Player Matchup

Izanami
Izanami
Abyss9999
Izanami
Level 30
God Stats
16W - 15L
1,500 SR
Queue Stats
179W - 204L
1,347 Elo+
Solo
Nemesis
Nemesis
DuckKami
Nemesis
Level 34
God Stats
12W - 6L
1,551 SR
Queue Stats
46W - 44L
1,474 Elo+
Solo
Xbalanque
Xbalanque
HazardousOOF
Xbalanque
Level 104
God Stats
3W - 2L
1,748 SR
Queue Stats
305W - 257L
1,579 Elo+
Party 3
Yu Huang
Yu Huang
MâdCauseBâd
Yu Huang
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 17L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
addizzle71187
Baron Samedi
Level 128
God Stats
2W - 1L
1,585 SR
Queue Stats
87W - 71L
1,604 Elo+
Party 3
Team Averages
Level 62
1,577 SR
1,501 Elo+

VS

Team Averages
Level 61
1,378 SR
1,433 Elo+
Kumbhakarna
Kumbhakarna
ChSAltAt
Kumbhakarna
Level 40
God Stats
1W - 10L
1,067 SR
Queue Stats
37W - 41L
1,419 Elo+
Party 1
Loki
Loki
Krusher21445
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 114L
1,427 Elo+
Party 2
Rama
Rama
WilmerYT453
Rama
Level 48
God Stats
0W - 2L
1,323 SR
Queue Stats
60W - 99L
1,415 Elo+
Solo
Merlin
Merlin
lastbraincells
Merlin
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 169L
1,440 Elo+
Party 2
Pele
Pele
neonroach
Pele
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
188W - 215L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abyss9999
Izanami
9
0 / 1 / 0
5,143
514
5,200
6,497
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DuckKami
Nemesis
8
3 / 1 / 2
5,556
556
3,021
6,828
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
HazardousOOF
Xbalanque
10
3 / 0 / 0
5,761
576
6,130
5,401
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
MâdCauseBâd
Yu Huang
11
3 / 0 / 3
6,425
643
4,900
4,407
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
addizzle71187
Baron Samedi
8
0 / 0 / 5
4,805
481
2,217
3,496
1,934
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChSAltAt
Kumbhakarna
7
0 / 1 / 0
4,466
447
1,018
6,362
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,595
460
1,535
6,989
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
4,715
472
2,088
6,513
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,489
449
1,794
5,130
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
10
2 / 0 / 0
6,023
602
4,700
8,393
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
2
2
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abyss9999
Izanami
0
1
0
0
L
Kumbhakarna
ChSAltAt
Kumbhakarna
0
1
0
0
W
Nemesis
DuckKami
Nemesis
3
1
2
4
W
Xbalanque
HazardousOOF
Xbalanque
3
0
0
3
L
0
2
0
0
W
Yu Huang
MâdCauseBâd
Yu Huang
3
0
3
4.5
L
0
2
0
0
W
Baron Samedi
addizzle71187
Baron Samedi
0
0
5
2.5
L
0
4
0
0
L
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
11,135
26,629
Taken
33,387
9,480
Mitigated
12,265
9,414
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abyss9999
Izanami
5,200
4,107
0
3,602
6,497
1,989
201
0
6,497
0
36,491
L
Kumbhakarna
ChSAltAt
Kumbhakarna
1,018
29
0
2,030
6,362
3,242
0
1,397
4,965
12,038
0
W
Nemesis
DuckKami
Nemesis
3,021
1,842
0
1,257
6,828
2,223
472
820
6,008
0
28,711
W
Xbalanque
HazardousOOF
Xbalanque
6,130
3,094
0
3,173
5,401
1,657
60
256
5,145
0
49,869
L
1,535
296
0
2,177
6,989
2,187
0
2,087
4,902
0
23,581
W
Yu Huang
MâdCauseBâd
Yu Huang
4,900
1,177
0
500
4,407
1,677
54
1,086
3,321
50,734
0
L
2,088
1,949
0
1,433
6,513
1,751
0
533
5,980
0
28,479
W
Baron Samedi
addizzle71187
Baron Samedi
2,217
734
0
882
3,496
1,934
0
650
2,846
18,073
0
L
1,794
276
0
280
5,130
1,834
0
3,100
2,030
25,262
0
L
Pele
4,700
1,005
0
4,612
8,393
3,251
0
0
8,393
0
38,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
24,288
315
Minions Killed
238
0
Camps Cleared
0
918,302
Distance Traveled
949,353
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,143
514
58
6
0
171,145
0
L
Kumbhakarna
4,466
447
14
1
0
195,767
2
W
Nemesis
5,556
556
58
6
0
228,321
1
W
Xbalanque
5,761
576
73
7
0
179,999
4
L
Loki
4,595
460
49
5
0
225,478
1
W
Yu Huang
6,425
643
94
9
0
178,777
3
L
Rama
4,715
472
57
6
0
169,315
4
W
Baron Samedi
4,805
481
32
3
0
160,060
3
L
Merlin
4,489
449
40
4
0
168,620
1
L
Pele
6,023
602
78
8
0
190,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role