Player Matchup

Bakasura
Bakasura
CrZyDB-_-
Bakasura
Level 47
God Stats
10W - 4L
1,620 SR
Queue Stats
476W - 472L
1,453 Elo+
Party 3
Merlin
Merlin
ProdByHellBent
Merlin
Level 28
God Stats
1W - 0L
1,516 SR
Queue Stats
100W - 97L
1,394 Elo+
Party 1
Pele
Pele
Tanzaku1hyuga
Pele
Level 84
God Stats
3W - 2L
1,366 SR
Queue Stats
178W - 171L
1,446 Elo+
Party 1
Anhur
Anhur
UpTopWoody66
Anhur
Level 49
God Stats
5W - 2L
1,317 SR
Queue Stats
258W - 271L
1,390 Elo+
Party 3
Baron Samedi
Baron Samedi
trane365
Baron Samedi
Level 138
God Stats
3W - 4L
1,388 SR
Queue Stats
114W - 98L
1,480 Elo+
Party 1
Team Averages
Level 69
1,441 SR
1,433 Elo+

VS

Team Averages
Level 94
1,526 SR
1,431 Elo+
Pele
Pele
Jessee3437
Pele
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 44L
1,525 Elo+
Party 4
Charybdis
Charybdis
Johnny8062
Charybdis
Level 87
God Stats
6W - 4L
1,504 SR
Queue Stats
486W - 528L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
LumpyOctopus429
Erlang Shen
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
164W - 205L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
ReddishXY
Amaterasu
Level 109
God Stats
10W - 9L
1,411 SR
Queue Stats
373W - 340L
1,512 Elo+
Party 4
Cerberus
Cerberus
WackyChan69
Cerberus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 211L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrZyDB-_-
Bakasura
16
2 / 3 / 2
9,676
569
7,070
14,694
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 7 / 9
8,301
488
9,755
10,126
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 0 / 2
10,153
597
11,948
15,773
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 0 / 6
8,035
473
7,976
8,239
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
trane365
Baron Samedi
12
2 / 1 / 6
8,346
491
6,470
14,221
13,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
9,412
554
12,849
11,120
7,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Johnny8062
Charybdis
12
0 / 4 / 1
7,566
445
5,305
9,407
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
LumpyOctopus429
Erlang Shen
12
1 / 2 / 2
7,265
427
5,444
14,222
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ReddishXY
Amaterasu
16
3 / 2 / 2
9,340
549
9,840
14,391
7,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
WackyChan69
Cerberus
12
3 / 7 / 1
7,685
452
5,418
16,792
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
11
11
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CrZyDB-_-
Bakasura
2
3
2
1
L
4
2
1
2.25
L
Charybdis
Johnny8062
Charybdis
0
4
1
0.13
L
Erlang Shen
LumpyOctopus429
Erlang Shen
1
2
2
1
W
2
7
9
0.93
L
Amaterasu
ReddishXY
Amaterasu
3
2
2
2
W
9
0
2
10
W
2
0
6
5
L
Cerberus
WackyChan69
Cerberus
3
7
1
0.5
W
Baron Samedi
trane365
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
38,856
63,053
Taken
65,932
34,254
Mitigated
33,623
27,170
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CrZyDB-_-
Bakasura
7,070
4,366
0
4,409
14,694
7,201
1,518
462
14,232
0
58,947
L
12,849
4,377
0
2,739
11,120
7,572
1,356
342
10,082
0
74,326
L
Charybdis
Johnny8062
Charybdis
5,305
2,703
0
2,270
9,407
2,653
287
2,214
7,193
0
51,868
L
Erlang Shen
LumpyOctopus429
Erlang Shen
5,444
2,343
59
3,296
14,222
9,510
0
5,286
8,936
0
47,828
W
9,755
1,594
0
167
10,126
3,852
568
2,270
7,856
39,657
0
L
Amaterasu
ReddishXY
Amaterasu
9,840
4,327
0
1,613
14,391
7,086
1,470
1,258
12,806
0
98,515
W
11,948
3,790
0
9,472
15,773
6,819
711
1,960
13,813
0
73,808
W
7,976
3,812
257
4,593
8,239
3,248
983
80
8,159
0
54,863
L
Cerberus
WackyChan69
Cerberus
5,418
242
0
2,405
16,792
6,802
0
7,125
9,477
44,166
0
W
Baron Samedi
trane365
Baron Samedi
6,470
964
2,264
6,008
14,221
13,134
27
646
13,575
39,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
41,268
463
Minions Killed
533
0
Camps Cleared
0
1,605,284
Distance Traveled
1,664,017
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,676
569
148
9
0
354,704
2
L
Pele
9,412
554
133
8
0
346,725
4
L
Charybdis
7,566
445
84
5
0
270,022
0
L
Erlang Shen
7,265
427
74
4
0
347,048
0
W
Merlin
8,301
488
56
3
0
280,851
2
L
Amaterasu
9,340
549
163
10
0
418,935
4
W
Pele
10,153
597
115
7
0
403,096
3
W
Anhur
8,035
473
97
6
0
280,996
2
L
Cerberus
7,685
452
79
5
0
281,287
0
W
Baron Samedi
8,346
491
47
3
0
285,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role