Player Matchup

Thanatos
Thanatos
Bronze III
BurpeeDukes
Thanatos
Bronze III
Level 59
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 3L
1,353 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Shine4L
Cernunnos
Gold IV
Level 98
God Stats
7W - 5L
1,675 SR
Queue Stats
60W - 64L
1,356 MMR
Solo
Sobek
Sobek
Gold V
TormentorJ
Sobek
Gold V
Level 149
God Stats
3W - 5L
1,706 SR
Queue Stats
67W - 76L
1,326 MMR
Solo
Kali
Kali
Silver II
cristobalfm
Kali
Silver II
Level 109
God Stats
1W - 1L
1,632 SR
Queue Stats
18W - 25L
1,364 MMR
Solo
Nu Wa
Nu Wa
Silver II
spudacus12998
Nu Wa
Silver II
Level 158
God Stats
1W - 2L
1,529 SR
Queue Stats
12W - 26L
1,357 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,574 SR
1,351 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,597 SR
1,351 MMR
Chiron
Chiron
Gold V
CyclingJunkies
Chiron
Gold V
Level 85
God Stats
34W - 35L
1,607 SR
Queue Stats
101W - 109L
1,283 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Funshott
Baron Samedi
Gold III
Level 62
God Stats
30W - 23L
1,640 SR
Queue Stats
243W - 239L
1,393 MMR
Solo
Athena
Athena
Gold III
bTrickz
Athena
Gold III
Level 105
God Stats
5W - 5L
1,555 SR
Queue Stats
146W - 149L
1,349 MMR
Party 1
Izanami
Izanami
Gold IV
spl1ffs
Izanami
Gold IV
Level 100
God Stats
83W - 71L
1,575 SR
Queue Stats
252W - 261L
1,388 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
wolows
Gilgamesh
Gold III
Level 128
God Stats
6W - 3L
1,605 SR
Queue Stats
154W - 174L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BurpeeDukes
Thanatos
12
0 / 13 / 2
8,531
355
8,270
21,781
10,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Shine4L
Cernunnos
19
3 / 3 / 0
12,327
514
13,690
22,143
12,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
10
0 / 11 / 4
8,215
342
6,340
34,055
39,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 12 / 2
10,809
450
17,086
29,077
21,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 4
10,569
440
17,606
21,326
8,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasBakasuraNemesisCliodhna

VS

Bans
ThothAh Muzen CabGebNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 14
15,457
644
39,922
26,189
14,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Funshott
Baron Samedi
20
9 / 2 / 13
14,844
619
17,000
20,535
19,332
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
bTrickz
Athena
18
4 / 3 / 23
13,501
563
8,911
34,250
48,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
spl1ffs
Izanami
20
7 / 1 / 10
16,225
676
19,984
19,750
10,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
wolows
Gilgamesh
19
10 / 4 / 18
14,601
608
17,494
30,655
24,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
125
8
Kills
47
47
Deaths
10
12
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BurpeeDukes
Thanatos
0
13
2
0.08
W
17
0
14
24
W
Baron Samedi
Funshott
Baron Samedi
9
2
13
7.75
L
Cernunnos
Shine4L
Cernunnos
3
3
0
1
L
Sobek
0
11
4
0.18
W
Athena
bTrickz
Athena
4
3
23
5.17
L
4
12
2
0.42
W
Izanami
spl1ffs
Izanami
7
1
10
12
L
1
8
4
0.38
W
Gilgamesh
wolows
Gilgamesh
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,992
Damage
103,311
128,382
Taken
131,379
92,666
Mitigated
117,412
28,464
Healing
62,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BurpeeDukes
Thanatos
8,270
2,315
0
7,318
21,781
10,771
0
9,356
12,425
0
39,635
W
39,922
18,347
2,102
14,818
26,189
14,191
5,729
9,180
16,590
0
162,903
W
Baron Samedi
Funshott
Baron Samedi
17,000
1,862
1,184
9,961
20,535
19,332
2,424
4,720
15,583
110,267
0
L
Cernunnos
Shine4L
Cernunnos
13,690
6,205
0
8,988
22,143
12,494
321
1,463
20,680
0
118,076
L
Sobek
6,340
608
0
4,789
34,055
39,340
0
6,119
27,856
17,259
0
W
Athena
bTrickz
Athena
8,911
2,432
1,842
10,125
34,250
48,566
1,085
6,319
27,513
45,267
0
L
17,086
8,223
0
3,282
29,077
21,109
0
6,293
22,784
0
83,351
W
Izanami
spl1ffs
Izanami
19,984
14,543
0
10,811
19,750
10,349
11,236
5,440
14,134
0
175,653
L
17,606
1,673
288
3,799
21,326
8,952
0
2,600
18,726
84,761
0
W
Gilgamesh
wolows
Gilgamesh
17,494
7,451
0
11,825
30,655
24,974
451
8,473
21,797
0
87,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
74,628
512
Minions Killed
702
0
Camps Cleared
0
1,959,069
Distance Traveled
2,244,483
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,531
355
73
3
0
416,473
7
W
Chiron
15,457
644
170
7
0
437,892
6
W
Baron Samedi
14,844
619
150
6
0
406,257
6
L
Cernunnos
12,327
514
170
7
0
406,779
3
L
Sobek
8,215
342
16
1
0
381,857
5
W
Athena
13,501
563
58
2
0
507,299
6
L
Kali
10,809
450
120
5
0
370,016
1
W
Izanami
16,225
676
228
10
0
431,435
3
L
Nu Wa
10,569
440
133
6
0
383,944
4
W
Gilgamesh
14,601
608
96
4
0
461,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role