Player Matchup

Athena
Athena
Mimichanx3
Athena
Level 145
God Stats
3W - 2L
1,822 SR
Queue Stats
86W - 57L
1,821 Elo+
Party 1
Artemis
Artemis
PalmTopTiger2
Artemis
Level 129
God Stats
6W - 3L
1,597 SR
Queue Stats
252W - 213L
1,675 Elo+
Party 2
Zeus
Zeus
StelioKontos98
Zeus
Level 160
God Stats
8W - 6L
1,618 SR
Queue Stats
341W - 219L
1,749 Elo+
Party 1
Jing Wei
Jing Wei
TsumikiiMiniwa
Jing Wei
Level 159
God Stats
1W - 1L
1,762 SR
Queue Stats
644W - 561L
1,661 Elo+
Party 2
Ne Zha
Ne Zha
le-wa91
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 108L
1,632 Elo+
Solo
Team Averages
Level 132
1,660 SR
1,708 Elo+

VS

Team Averages
Level 155
1,698 SR
1,580 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
II l oG x II
Horus
Level 155
God Stats
4W - 2L
1,843 SR
Queue Stats
215W - 144L
1,644 Elo+
Party 4
Raijin
Raijin
bowser57__
Raijin
Level 157
God Stats
2W - 6L
1,526 SR
Queue Stats
309W - 337L
1,539 Elo+
Party 3
Charybdis
Charybdis
eZ Knozy
Charybdis
Level 160
God Stats
3W - 2L
1,787 SR
Queue Stats
243W - 168L
1,681 Elo+
Party 4
Thor
Thor
iTz_Qwop
Thor
Level 145
God Stats
5W - 4L
1,831 SR
Queue Stats
115W - 129L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mimichanx3
Athena
8
0 / 2 / 0
4,746
475
1,268
10,245
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
9
0 / 1 / 0
4,790
479
3,992
5,561
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 0
5,332
533
4,463
5,245
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
11
0 / 2 / 1
6,447
645
4,237
8,289
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
le-wa91
Ne Zha
4
1 / 0 / 0
4,177
418
982
1,250
297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 1
6,860
686
5,255
8,193
3,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 0 / 1
5,915
592
2,331
6,903
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
bowser57__
Raijin
10
1 / 1 / 2
5,935
594
4,177
4,784
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
eZ Knozy
Charybdis
11
0 / 0 / 1
6,141
614
5,246
6,371
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thor
11
2 / 0 / 1
6,121
612
2,827
7,810
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
1
1.5
W
2
0
1
2.5
L
Athena
Mimichanx3
Athena
0
2
0
0
L
Artemis
0
1
0
0
L
1
1
0
1
L
Jing Wei
0
2
1
0.25
W
Raijin
bowser57__
Raijin
1
1
2
2
W
Charybdis
eZ Knozy
Charybdis
0
0
1
0.5
W
Thor
2
0
1
2.5
L
Ne Zha
le-wa91
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
19,836
30,590
Taken
34,061
11,879
Mitigated
15,067
9,990
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,255
1,679
0
3,812
8,193
3,975
0
0
8,193
0
55,204
W
2,331
1,166
1,950
4,115
6,903
3,979
42
1,588
5,315
0
10,913
L
Athena
Mimichanx3
Athena
1,268
503
0
3,134
10,245
5,018
0
2,767
7,478
12,815
0
L
Artemis
3,992
1,746
0
1,840
5,561
1,717
0
0
5,561
0
31,152
L
4,463
831
0
854
5,245
1,820
0
1,346
3,899
45,081
0
L
Jing Wei
4,237
3,246
0
3,699
8,289
3,027
0
0
8,289
0
48,027
W
Raijin
bowser57__
Raijin
4,177
751
0
625
4,784
1,761
0
1,947
2,837
49,728
0
W
Charybdis
eZ Knozy
Charybdis
5,246
2,624
0
3,476
6,371
2,290
222
573
5,798
0
59,580
W
Thor
2,827
222
0
500
7,810
3,062
0
1,623
6,187
0
46,264
L
Ne Zha
le-wa91
Ne Zha
982
667
0
463
1,250
297
0
64
1,186
0
6,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
30,972
267
Minions Killed
425
0
Camps Cleared
0
750,821
Distance Traveled
1,043,758
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,860
686
116
12
0
243,594
4
W
Horus
5,915
592
11
1
0
204,750
4
L
Athena
4,746
475
20
2
0
178,092
4
L
Artemis
4,790
479
45
5
0
147,827
2
L
Zeus
5,332
533
87
9
0
172,732
2
L
Jing Wei
6,447
645
100
10
0
191,807
5
W
Raijin
5,935
594
88
9
0
177,613
3
W
Charybdis
6,141
614
114
11
0
175,703
4
W
Thor
6,121
612
96
10
0
242,098
1
L
Ne Zha
4,177
418
15
2
0
60,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role