Player Matchup

Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Donydeassi750
Izanami
Level 89
God Stats
5W - 8L
1,505 SR
Queue Stats
123W - 134L
1,415 Elo+
Solo
Chang'e
Chang'e
Sprnklz
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,313 Elo+
Party 2
Team Averages
Level 87
1,502 SR
1,409 Elo+

VS

Team Averages
Level 107
1,664 SR
1,668 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
xoFreyaxo
Artio
Level 155
God Stats
41W - 5L
1,993 SR
Queue Stats
74W - 12L
2,004 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 5 / 2
6,232
623
5,597
16,081
13,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
10
1 / 5 / 1
6,850
685
7,307
13,514
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sprnklz
Chang'e
9
1 / 10 / 0
6,501
650
4,459
14,703
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 2 / 11
8,597
860
18,123
12,958
4,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
 
Ne Zha
12
6 / 2 / 11
8,114
811
13,492
11,153
4,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
xoFreyaxo
Artio
13
7 / 0 / 12
9,009
901
9,168
15,979
15,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
20
20
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
2
0.2
W
Sol
 
Sol
7
2
11
6.25
W
Ne Zha
 
Ne Zha
6
2
11
5.75
L
Izanami
1
5
1
0.3
L
Chang'e
Sprnklz
Chang'e
1
10
0
0.1
W
Artio
xoFreyaxo
Artio
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
40,783
44,298
Taken
40,090
23,833
Mitigated
24,428
4,313
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,597
2,155
326
1,037
16,081
13,459
0
10,646
5,435
0
9,684
W
Sol
 
Sol
18,123
11,620
0
7,245
12,958
4,641
2,752
1,750
10,984
42,195
0
W
Ne Zha
 
Ne Zha
13,492
4,985
0
2,653
11,153
4,383
190
1,280
9,723
0
33,362
L
Izanami
7,307
4,388
0
726
13,514
5,133
0
7,777
5,737
0
20,823
L
Chang'e
Sprnklz
Chang'e
4,459
343
892
1,332
14,703
5,241
0
8,868
5,835
12,071
0
W
Artio
xoFreyaxo
Artio
9,168
1,351
3,064
4,354
15,979
15,404
0
1,324
14,391
16,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,583
Gold Earned
25,720
77
Minions Killed
121
1
Camps Cleared
8
451,811
Distance Traveled
546,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,232
623
8
1
0
177,510
2
W
Sol
8,597
860
70
7
3
154,486
0
W
Ne Zha
8,114
811
35
4
4
186,845
1
L
Izanami
6,850
685
49
5
1
141,337
0
L
Chang'e
6,501
650
20
2
0
132,964
1
W
Artio
9,009
901
16
2
1
205,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role