Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Bounntykilla
Neith
Silver I
Level 105
God Stats
1W - 2L
1,613 SR
Queue Stats
79W - 126L
1,240 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,538 SR
1,413 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,576 SR
1,197 MMR
Ah Puch
Ah Puch
Silver II
HIPINOSE
Ah Puch
Silver II
Level 123
God Stats
5W - 0L
1,906 SR
Queue Stats
42W - 60L
906 MMR
Party 1
Terra
Terra
Silver II
SuperVilao01
Terra
Silver II
Level 140
God Stats
3W - 1L
1,479 SR
Queue Stats
9W - 16L
1,279 MMR
Party 1
Hou Yi
Hou Yi
Silver I
zsuggan
Hou Yi
Silver I
Level 58
God Stats
2W - 2L
1,342 SR
Queue Stats
24W - 46L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 1 / 0
7,006
637
4,639
12,425
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
 
Yu Huang
9
0 / 4 / 0
6,523
593
7,240
9,196
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 1
7,158
651
5,835
7,326
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ThothBastetAh Muzen CabKumbhakarnaGilgamesh

VS

Bans
FenrirScyllaHerculesPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HIPINOSE
Ah Puch
12
1 / 1 / 4
7,906
719
11,824
7,539
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 5
8,494
772
5,719
7,462
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
zsuggan
Hou Yi
13
5 / 0 / 2
8,260
751
6,464
9,014
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
0
1
L
Yu Huang
 
Yu Huang
0
4
0
0
L
0
2
1
0.25
W
Ah Puch
HIPINOSE
Ah Puch
1
1
4
3
W
1
0
5
3.5
W
Hou Yi
zsuggan
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
24,007
28,947
Taken
24,015
17,257
Mitigated
16,111
4,151
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,639
754
74
1,998
12,425
10,795
0
6,405
6,020
12,094
0
L
Yu Huang
 
Yu Huang
7,240
596
0
619
9,196
3,385
0
6,794
2,402
21,293
0
L
5,835
1,824
0
1,460
7,326
3,077
0
4,488
2,838
0
29,662
W
Ah Puch
HIPINOSE
Ah Puch
11,824
453
0
1,148
7,539
3,377
225
4,130
3,104
47,400
0
W
5,719
595
1,925
3,903
7,462
8,509
175
2,660
4,552
14,528
0
W
Hou Yi
zsuggan
Hou Yi
6,464
3,010
248
2,149
9,014
4,225
899
5,423
3,489
0
23,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
24,660
121
Minions Killed
139
3
Camps Cleared
8
609,819
Distance Traveled
667,737
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,006
637
16
1
0
227,107
1
L
Yu Huang
6,523
593
39
4
0
169,633
2
L
Neith
7,158
651
66
6
3
213,079
3
W
Ah Puch
7,906
719
74
7
3
220,898
0
W
Terra
8,494
772
16
1
2
252,625
8
W
Hou Yi
8,260
751
49
4
3
194,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role