Player Matchup

Fenrir
Fenrir
HadockRyuzaki
Fenrir
Level 126
God Stats
13W - 12L
1,429 SR
Queue Stats
89W - 87L
1,421 Elo+
Solo
Hel
Hel
ItxBuck
Hel
Level 72
God Stats
3W - 5L
1,525 SR
Queue Stats
130W - 158L
1,429 Elo+
Solo
Medusa
Medusa
Lhama_king
Medusa
Level 87
God Stats
19W - 16L
1,869 SR
Queue Stats
334W - 387L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrismaSama
Tsukuyomi
Level 102
God Stats
4W - 2L
1,317 SR
Queue Stats
561W - 656L
1,372 Elo+
Solo
Eset
Eset
Viniciusrbbr
Eset
Level 68
God Stats
2W - 2L
1,735 SR
Queue Stats
18W - 22L
1,484 Elo+
Solo
Team Averages
Level 91
1,575 SR
1,410 Elo+

VS

Team Averages
Level 88
1,467 SR
1,363 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AIN_GUI
Apollo
Level 115
God Stats
9W - 9L
1,459 SR
Queue Stats
200W - 219L
1,382 Elo+
Party 1
Shiva
Shiva
Maxisrael135
Shiva
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 2
Ganesha
Ganesha
TwanTX
Ganesha
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
68W - 75L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
altair64053
Baron Samedi
Level 78
God Stats
9W - 15L
1,376 SR
Queue Stats
41W - 64L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,772
521
1,657
8,184
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
14
4 / 0 / 1
7,853
604
5,308
7,267
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Lhama_king
Medusa
12
3 / 0 / 0
7,357
566
6,137
6,821
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
PrismaSama
Tsukuyomi
13
4 / 0 / 3
7,787
599
9,530
9,942
3,788
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 2
6,043
465
2,688
7,221
2,138
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 1 / 0
5,527
425
2,308
5,553
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
AIN_GUI
Apollo
12
2 / 2 / 0
6,981
537
4,460
8,622
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,680
360
1,825
8,084
2,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
TwanTX
Ganesha
7
0 / 2 / 0
5,273
406
1,700
9,798
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
altair64053
Baron Samedi
8
0 / 5 / 0
5,080
391
3,518
7,488
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
2
2
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
0
0
L
Apollo
AIN_GUI
Apollo
2
2
0
1
W
2
0
2
3
W
Hel
4
0
1
4.5
W
Medusa
Lhama_king
Medusa
3
0
0
3
L
0
3
0
0
W
Tsukuyomi
PrismaSama
Tsukuyomi
4
0
3
5.5
L
Ganesha
TwanTX
Ganesha
0
2
0
0
W
0
2
2
0.5
L
Baron Samedi
altair64053
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
13,811
39,435
Taken
39,545
14,398
Mitigated
16,830
13,295
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,308
385
0
2,104
5,553
1,907
0
212
5,341
0
28,665
L
Apollo
AIN_GUI
Apollo
4,460
2,552
0
3,108
8,622
2,691
0
1,201
7,421
0
55,267
W
1,657
197
109
2,621
8,184
3,303
0
42
8,142
0
42,557
W
Hel
5,308
873
886
5,093
7,267
2,681
1,388
2,424
4,601
64,448
0
W
Medusa
Lhama_king
Medusa
6,137
2,753
0
2,841
6,821
2,488
1,862
505
6,302
0
50,249
L
1,825
308
84
1,725
8,084
2,728
0
629
7,455
0
14,370
W
Tsukuyomi
PrismaSama
Tsukuyomi
9,530
2,078
0
1,604
9,942
3,788
78
1,355
8,501
0
56,448
L
Ganesha
TwanTX
Ganesha
1,700
375
0
2,399
9,798
6,246
0
2,139
7,659
9,406
0
W
2,688
1,079
0
141
7,221
2,138
1,861
526
6,671
27,382
0
L
Baron Samedi
altair64053
Baron Samedi
3,518
904
0
154
7,488
3,258
0
3,815
3,673
22,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
27,541
390
Minions Killed
229
0
Camps Cleared
0
1,338,045
Distance Traveled
1,072,989
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,527
425
59
5
0
202,179
5
L
Apollo
6,981
537
108
8
0
250,595
1
W
Fenrir
6,772
521
66
5
0
310,403
0
W
Hel
7,853
604
108
8
0
272,340
3
W
Medusa
7,357
566
91
7
0
247,005
3
L
Shiva
4,680
360
26
2
0
178,433
0
W
Tsukuyomi
7,787
599
83
6
0
294,546
1
L
Ganesha
5,273
406
2
0
0
249,218
5
W
Eset
6,043
465
42
3
0
213,751
5
L
Baron Samedi
5,080
391
34
3
0
192,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role