Player Matchup

Mercury
Mercury
Garilla17
Mercury
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 111L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
RedM4RK
Cthulhu
Level 62
God Stats
2W - 1L
1,427 SR
Queue Stats
35W - 28L
1,498 Elo+
Party 2
Bellona
Bellona
ohmypulse187
Bellona
Level 106
God Stats
7W - 2L
1,610 SR
Queue Stats
121W - 110L
1,493 Elo+
Party 2
Neith
Neith
staz8409
Neith
Level 26
God Stats
1W - 3L
1,528 SR
Queue Stats
49W - 41L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
vltxq
Baron Samedi
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
74W - 78L
1,445 Elo+
Party 2
Team Averages
Level 61
1,562 SR
1,490 Elo+

VS

Team Averages
Level 50
1,532 SR
1,466 Elo+
Bacchus
Bacchus
Frozzik
Bacchus
Level 44
God Stats
9W - 8L
1,668 SR
Queue Stats
95W - 106L
1,312 Elo+
Party 1
Tiamat
Tiamat
Manahon
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 74L
1,553 Elo+
Solo
Merlin
Merlin
Taquit0DeAsada
Merlin
Level 100
God Stats
35W - 22L
1,552 SR
Queue Stats
186W - 176L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Whitemvgic
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,638 Elo+
Party 1
Nemesis
Nemesis
jastskill
Nemesis
Level 68
God Stats
7W - 13L
1,440 SR
Queue Stats
40W - 61L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Garilla17
Mercury
17
2 / 8 / 9
11,377
455
15,319
23,647
9,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
RedM4RK
Cthulhu
16
2 / 2 / 13
11,503
460
12,987
27,981
47,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ohmypulse187
Bellona
19
9 / 4 / 7
13,630
545
23,016
30,053
30,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
staz8409
Neith
18
11 / 6 / 10
12,515
501
24,698
20,721
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
vltxq
Baron Samedi
19
5 / 7 / 6
12,521
501
18,355
22,623
13,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frozzik
Bacchus
16
3 / 6 / 8
10,653
426
10,850
26,816
41,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Manahon
Tiamat
17
4 / 7 / 7
11,136
445
15,766
23,623
15,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 7
11,111
444
18,765
17,008
9,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Whitemvgic
Guan Yu
18
4 / 6 / 5
11,020
441
10,884
26,561
34,848
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
jastskill
Nemesis
19
10 / 5 / 4
12,325
493
17,897
25,928
16,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
29
Kills
26
27
Deaths
29
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Frozzik
Bacchus
3
6
8
1.17
W
Mercury
Garilla17
Mercury
2
8
9
0.81
L
Tiamat
Manahon
Tiamat
4
7
7
1.07
W
Cthulhu
RedM4RK
Cthulhu
2
2
13
4.25
L
5
5
7
1.7
L
Guan Yu
Whitemvgic
Guan Yu
4
6
5
1.08
L
Nemesis
jastskill
Nemesis
10
5
4
2.4
W
Bellona
ohmypulse187
Bellona
9
4
7
3.13
W
Neith
staz8409
Neith
11
6
10
2.67
W
Baron Samedi
vltxq
Baron Samedi
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,375
Damage
74,162
125,025
Taken
119,936
110,646
Mitigated
118,788
42,072
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Frozzik
Bacchus
10,850
1,879
0
2,010
26,816
41,367
90
8,472
18,344
29,707
0
W
Mercury
Garilla17
Mercury
15,319
9,354
439
4,353
23,647
9,375
2,481
7,424
16,223
0
91,258
L
Tiamat
Manahon
Tiamat
15,766
899
0
2,300
23,623
15,825
0
6,738
16,885
77,377
0
W
Cthulhu
RedM4RK
Cthulhu
12,987
2,137
1,293
8,015
27,981
47,982
987
11,446
16,535
42,743
0
L
18,765
472
466
2,757
17,008
9,826
561
6,112
10,896
89,983
0
L
Guan Yu
Whitemvgic
Guan Yu
10,884
1,898
1,560
3,610
26,561
34,848
422
4,326
22,235
0
57,217
L
Nemesis
jastskill
Nemesis
17,897
9,176
0
4,788
25,928
16,922
539
5,694
20,234
0
112,106
W
Bellona
ohmypulse187
Bellona
23,016
11,097
796
11,020
30,053
30,859
2,842
7,814
22,239
0
113,167
W
Neith
staz8409
Neith
24,698
9,901
1,134
5,975
20,721
9,344
2,618
11,260
9,461
0
66,644
W
Baron Samedi
vltxq
Baron Samedi
18,355
3,117
2,335
6,712
22,623
13,086
1,374
7,437
15,186
111,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,546
Gold Earned
56,245
541
Minions Killed
482
0
Camps Cleared
0
2,389,834
Distance Traveled
2,231,429
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,653
426
31
1
0
437,660
8
W
Mercury
11,377
455
129
5
0
520,973
0
L
Tiamat
11,136
445
98
4
0
455,780
0
W
Cthulhu
11,503
460
56
2
0
476,056
1
L
Merlin
11,111
444
123
5
0
422,783
4
L
Guan Yu
11,020
441
86
3
0
410,654
4
L
Nemesis
12,325
493
144
6
0
504,552
3
W
Bellona
13,630
545
136
5
0
543,725
4
W
Neith
12,515
501
66
3
0
451,351
1
W
Baron Samedi
12,521
501
154
6
0
397,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role