Player Matchup

Awilix
Awilix
Coldshot989263
Awilix
Level 65
God Stats
9W - 4L
1,733 SR
Queue Stats
99W - 98L
1,388 Elo+
Solo
Amaterasu
Amaterasu
FlyinDogSheeeet
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,373 Elo+
Solo
Jing Wei
Jing Wei
JuniusJakob
Jing Wei
Level 62
God Stats
6W - 3L
1,356 SR
Queue Stats
62W - 56L
1,371 Elo+
Party 2
Khepri
Khepri
KrisWalla
Khepri
Level 123
God Stats
6W - 7L
1,663 SR
Queue Stats
189W - 200L
1,473 Elo+
Party 2
Scylla
Scylla
yasss_slayyy
Scylla
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 270L
1,379 Elo+
Solo
Team Averages
Level 85
1,551 SR
1,397 Elo+

VS

Team Averages
Level 85
1,517 SR
1,411 Elo+
Cthulhu
Cthulhu
Bigdaddyculp8
Cthulhu
Level 29
God Stats
10W - 14L
1,370 SR
Queue Stats
22W - 30L
1,386 Elo+
Party 1
Loki
Loki
GoS iAthemx
Loki
Level 79
God Stats
7W - 5L
1,555 SR
Queue Stats
161W - 136L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Mike culp Jr
Heimdallr
Level 115
God Stats
15W - 5L
1,699 SR
Queue Stats
184W - 220L
1,441 Elo+
Party 1
Vulcan
Vulcan
TNT KING 33
Vulcan
Level 88
God Stats
4W - 6L
1,459 SR
Queue Stats
105W - 131L
1,406 Elo+
Party 1
Amaterasu
Amaterasu
niz monkey
Amaterasu
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
380W - 419L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,686
384
5,268
18,202
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
FlyinDogSheeeet
Amaterasu
15
0 / 1 / 0
8,882
444
7,871
22,474
17,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
JuniusJakob
Jing Wei
13
0 / 2 / 0
7,848
392
6,657
13,498
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
KrisWalla
Khepri
12
1 / 2 / 0
7,956
398
5,693
20,489
27,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
3 / 2 / 0
8,914
446
8,317
10,262
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 0 / 4
8,718
436
7,926
11,435
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 3
10,360
518
12,293
14,879
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Mike culp Jr
Heimdallr
16
3 / 1 / 6
9,811
491
20,710
14,601
7,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
16
1 / 3 / 1
9,604
480
8,942
9,833
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
niz monkey
Amaterasu
17
1 / 0 / 0
9,871
494
12,685
14,038
13,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
4
3
L
0
5
2
0.2
L
Amaterasu
FlyinDogSheeeet
Amaterasu
0
1
0
0
W
6
1
3
7.5
L
Jing Wei
JuniusJakob
Jing Wei
0
2
0
0
L
Khepri
KrisWalla
Khepri
1
2
0
0.5
W
Heimdallr
Mike culp Jr
Heimdallr
3
1
6
6
W
Vulcan
1
3
1
0.5
W
Amaterasu
niz monkey
Amaterasu
1
0
0
1
L
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
62,556
84,925
Taken
64,786
62,686
Mitigated
43,394
22,213
Healing
27,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,926
858
804
2,937
11,435
11,112
0
3,138
8,297
49,891
0
L
5,268
2,869
0
732
18,202
7,362
124
3,110
15,092
0
53,531
L
Amaterasu
FlyinDogSheeeet
Amaterasu
7,871
5,551
0
13,579
22,474
17,576
0
1,505
20,969
0
68,429
W
12,293
3,609
0
7,354
14,879
7,107
639
1,854
13,025
0
97,489
L
Jing Wei
JuniusJakob
Jing Wei
6,657
6,168
0
3,800
13,498
6,809
0
3,501
9,997
0
57,856
L
Khepri
KrisWalla
Khepri
5,693
655
0
3,102
20,489
27,283
0
5,193
15,296
38,771
0
W
Heimdallr
Mike culp Jr
Heimdallr
20,710
12,183
0
7,144
14,601
7,419
447
3,885
10,716
0
81,530
W
Vulcan
8,942
2,830
0
2,298
9,833
4,665
475
5,133
4,700
69,690
0
W
Amaterasu
niz monkey
Amaterasu
12,685
7,373
0
6,579
14,038
13,091
746
0
14,038
0
83,475
L
Scylla
8,317
988
0
1,000
10,262
3,656
118
3,559
6,703
70,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
48,364
465
Minions Killed
555
0
Camps Cleared
0
1,907,474
Distance Traveled
1,932,960
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,718
436
49
2
0
403,863
0
L
Awilix
7,686
384
75
4
0
415,999
3
L
Amaterasu
8,882
444
120
6
0
372,764
2
W
Loki
10,360
518
147
7
0
451,200
0
L
Jing Wei
7,848
392
112
6
0
386,414
0
L
Khepri
7,956
398
43
2
0
358,714
5
W
Heimdallr
9,811
491
113
6
0
333,271
3
W
Vulcan
9,604
480
122
6
0
364,049
0
W
Amaterasu
9,871
494
124
6
0
380,577
4
L
Scylla
8,914
446
115
6
0
373,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role