Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
M4thsBr
Nemesis
Level 119
God Stats
11W - 5L
1,732 SR
Queue Stats
400W - 389L
1,527 Elo+
Solo
Vulcan
Vulcan
PAYRATIS
Vulcan
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
137W - 171L
1,261 Elo+
Solo
Mulan
Mulan
PRIZXNER
Mulan
Level 142
God Stats
5W - 7L
1,582 SR
Queue Stats
322W - 367L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
wallacedi
Baron Samedi
Level 145
God Stats
6W - 3L
1,804 SR
Queue Stats
153W - 162L
1,447 Elo+
Party 1
Team Averages
Level 132
1,624 SR
1,435 Elo+

VS

Team Averages
Level 102
1,492 SR
1,499 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dather
Hercules
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,565 Elo+
Solo
Hera
Hera
HudsonVale
Hera
Level 126
God Stats
0W - 1L
1,598 SR
Queue Stats
102W - 83L
1,526 Elo+
Solo
Atlas
Atlas
T0 Na Disney677
Atlas
Level 88
God Stats
0W - 3L
1,122 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
xBaccon x x
Heimdallr
Level 59
God Stats
1W - 1L
1,737 SR
Queue Stats
21W - 24L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 0 / 1
9,567
638
8,479
15,274
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
M4thsBr
Nemesis
13
2 / 0 / 8
7,861
524
7,740
8,822
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
PAYRATIS
Vulcan
13
3 / 0 / 5
7,781
519
7,459
5,517
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
PRIZXNER
Mulan
15
3 / 2 / 1
8,894
593
12,829
14,355
14,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
wallacedi
Baron Samedi
13
3 / 2 / 10
8,222
548
6,147
10,816
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 4 / 1
6,974
465
5,568
11,935
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Dather
Hercules
12
2 / 1 / 0
6,947
463
6,618
14,805
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 1
6,749
450
4,774
10,024
3,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 0
6,243
416
4,605
12,103
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
xBaccon x x
Heimdallr
11
0 / 5 / 1
6,646
443
5,449
10,053
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
4
4
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
1
6.5
L
Mercury
 
Mercury
1
4
1
0.38
L
Hercules
Dather
Hercules
2
1
0
2
L
0
3
1
0.17
W
Nemesis
M4thsBr
Nemesis
2
0
8
6
W
Vulcan
PAYRATIS
Vulcan
3
0
5
5.5
W
Mulan
PRIZXNER
Mulan
3
2
1
1.75
L
1
4
0
0.25
W
Baron Samedi
wallacedi
Baron Samedi
3
2
10
4
L
Heimdallr
xBaccon x x
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
27,014
54,784
Taken
58,920
33,713
Mitigated
32,524
25,271
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,479
4,985
0
9,879
15,274
6,466
747
2,680
12,594
0
87,939
L
Mercury
 
Mercury
5,568
1,904
0
3,959
11,935
4,530
0
1,660
10,275
0
49,319
L
Hercules
Dather
Hercules
6,618
3,248
0
5,356
14,805
10,290
0
1,244
13,561
0
32,960
L
4,774
1,325
0
4,311
10,024
3,992
448
4,098
5,926
54,392
0
W
Nemesis
M4thsBr
Nemesis
7,740
3,518
0
1,247
8,822
4,303
369
1,910
6,912
0
64,429
W
Vulcan
PAYRATIS
Vulcan
7,459
1,272
0
1,728
5,517
2,353
0
2,045
3,434
51,744
0
W
Mulan
PRIZXNER
Mulan
12,829
2,609
0
7,767
14,355
14,370
426
1,389
12,437
0
74,412
L
4,605
1,658
0
1,757
12,103
10,074
331
4,940
7,163
15,363
0
W
Baron Samedi
wallacedi
Baron Samedi
6,147
855
1,363
3,287
10,816
6,221
293
2,379
8,401
31,319
0
L
Heimdallr
xBaccon x x
Heimdallr
5,449
2,343
0
1,250
10,053
3,638
627
1,664
8,389
0
46,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
33,559
497
Minions Killed
344
0
Camps Cleared
0
1,551,299
Distance Traveled
1,416,642
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,567
638
149
10
0
349,320
2
L
Mercury
6,974
465
75
5
0
345,810
2
L
Hercules
6,947
463
55
4
0
280,208
2
L
Hera
6,749
450
107
7
0
262,947
3
W
Nemesis
7,861
524
105
7
0
335,483
4
W
Vulcan
7,781
519
77
5
0
311,234
1
W
Mulan
8,894
593
116
8
0
282,299
5
L
Atlas
6,243
416
24
2
0
275,166
6
W
Baron Samedi
8,222
548
50
3
0
272,963
2
L
Heimdallr
6,646
443
83
6
0
252,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role