Player Matchup

Kuzenbo
Kuzenbo
B0Ni14
Kuzenbo
Level 89
God Stats
56W - 33L
1,737 SR
Queue Stats
125W - 97L
1,603 Elo+
Solo
Poseidon
Poseidon
LeeVy7
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
LongRodRodney
Gilgamesh
Level 65
God Stats
6W - 8L
1,410 SR
Queue Stats
215W - 191L
1,540 Elo+
Party 2
Ullr
Ullr
SiicKPhenom
Ullr
Level 148
God Stats
6W - 2L
1,834 SR
Queue Stats
167W - 153L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
TotalTomatoTime
Ne Zha
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
329W - 325L
1,583 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,561 Elo+

VS

Team Averages
Level 116
1,602 SR
1,577 Elo+
Bacchus
Bacchus
AverageBrux
Bacchus
Level 145
God Stats
1W - 1L
1,743 SR
Queue Stats
29W - 33L
1,570 Elo+
Party 1
Chaac
Chaac
Parks179
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,568 Elo+
Party 1
Chronos
Chronos
Statted
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,587 Elo+
Party 1
Tiamat
Tiamat
That_Dang_Doggo
Tiamat
Level 60
God Stats
14W - 25L
1,506 SR
Queue Stats
25W - 47L
1,391 Elo+
Solo
Heimdallr
Heimdallr
ViceHaloHazmat
Heimdallr
Level 160
God Stats
13W - 9L
1,763 SR
Queue Stats
345W - 142L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B0Ni14
Kuzenbo
18
4 / 1 / 14
11,356
710
11,281
20,415
32,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
LeeVy7
Poseidon
20
5 / 6 / 9
13,365
835
23,076
17,165
7,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LongRodRodney
Gilgamesh
18
3 / 1 / 12
11,047
690
11,237
19,278
14,145
Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 2 / 7
12,906
807
20,695
16,821
8,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 11
11,878
742
16,563
15,024
7,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AverageBrux
Bacchus
17
0 / 3 / 11
10,974
686
10,503
17,386
23,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Parks179
Chaac
16
0 / 4 / 5
10,412
651
15,177
23,707
22,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Statted
Chronos
17
3 / 9 / 6
10,983
686
14,786
25,814
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 5 / 6
10,762
673
7,942
12,153
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ViceHaloHazmat
Heimdallr
20
11 / 2 / 2
13,213
826
24,118
19,666
11,223
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
23
Kills
14
14
Deaths
23
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AverageBrux
Bacchus
0
3
11
1.83
W
Kuzenbo
B0Ni14
Kuzenbo
4
1
14
11
W
Poseidon
LeeVy7
Poseidon
5
6
9
1.58
W
Gilgamesh
LongRodRodney
Gilgamesh
3
1
12
9
L
Chaac
Parks179
Chaac
0
4
5
0.63
W
6
2
7
4.75
L
Chronos
Statted
Chronos
3
9
6
0.67
L
0
5
6
0.6
W
5
4
11
2.63
L
Heimdallr
ViceHaloHazmat
Heimdallr
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,852
Damage
72,526
88,703
Taken
98,726
71,022
Mitigated
76,324
14,532
Healing
21,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AverageBrux
Bacchus
10,503
769
0
1,389
17,386
23,707
319
5,203
11,989
19,129
0
W
Kuzenbo
B0Ni14
Kuzenbo
11,281
2,800
0
1,568
20,415
32,735
297
6,938
13,477
21,150
0
W
Poseidon
LeeVy7
Poseidon
23,076
4,563
0
4,786
17,165
7,730
2,042
5,599
11,566
81,447
0
W
Gilgamesh
LongRodRodney
Gilgamesh
11,237
2,634
0
2,806
19,278
14,145
1,093
8,714
10,564
0
25,708
L
Chaac
Parks179
Chaac
15,177
1,554
995
5,567
23,707
22,131
0
7,789
15,558
0
33,816
W
20,695
9,029
0
2,534
16,821
8,839
1,886
6,055
10,766
0
57,212
L
Chronos
Statted
Chronos
14,786
4,263
0
5,098
25,814
11,913
1,474
8,810
16,771
43,380
0
L
7,942
326
0
1,177
12,153
7,350
307
4,191
7,867
40,371
0
W
16,563
4,236
0
2,838
15,024
7,573
1,270
5,925
9,099
0
41,119
L
Heimdallr
ViceHaloHazmat
Heimdallr
24,118
14,064
0
7,176
19,666
11,223
0
7,272
12,184
0
82,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,552
Gold Earned
56,344
290
Minions Killed
310
0
Camps Cleared
0
1,828,797
Distance Traveled
1,539,231
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,974
686
20
1
0
344,284
2
W
Kuzenbo
11,356
710
11
1
0
362,462
2
W
Poseidon
13,365
835
129
8
0
434,292
1
W
Gilgamesh
11,047
690
22
1
0
348,881
3
L
Chaac
10,412
651
37
2
0
322,787
0
W
Ullr
12,906
807
82
5
0
329,533
3
L
Chronos
10,983
686
73
5
0
278,203
0
L
Tiamat
10,762
673
74
5
0
294,813
3
W
Ne Zha
11,878
742
46
3
0
353,629
2
L
Heimdallr
13,213
826
106
7
0
299,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role