Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Rama8896
Cernunnos
Bronze III
Level 84
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Santicool
Tyr
Silver II
Level 119
God Stats
20W - 25L
1,600 SR
Queue Stats
128W - 135L
1,501 MMR
Solo
Merlin
Merlin
Gold IV
clica4
Merlin
Gold IV
Level 42
God Stats
1W - 5L
1,270 SR
Queue Stats
56W - 51L
1,458 MMR
Solo
Kali
Kali
Platinum III
zSnowy
Kali
Platinum III
Level 160
God Stats
53W - 35L
1,677 SR
Queue Stats
481W - 471L
1,741 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,542 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,669 SR
1,505 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold V
AsgArd38
Agni
Gold V
Level 83
God Stats
2W - 1L
1,615 SR
Queue Stats
84W - 77L
1,274 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
furtAdo1
Baron Samedi
Gold I
Level 129
God Stats
2W - 3L
1,649 SR
Queue Stats
83W - 86L
1,693 MMR
Solo
Xbalanque
Xbalanque
Silver I
xXxThOrgvXxX
Xbalanque
Silver I
Level 77
God Stats
7W - 0L
1,854 SR
Queue Stats
10W - 10L
1,585 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
zRagezin
Ah Muzen Cab
Gold IV
Level 160
God Stats
9W - 3L
1,729 SR
Queue Stats
351W - 352L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 5 / 3
7,074
442
6,376
18,401
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Rama8896
Cernunnos
12
1 / 5 / 0
7,861
491
6,170
10,463
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,259
454
4,161
17,933
16,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
clica4
Merlin
15
5 / 5 / 3
9,298
581
10,680
8,697
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
zSnowy
Kali
14
4 / 4 / 4
8,732
546
10,193
16,554
7,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaCliodhnaSusano

VS

Bans
ShivaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 4 / 8
8,762
548
11,491
18,431
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
3 / 3 / 7
8,782
549
5,969
10,452
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
furtAdo1
Baron Samedi
12
1 / 3 / 7
8,234
515
5,095
14,270
11,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
xXxThOrgvXxX
Xbalanque
16
9 / 1 / 2
10,222
639
11,367
10,413
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
zRagezin
Ah Muzen Cab
15
5 / 2 / 1
9,648
603
16,043
13,020
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
23
23
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
3
0.7
W
Arachne
 
Arachne
5
4
8
2.25
W
Agni
3
3
7
2.17
L
Cernunnos
Rama8896
Cernunnos
1
5
0
0.2
L
0
4
1
0.13
L
Merlin
clica4
Merlin
5
5
3
1.3
W
Baron Samedi
furtAdo1
Baron Samedi
1
3
7
1.5
W
Xbalanque
xXxThOrgvXxX
Xbalanque
9
1
2
10
W
Ah Muzen Cab
zRagezin
Ah Muzen Cab
5
2
1
2.75
L
Kali
zSnowy
Kali
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,580
Damage
49,965
72,048
Taken
66,586
50,516
Mitigated
34,375
17,534
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,376
451
0
4,491
18,401
18,177
14
4,002
14,399
24,673
0
W
Arachne
 
Arachne
11,491
7,578
0
5,765
18,431
8,852
0
4,317
14,114
0
59,477
W
Agni
5,969
457
0
1,813
10,452
4,161
0
4,681
5,771
54,972
0
L
Cernunnos
Rama8896
Cernunnos
6,170
2,234
0
1,050
10,463
4,238
0
1,337
9,126
0
50,119
L
4,161
232
0
6,485
17,933
16,717
0
592
17,341
0
50,464
L
Merlin
clica4
Merlin
10,680
1,426
82
2,254
8,697
3,627
0
3,242
5,455
68,130
0
W
Baron Samedi
furtAdo1
Baron Samedi
5,095
1,156
2,219
3,623
14,270
11,377
0
6,637
7,633
28,264
0
W
Xbalanque
xXxThOrgvXxX
Xbalanque
11,367
6,595
0
2,843
10,413
3,999
2,136
1,678
8,735
0
79,569
W
Ah Muzen Cab
zRagezin
Ah Muzen Cab
16,043
7,476
0
5,710
13,020
5,986
232
292
12,728
0
82,496
L
Kali
zSnowy
Kali
10,193
5,400
0
3,172
16,554
7,757
0
1,891
14,663
0
79,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
45,648
487
Minions Killed
433
0
Camps Cleared
0
1,545,639
Distance Traveled
1,624,838
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,074
442
36
2
0
312,014
4
W
Arachne
8,762
548
78
5
0
385,050
0
W
Agni
8,782
549
83
5
0
328,886
7
L
Cernunnos
7,861
491
95
6
0
277,264
2
L
Tyr
7,259
454
105
7
0
328,269
3
L
Merlin
9,298
581
125
8
0
292,230
3
W
Baron Samedi
8,234
515
40
3
0
301,181
6
W
Xbalanque
10,222
639
118
7
0
305,946
1
W
Ah Muzen Cab
9,648
603
114
7
0
303,775
2
L
Kali
8,732
546
126
8
0
335,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role