Player Matchup

Artio
Artio
SGG Selkie
Artio
Level 115
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 5L
1,125 Elo+
Solo
Sol
Sol
TACTICAL__MAYHEM
Sol
Level 76
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 45L
1,388 Elo+
Solo
Olorun
Olorun
ToxicMOBAS
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
VIsixdaysVI
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,304 Elo+
Solo
Rama
Rama
xXpandachanXx
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,248 Elo+
Party 2
Team Averages
Level 100
1,508 SR
1,263 Elo+

VS

Team Averages
Level 133
1,399 SR
1,340 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CRACK3R2012
Izanami
Level 156
God Stats
5W - 0L
1,516 SR
Queue Stats
178W - 187L
1,464 Elo+
Party 1
Ganesha
Ganesha
ChrisDStrife
Ganesha
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,029 Elo+
Solo
Olorun
Olorun
Himsaw666
Olorun
Level 85
God Stats
2W - 2L
1,308 SR
Queue Stats
194W - 251L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
PATROL_SN1P3R
Ne Zha
Level 154
God Stats
6W - 5L
1,169 SR
Queue Stats
343W - 361L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
3 / 5 / 13
11,942
663
10,762
40,067
40,381
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 4 / 14
13,109
728
25,493
20,907
8,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
ToxicMOBAS
Olorun
20
10 / 5 / 11
13,351
742
21,156
25,659
11,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
VIsixdaysVI
Cthulhu
20
2 / 7 / 13
12,673
704
22,355
31,778
34,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 9 / 12
11,348
630
14,686
20,881
9,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
4 / 6 / 18
13,238
735
15,627
30,565
32,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CRACK3R2012
Izanami
20
11 / 3 / 15
15,561
865
42,769
15,384
9,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ChrisDStrife
Ganesha
20
0 / 4 / 23
11,746
653
13,705
28,814
31,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Himsaw666
Olorun
20
7 / 5 / 14
13,363
742
21,590
16,918
10,531
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 8 / 16
12,595
700
32,580
22,421
13,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
116
26
Kills
30
30
Deaths
26
63
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
6
18
2.17
W
Izanami
CRACK3R2012
Izanami
11
3
15
6.17
W
Ganesha
ChrisDStrife
Ganesha
0
4
23
2.88
W
Olorun
Himsaw666
Olorun
7
5
14
2.8
W
8
8
16
2
L
Artio
3
5
13
1.9
L
8
4
14
3.75
L
Olorun
ToxicMOBAS
Olorun
10
5
11
3.1
L
Cthulhu
VIsixdaysVI
Cthulhu
2
7
13
1.21
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,452
Damage
126,271
139,292
Taken
114,102
105,695
Mitigated
98,020
51,441
Healing
42,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
15,627
990
1,745
6,070
30,565
32,154
458
18,744
11,821
27,272
0
W
Izanami
CRACK3R2012
Izanami
42,769
23,281
2,987
5,312
15,384
9,817
4,830
11,473
3,911
0
89,180
W
Ganesha
ChrisDStrife
Ganesha
13,705
1,222
1,563
9,349
28,814
31,949
859
19,845
8,969
23,197
0
W
Olorun
Himsaw666
Olorun
21,590
10,756
3,522
4,972
16,918
10,531
3,696
13,337
3,581
42,641
0
W
32,580
6,250
1,428
5,066
22,421
13,569
0
16,367
6,054
0
44,604
L
Artio
10,762
2,050
8,387
14,043
40,067
40,381
114
16,817
23,250
24,620
0
L
25,493
6,705
2,054
4,377
20,907
8,917
545
9,112
11,795
49,519
0
L
Olorun
ToxicMOBAS
Olorun
21,156
13,533
3,957
7,552
25,659
11,818
431
7,223
18,436
33,764
0
L
Cthulhu
VIsixdaysVI
Cthulhu
22,355
1,369
5,446
3,483
31,778
34,739
86
12,298
19,480
47,121
0
L
14,686
8,113
294
1,848
20,881
9,840
100
5,472
15,409
0
27,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,423
Gold Earned
66,503
187
Minions Killed
189
0
Camps Cleared
0
1,458,033
Distance Traveled
1,459,674
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,238
735
24
1
0
288,420
0
W
Izanami
15,561
865
101
6
0
285,181
4
W
Ganesha
11,746
653
1
0
0
294,724
0
W
Olorun
13,363
742
39
2
0
277,291
1
W
Ne Zha
12,595
700
24
1
0
314,058
1
L
Artio
11,942
663
14
1
0
340,655
5
L
Sol
13,109
728
57
3
0
293,482
0
L
Olorun
13,351
742
25
1
0
297,937
0
L
Cthulhu
12,673
704
61
3
0
324,683
0
L
Rama
11,348
630
30
2
0
201,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role