Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GirlGuanWild
Sol
Level 160
God Stats
12W - 9L
1,767 SR
Queue Stats
430W - 420L
1,575 Elo+
Solo
Mercury
Mercury
MrBassolutely
Mercury
Level 144
God Stats
71W - 58L
1,592 SR
Queue Stats
1,049W - 1,065L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
MrxVybz
Kuzenbo
Level 68
God Stats
92W - 72L
1,620 SR
Queue Stats
407W - 410L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
Smoke_Escanor
Baron Samedi
Level 124
God Stats
13W - 12L
1,477 SR
Queue Stats
313W - 313L
1,546 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,544 Elo+

VS

Team Averages
Level 121
1,474 SR
1,506 Elo+
Jing Wei
Jing Wei
Ginjaroo
Jing Wei
Level 126
God Stats
0W - 1L
1,353 SR
Queue Stats
28W - 28L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
SquidRepublic
Baron Samedi
Level 119
God Stats
0W - 2L
1,297 SR
Queue Stats
16W - 20L
1,531 Elo+
Party 1
Discordia
Discordia
judoluke
Discordia
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 126L
1,440 Elo+
Solo
Apollo
Apollo
xGadiano
Apollo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 103L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
z-mad111
Ao Kuang
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 6L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 1 / 1
7,669
590
12,225
9,812
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 1
7,974
613
8,417
10,192
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
13
3 / 1 / 5
7,542
580
5,225
8,232
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MrxVybz
Kuzenbo
12
2 / 2 / 5
7,394
569
8,565
11,087
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Smoke_Escanor
Baron Samedi
11
1 / 0 / 6
6,931
533
5,186
9,090
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ginjaroo
Jing Wei
11
2 / 3 / 1
7,042
542
4,904
8,766
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SquidRepublic
Baron Samedi
12
1 / 3 / 1
7,220
555
5,287
12,404
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
judoluke
Discordia
10
0 / 4 / 1
6,300
485
4,653
9,238
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xGadiano
Apollo
9
1 / 4 / 1
5,936
457
5,691
11,657
3,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
z-mad111
Ao Kuang
10
2 / 4 / 2
6,369
490
7,116
13,979
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
6
6
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
1
6.5
L
Jing Wei
Ginjaroo
Jing Wei
2
3
1
0.83
W
6
2
1
3.25
W
Mercury
3
1
5
5.5
W
Kuzenbo
MrxVybz
Kuzenbo
2
2
5
2.25
W
Baron Samedi
Smoke_Escanor
Baron Samedi
1
0
6
4
L
Baron Samedi
SquidRepublic
Baron Samedi
1
3
1
0.5
L
Discordia
judoluke
Discordia
0
4
1
0.13
L
Apollo
xGadiano
Apollo
1
4
1
0.38
L
Ao Kuang
z-mad111
Ao Kuang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,618
Damage
27,651
48,413
Taken
56,044
26,996
Mitigated
22,458
19,393
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,225
4,863
0
3,890
9,812
3,706
770
1,438
8,374
0
62,088
L
Jing Wei
Ginjaroo
Jing Wei
4,904
3,989
0
2,062
8,766
3,251
0
1,456
7,310
0
39,315
W
8,417
3,121
0
5,277
10,192
3,956
1,530
5,220
4,972
61,126
0
W
Mercury
5,225
2,651
0
1,082
8,232
3,321
1,542
2,251
5,981
0
58,542
W
Kuzenbo
MrxVybz
Kuzenbo
8,565
3,401
137
4,698
11,087
8,592
0
6,743
4,344
47,121
0
W
Baron Samedi
Smoke_Escanor
Baron Samedi
5,186
785
176
4,133
9,090
7,421
282
1,404
7,686
20,501
0
L
Baron Samedi
SquidRepublic
Baron Samedi
5,287
704
65
4,628
12,404
6,337
760
7,775
4,629
48,343
0
L
Discordia
judoluke
Discordia
4,653
482
0
2,209
9,238
3,353
170
3,832
5,406
43,459
0
L
Apollo
xGadiano
Apollo
5,691
2,999
0
3,940
11,657
3,954
0
3,707
7,950
0
35,641
L
Ao Kuang
z-mad111
Ao Kuang
7,116
1,308
0
4,450
13,979
5,563
0
5,398
8,581
32,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
32,867
410
Minions Killed
363
0
Camps Cleared
0
1,355,985
Distance Traveled
1,218,828
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,669
590
117
9
0
263,669
1
L
Jing Wei
7,042
542
83
6
0
247,988
3
W
Sol
7,974
613
94
7
0
242,902
6
W
Mercury
7,542
580
104
8
0
351,866
4
W
Kuzenbo
7,394
569
74
6
0
254,685
2
W
Baron Samedi
6,931
533
21
2
0
242,863
1
L
Baron Samedi
7,220
555
97
7
0
209,188
1
L
Discordia
6,300
485
69
5
0
237,066
1
L
Apollo
5,936
457
62
5
0
238,248
0
L
Ao Kuang
6,369
490
52
4
0
286,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role