631
7,958
14,461
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 3 / 7
8,340
695
9,034
17,550
15,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
17
Kills
12
12
Deaths
17
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
2
4
3.5
L
Ah Puch
 
Ah Puch
3
3
8
2.33
W
Baron Samedi
Coalblood
Baron Samedi
0
1
13
6.5
W
5
3
7
2.83
W
Nemesis
LowwiiQ
Nemesis
3
3
7
2.17
L
3
4
2
1
L
0
5
4
0.4
W
Heimdallr
NoNoSquares
Heimdallr
8
1
7
11.5
W
Xbalanque
Sineater101
Xbalanque
1
4
6
1
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
46,762
61,036
Taken
74,143
38,436
Mitigated
48,349
15,497
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,581
5,661
0
4,044
14,353
7,123
0
3,791
10,562
0
25,528
L
Ah Puch
 
Ah Puch
12,388
924
540
7,880
15,331
10,082
0
3,584
11,747
31,631
0
W
Baron Samedi
Coalblood
Baron Samedi
8,134
378
1,747
3,046
10,013
5,683
610
5,095
4,818
34,282
0
W
11,348
3,602
0
2,423
15,374
14,960
0
5,716
8,433
24,108
0
W
Nemesis
LowwiiQ
Nemesis
11,219
4,338
0
1,910
12,482
6,224
2,491
6,283
5,766
0
23,528
L
7,801
1,148
0
1,076
12,448
4,797
0
2,499
9,949
23,639
0
L
7,958
109
0
1,883
14,461
10,860
0
4,762
9,699
20,631
0
W
Heimdallr
NoNoSquares
Heimdallr
19,527
7,925
0
5,287
12,381
6,481
260
5,504
5,921
0
65,974
W
Xbalanque
Sineater101
Xbalanque
9,010
5,911
0
1,084
10,786
5,088
58
4,748
5,484
0
22,465
L
9,034
3,291
0
7,117
17,550
15,487
86
4,846
12,704
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
41,594
277
Minions Killed
217
0
Camps Cleared
0
1,218,980
Distance Traveled
1,257,901
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,049
754
57
5
0
269,773
2
L
Ah Puch
8,619
718
45
4
0
233,259
3
W
Baron Samedi
8,649
721
65
5
0
230,201
0
W
Atlas
9,997
833
20
2
0
236,886
1
W
Nemesis
8,871
739
37
3
0
289,868
3
L
Raijin
8,012
668
34
3
0
220,126
3
L
Janus
7,574
631
32
3
0
233,011
1
W
Heimdallr
10,652
888
130
11
0
233,522
2
W
Xbalanque
8,055
671
25
2
0
228,503
4
L
Vamana
8,340
695
49
4
0
301,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role