Player Matchup

Jing Wei
Jing Wei
Brandoo0
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,386 Elo+
Party 1
Zeus
Zeus
PEPLINO
Zeus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,448 Elo+
Party 1
Cerberus
Cerberus
mgmgmfgvmg
Cerberus
Level 18
God Stats
4W - 3L
1,618 SR
Queue Stats
4W - 3L
1,839 Elo+
Party 1
Team Averages
Level 46
1,539 SR
1,558 Elo+

VS

Team Averages
Level 99
1,677 SR
1,608 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KingSadPede
Achilles
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
18W - 4L
1,734 Elo+
Party 2
Arachne
Arachne
seisfrys
Arachne
Level 144
God Stats
4W - 1L
1,778 SR
Queue Stats
274W - 230L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brandoo0
Jing Wei
12
1 / 5 / 3
8,493
708
5,671
8,880
3,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
PEPLINO
Zeus
14
3 / 8 / 1
9,766
814
9,209
9,343
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
mgmgmfgvmg
Cerberus
11
0 / 3 / 1
7,890
658
4,348
16,048
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 1 / 10
9,750
813
12,490
9,368
6,564
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
KingSadPede
Achilles
15
7 / 1 / 9
9,851
821
6,702
14,040
15,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
seisfrys
Arachne
14
4 / 2 / 10
9,339
778
10,035
12,940
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
10
10
L
Jing Wei
Brandoo0
Jing Wei
1
5
3
0.5
W
Achilles
KingSadPede
Achilles
7
1
9
11.5
L
Zeus
PEPLINO
Zeus
3
8
1
0.44
L
Cerberus
mgmgmfgvmg
Cerberus
0
3
1
0.17
W
Arachne
seisfrys
Arachne
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
29,227
34,271
Taken
36,348
21,738
Mitigated
28,905
4,804
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,490
1,402
751
4,282
9,368
6,564
1,711
3,782
5,586
40,651
0
L
Jing Wei
Brandoo0
Jing Wei
5,671
4,489
0
344
8,880
3,618
0
3,620
5,260
0
18,866
W
Achilles
KingSadPede
Achilles
6,702
2,322
0
1,709
14,040
15,026
388
4,623
9,417
1,241
20,908
L
Zeus
PEPLINO
Zeus
9,209
2,550
0
375
9,343
3,365
330
2,551
6,792
37,131
0
L
Cerberus
mgmgmfgvmg
Cerberus
4,348
613
0
4,085
16,048
14,755
362
6,627
9,421
14,351
0
W
Arachne
seisfrys
Arachne
10,035
5,763
0
4,860
12,940
7,315
835
5,697
7,243
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
28,940
145
Minions Killed
139
1
Camps Cleared
10
596,210
Distance Traveled
726,365
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,750
813
55
5
0
229,370
2
L
Jing Wei
8,493
708
43
4
1
203,888
3
W
Achilles
9,851
821
30
3
2
225,054
0
L
Zeus
9,766
814
61
5
0
176,508
3
L
Cerberus
7,890
658
41
3
0
215,814
1
W
Arachne
9,339
778
54
5
8
271,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role