Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
DefiantlyDark
Hun Batz
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,235 MMR
Solo
Persephone
Persephone
Gold V
ѕтαяℓιgнт
Persephone
Gold V
Level 160
God Stats
2W - 5L
1,276 SR
Queue Stats
95W - 114L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,455 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,484 SR
1,225 MMR
Nemesis
Nemesis
Gold III
Bakachanjordie
Nemesis
Gold III
Level 105
God Stats
8W - 3L
1,504 SR
Queue Stats
41W - 35L
1,521 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
Chicalous
Baba Yaga
Silver II
Level 47
God Stats
27W - 20L
1,492 SR
Queue Stats
52W - 56L
1,036 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Hailbiz
Tsukuyomi
Gold V
Level 109
God Stats
29W - 20L
1,581 SR
Queue Stats
47W - 46L
1,250 MMR
Solo
Izanami
Izanami
Silver IV
Ledouxme8
Izanami
Silver IV
Level 60
God Stats
1W - 2L
1,431 SR
Queue Stats
17W - 27L
1,239 MMR
Solo
Eset
Eset
Silver III
l0jumpman0l
Eset
Silver III
Level 94
God Stats
2W - 0L
1,414 SR
Queue Stats
42W - 49L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 3 / 0
8,242
485
6,756
12,527
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
 
Bakasura
13
0 / 5 / 0
7,728
455
5,683
15,341
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
11
0 / 2 / 0
7,009
412
4,530
14,402
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
DefiantlyDark
Hun Batz
10
0 / 6 / 0
6,613
389
3,999
14,568
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
13
1 / 2 / 0
7,990
470
5,557
9,091
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebKaliYu HuangThoth

VS

Bans
Baron SamediJing WeiCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,698
570
8,263
13,043
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Chicalous
Baba Yaga
15
2 / 1 / 3
8,895
523
7,630
9,963
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Hailbiz
Tsukuyomi
16
10 / 1 / 3
10,517
619
18,149
18,179
9,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Ledouxme8
Izanami
16
0 / 0 / 6
9,616
566
7,017
9,157
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 4
8,555
503
4,599
9,444
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
18
18
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Bakasura
 
Bakasura
0
5
0
0
L
Cthulhu
 
Cthulhu
0
2
0
0
W
6
0
3
7.5
W
Baba Yaga
Chicalous
Baba Yaga
2
1
3
3.5
L
Hun Batz
DefiantlyDark
Hun Batz
0
6
0
0
W
Tsukuyomi
Hailbiz
Tsukuyomi
10
1
3
11.5
W
Izanami
Ledouxme8
Izanami
0
0
6
3
W
0
0
4
2
L
Persephone
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
45,658
65,929
Taken
59,786
31,813
Mitigated
30,103
13,574
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,756
3,609
0
4,116
12,527
5,150
0
769
11,758
0
67,528
L
Bakasura
 
Bakasura
5,683
3,122
0
4,705
15,341
7,191
0
0
15,341
0
41,818
L
Cthulhu
 
Cthulhu
4,530
367
0
1,816
14,402
10,810
0
6,603
7,799
31,792
0
W
8,263
3,766
0
1,538
13,043
5,256
933
1,464
11,431
0
87,822
W
Baba Yaga
Chicalous
Baba Yaga
7,630
911
0
2,659
9,963
4,352
940
4,420
5,339
80,437
0
L
Hun Batz
DefiantlyDark
Hun Batz
3,999
221
0
515
14,568
5,218
89
1,335
13,233
0
44,060
W
Tsukuyomi
Hailbiz
Tsukuyomi
18,149
5,081
0
8,987
18,179
9,180
155
387
16,765
0
84,157
W
Izanami
Ledouxme8
Izanami
7,017
3,629
0
5,330
9,157
3,774
2,083
398
8,681
0
95,125
W
4,599
974
159
2,664
9,444
7,541
196
3,840
5,316
31,489
0
L
Persephone
5,557
333
0
2,422
9,091
3,444
0
3,521
5,568
61,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
47,281
452
Minions Killed
583
0
Camps Cleared
0
1,534,057
Distance Traveled
1,736,886
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,242
485
117
7
0
271,994
6
L
Bakasura
7,728
455
112
7
0
340,522
9
L
Cthulhu
7,009
412
59
3
0
326,903
7
W
Nemesis
9,698
570
123
7
0
400,749
6
W
Baba Yaga
8,895
523
128
8
0
345,560
3
L
Hun Batz
6,613
389
73
4
0
308,316
3
W
Tsukuyomi
10,517
619
122
7
0
377,325
4
W
Izanami
9,616
566
158
9
0
314,712
5
W
Eset
8,555
503
52
3
0
298,540
5
L
Persephone
7,990
470
91
5
0
286,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role