Player Matchup

Mulan
Mulan
Dovahkiin-Zul
Mulan
Level 71
God Stats
4W - 4L
1,555 SR
Queue Stats
33W - 50L
1,461 Elo+
Solo
Sol
Sol
aMayZane
Sol
Level 155
God Stats
20W - 19L
1,545 SR
Queue Stats
290W - 243L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
titocreator
Baron Samedi
Level 119
God Stats
6W - 0L
1,879 SR
Queue Stats
11W - 7L
1,696 Elo+
Solo
Team Averages
Level 115
1,660 SR
1,559 Elo+

VS

Team Averages
Level 77
1,584 SR
1,509 Elo+
Nox
Nox
Starscream515102
Nox
Level 34
God Stats
5W - 19L
1,500 SR
Queue Stats
53W - 84L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
anlmalcrackerz
Kuzenbo
Level 40
God Stats
4W - 2L
1,739 SR
Queue Stats
225W - 242L
1,483 Elo+
Solo
Medusa
Medusa
kihsnu
Medusa
Level 158
God Stats
4W - 1L
1,512 SR
Queue Stats
172W - 153L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,584
658
5,579
8,910
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 2
6,969
697
9,737
4,562
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
titocreator
Baron Samedi
11
0 / 2 / 3
6,351
635
4,449
5,814
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,261
626
1,095
5,643
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
7,559
756
5,188
10,179
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
kihsnu
Medusa
10
0 / 2 / 1
6,165
617
6,336
5,938
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
3
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
2
2
0.5
W
3
0
2
4
L
3
1
0
3
L
Medusa
kihsnu
Medusa
0
2
1
0.25
W
Baron Samedi
titocreator
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
12,619
19,286
Taken
21,760
11,834
Mitigated
15,895
8,519
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,579
701
529
2,453
8,910
6,758
0
2,718
6,192
0
15,450
L
1,095
100
0
1,554
5,643
2,606
0
3,754
1,770
7,928
0
W
9,737
2,468
0
2,054
4,562
2,024
0
1,532
3,030
28,921
2,634
L
5,188
2,627
229
2,954
10,179
10,580
0
6,073
3,866
14,512
0
L
Medusa
kihsnu
Medusa
6,336
1,084
0
720
5,938
2,709
0
3,820
2,026
0
31,050
W
Baron Samedi
titocreator
Baron Samedi
4,449
237
1,244
2,239
5,814
3,052
41
2,369
3,445
23,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,904
Gold Earned
19,985
132
Minions Killed
105
6
Camps Cleared
3
542,355
Distance Traveled
535,560
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,584
658
21
2
2
182,851
2
L
Nox
6,261
626
17
2
0
154,433
3
W
Sol
6,969
697
62
6
2
185,625
1
L
Kuzenbo
7,559
756
18
2
1
193,492
4
L
Medusa
6,165
617
70
7
2
187,635
2
W
Baron Samedi
6,351
635
49
5
2
173,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role