Player Matchup

Neith
Neith
Chachita514
Neith
Level 105
God Stats
47W - 48L
1,412 SR
Queue Stats
104W - 131L
1,323 Elo+
Solo
Geb
Geb
JohnnySmokesPot
Geb
Level 124
God Stats
0W - 1L
1,930 SR
Queue Stats
17W - 14L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LeviticusMarcus
Cu Chulainn
Level 86
God Stats
0W - 3L
1,162 SR
Queue Stats
262W - 296L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Obbyconquer
Tsukuyomi
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 112L
1,168 Elo+
Solo
Baba Yaga
Baba Yaga
SunLo19
Baba Yaga
Level 18
God Stats
1W - 3L
1,317 SR
Queue Stats
6W - 9L
1,200 Elo+
Party 1
Team Averages
Level 74
1,464 SR
1,278 Elo+

VS

Team Averages
Level 97
1,355 SR
1,360 Elo+
Cerberus
Cerberus
Hey Its Brain
Cerberus
Level 102
God Stats
18W - 19L
1,225 SR
Queue Stats
182W - 197L
1,365 Elo+
Solo
Ra
Ra
PropelledPond2
Ra
Level 108
God Stats
10W - 9L
1,427 SR
Queue Stats
102W - 99L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Wapire
Amaterasu
Level 54
God Stats
55W - 40L
1,441 SR
Queue Stats
132W - 153L
1,334 Elo+
Solo
Neith
Neith
gnar Beaver
Neith
Level 68
God Stats
4W - 7L
1,310 SR
Queue Stats
72W - 84L
1,354 Elo+
Solo
Nemesis
Nemesis
xShleem
Nemesis
Level 154
God Stats
5W - 9L
1,374 SR
Queue Stats
88W - 121L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,112
434
9,303
14,416
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 6 / 4
8,536
406
10,361
17,898
10,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
LeviticusMarcus
Cu Chulainn
15
1 / 8 / 6
9,644
459
12,827
24,524
12,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Obbyconquer
Tsukuyomi
12
1 / 7 / 1
7,761
370
10,376
17,533
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
SunLo19
Baba Yaga
15
4 / 7 / 3
9,408
448
10,763
18,360
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hey Its Brain
Cerberus
15
2 / 1 / 13
10,264
489
5,355
24,431
25,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 3 / 13
11,495
547
18,450
19,969
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Wapire
Amaterasu
19
3 / 1 / 4
12,238
583
7,194
15,105
13,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 5
10,600
505
13,908
14,052
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
xShleem
Nemesis
19
16 / 2 / 7
12,741
607
18,936
20,461
10,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
9
Kills
32
32
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cerberus
Hey Its Brain
Cerberus
2
1
13
8.5
L
2
6
4
0.67
L
Cu Chulainn
LeviticusMarcus
Cu Chulainn
1
8
6
0.5
L
Tsukuyomi
Obbyconquer
Tsukuyomi
1
7
1
0.21
W
8
3
13
4.83
L
Baba Yaga
SunLo19
Baba Yaga
4
7
3
0.79
W
Amaterasu
Wapire
Amaterasu
3
1
4
5
W
3
2
5
2.75
W
Nemesis
xShleem
Nemesis
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
63,843
92,731
Taken
94,018
41,068
Mitigated
67,174
25,853
Healing
37,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,303
3,397
0
6,090
14,416
5,730
1,457
3,770
10,646
0
61,535
W
Cerberus
Hey Its Brain
Cerberus
5,355
487
662
8,100
24,431
25,531
158
7,274
17,157
32,620
0
L
10,361
525
152
2,962
17,898
10,268
240
4,819
13,079
38,303
0
L
Cu Chulainn
LeviticusMarcus
Cu Chulainn
12,827
4,946
0
5,643
24,524
12,007
928
4,729
19,795
0
70,212
L
Tsukuyomi
Obbyconquer
Tsukuyomi
10,376
2,329
0
3,874
17,533
6,028
261
3,951
13,582
0
47,442
W
18,450
1,374
6,229
11,865
19,969
10,920
1,711
6,507
13,462
89,933
0
L
Baba Yaga
SunLo19
Baba Yaga
10,763
1,119
943
6,189
18,360
7,035
474
6,536
11,824
41,540
0
W
Amaterasu
Wapire
Amaterasu
7,194
2,689
168
4,808
15,105
13,156
4,866
1,500
13,605
0
87,908
W
13,908
5,987
0
4,447
14,052
7,556
2,565
3,023
11,029
0
81,592
W
Nemesis
xShleem
Nemesis
18,936
7,555
0
1,329
20,461
10,011
1,191
4,096
16,365
0
100,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
57,338
382
Minions Killed
628
0
Camps Cleared
0
1,788,350
Distance Traveled
1,980,610
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,112
434
120
6
0
340,981
6
W
Cerberus
10,264
489
92
4
0
391,885
0
L
Geb
8,536
406
53
3
0
338,629
8
L
Cu Chulainn
9,644
459
101
5
0
366,463
0
L
Tsukuyomi
7,761
370
64
3
0
401,018
1
W
Ra
11,495
547
111
5
0
388,033
6
L
Baba Yaga
9,408
448
44
2
0
341,259
1
W
Amaterasu
12,238
583
187
9
0
394,504
6
W
Neith
10,600
505
127
6
0
361,224
9
W
Nemesis
12,741
607
111
5
0
444,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role