Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DerSuperUnicorn
Ah Muzen Cab
Level 88
God Stats
28W - 24L
1,435 SR
Queue Stats
305W - 270L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Erik-84DO
Nu Wa
Level 124
God Stats
26W - 28L
1,500 SR
Queue Stats
374W - 363L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Lilbreadboy7
Cthulhu
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 41L
1,396 Elo+
Party 3
Bellona
Bellona
ROYAL_PANARAI
Bellona
Level 61
God Stats
0W - 3L
1,453 SR
Queue Stats
232W - 234L
1,459 Elo+
Party 1
Set
Set
Slosha7
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,367 Elo+
Party 3
Team Averages
Level 77
1,478 SR
1,446 Elo+

VS

Team Averages
Level 90
1,552 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
GWS KING
Chang'e
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 169L
1,576 Elo+
Party 4
Chaac
Chaac
Infinite Cards
Chaac
Level 160
God Stats
2W - 0L
1,548 SR
Queue Stats
635W - 570L
1,565 Elo+
Party 4
Bacchus
Bacchus
Split121
Bacchus
Level 47
God Stats
12W - 4L
1,712 SR
Queue Stats
173W - 175L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
Wolfbridge
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 112L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DerSuperUnicorn
Ah Muzen Cab
12
1 / 0 / 1
7,179
449
8,719
8,552
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Erik-84DO
Nu Wa
12
1 / 4 / 0
7,279
455
10,504
7,941
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Lilbreadboy7
Cthulhu
12
1 / 4 / 1
7,383
461
9,247
15,062
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
11
0 / 4 / 2
6,888
431
5,492
14,338
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
9
1 / 5 / 0
6,319
395
1,528
13,679
5,860
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 0 / 5
8,979
561
7,938
12,233
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
GWS KING
Chang'e
17
7 / 0 / 0
10,078
630
6,409
9,812
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 3
9,365
585
10,737
15,023
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Split121
Bacchus
12
0 / 1 / 3
7,464
467
6,145
14,366
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Wolfbridge
Xbalanque
13
2 / 1 / 2
7,650
478
7,042
9,904
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
17
17
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
5
7.5
L
Ah Muzen Cab
DerSuperUnicorn
Ah Muzen Cab
1
0
1
1.5
L
Nu Wa
Erik-84DO
Nu Wa
1
4
0
0.25
W
Chang'e
GWS KING
Chang'e
7
0
0
7
W
3
3
3
1.5
L
Cthulhu
Lilbreadboy7
Cthulhu
1
4
1
0.38
L
Bellona
0
4
2
0.25
L
Set
1
5
0
0.2
W
Bacchus
Split121
Bacchus
0
1
3
1.5
W
Xbalanque
Wolfbridge
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
38,271
59,572
Taken
61,338
39,398
Mitigated
31,825
14,290
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,938
2,544
0
4,814
12,233
4,359
512
2,998
9,235
0
68,398
L
Ah Muzen Cab
DerSuperUnicorn
Ah Muzen Cab
8,719
3,229
0
7,013
8,552
3,412
0
2,250
6,302
0
61,604
L
Nu Wa
Erik-84DO
Nu Wa
10,504
2,914
0
618
7,941
3,131
0
4,073
3,868
55,379
0
W
Chang'e
GWS KING
Chang'e
6,409
931
1,172
4,334
9,812
3,748
99
3,731
6,081
91,652
0
W
10,737
4,542
0
6,438
15,023
8,918
79
2,603
12,420
0
76,121
L
Cthulhu
Lilbreadboy7
Cthulhu
9,247
1,060
136
1,444
15,062
12,963
112
4,570
10,492
39,226
0
L
Bellona
5,492
2,847
0
1,877
14,338
14,032
0
543
13,795
0
39,721
L
Set
1,528
669
0
3,202
13,679
5,860
0
1,118
12,561
0
34,880
W
Bacchus
Split121
Bacchus
6,145
486
0
7,248
14,366
10,807
0
5,864
8,502
19,848
0
W
Xbalanque
Wolfbridge
Xbalanque
7,042
3,937
0
4,773
9,904
3,993
243
4,555
5,349
0
60,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
43,536
354
Minions Killed
555
0
Camps Cleared
0
1,389,760
Distance Traveled
1,568,267
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,979
561
114
7
0
338,718
0
L
Ah Muzen Cab
7,179
449
101
6
0
302,046
5
L
Nu Wa
7,279
455
68
4
0
228,934
5
W
Chang'e
10,078
630
161
10
0
319,375
2
W
Chaac
9,365
585
144
9
0
321,890
0
L
Cthulhu
7,383
461
58
4
0
312,112
1
L
Bellona
6,888
431
69
4
0
283,102
1
L
Set
6,319
395
58
4
0
263,566
2
W
Bacchus
7,464
467
38
2
0
304,406
3
W
Xbalanque
7,650
478
98
6
0
283,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role