Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GRNMunkey22
Ah Muzen Cab
Level 147
God Stats
5W - 5L
1,615 SR
Queue Stats
250W - 268L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
LordScrub420
Baron Samedi
Level 123
God Stats
2W - 3L
1,602 SR
Queue Stats
171W - 155L
1,490 Elo+
Party 1
Sol
Sol
Ms Lys x
Sol
Level 127
God Stats
8W - 9L
1,533 SR
Queue Stats
193W - 204L
1,452 Elo+
Party 1
Mercury
Mercury
Riizzin
Mercury
Level 87
God Stats
12W - 10L
1,561 SR
Queue Stats
352W - 333L
1,565 Elo+
Party 3
Team Averages
Level 110
1,562 SR
1,489 Elo+

VS

Team Averages
Level 66
1,496 SR
1,494 Elo+
Ymir
Ymir
Babouttabag4pf
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 17L
1,744 Elo+
Party 4
Hou Yi
Hou Yi
SinisterGoat
Hou Yi
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 6L
1,257 Elo+
Party 2
Awilix
Awilix
StarKi113rFU
Awilix
Level 126
God Stats
0W - 1L
1,687 SR
Queue Stats
21W - 31L
1,322 Elo+
Solo
He Bo
He Bo
Toxic12k
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 44L
1,648 Elo+
Party 4
Skadi
Skadi
kpop300
Skadi
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 193L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 0
4,552
569
2,576
4,098
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
GRNMunkey22
Ah Muzen Cab
10
1 / 1 / 2
5,390
674
1,513
4,846
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LordScrub420
Baron Samedi
8
1 / 2 / 0
5,048
631
3,300
5,237
2,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 3 / 1
4,803
600
2,908
5,348
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Riizzin
Mercury
10
2 / 1 / 0
5,474
684
2,454
5,749
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,798
600
3,369
7,093
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
8
4 / 2 / 1
5,338
667
4,737
7,254
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
8
3 / 2 / 1
5,017
627
4,151
6,367
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Toxic12k
He Bo
9
0 / 1 / 1
4,862
608
1,561
4,324
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
kpop300
Skadi
1
0 / 0 / 0
1,602
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
L
1
0
3
2.5
W
Ah Muzen Cab
GRNMunkey22
Ah Muzen Cab
1
1
2
2
W
Baron Samedi
LordScrub420
Baron Samedi
1
2
0
0.5
W
1
3
1
0.5
W
Mercury
Riizzin
Mercury
2
1
0
2
L
Hou Yi
4
2
1
2.25
L
Awilix
3
2
1
1.75
L
He Bo
Toxic12k
He Bo
0
1
1
0.5
L
Skadi
kpop300
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
13,818
25,278
Taken
25,038
9,700
Mitigated
10,046
7,981
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,576
916
0
1,591
4,098
1,856
0
2,180
1,918
0
21,220
L
3,369
1,510
0
1,754
7,093
4,282
0
835
6,192
12,987
0
W
Ah Muzen Cab
GRNMunkey22
Ah Muzen Cab
1,513
509
0
1,299
4,846
1,959
0
1,561
3,285
0
36,180
W
Baron Samedi
LordScrub420
Baron Samedi
3,300
512
1,126
2,069
5,237
2,713
539
806
4,114
23,246
0
W
2,908
644
0
941
5,348
1,141
2,773
31
5,317
23,130
0
W
Mercury
Riizzin
Mercury
2,454
1,467
0
955
5,749
2,031
0
352
5,397
0
35,798
L
Hou Yi
4,737
2,527
0
1,984
7,254
2,501
405
4,671
2,249
0
30,560
L
Awilix
4,151
1,483
0
832
6,367
2,054
112
302
6,065
0
18,647
L
He Bo
Toxic12k
He Bo
1,561
0
6
1,363
4,324
1,209
0
0
4,324
30,878
0
L
Skadi
kpop300
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
21,617
256
Minions Killed
163
0
Camps Cleared
0
763,772
Distance Traveled
632,259
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,552
569
41
5
0
134,592
4
L
Ymir
4,798
600
14
2
0
156,429
1
W
Ah Muzen Cab
5,390
674
63
8
0
150,119
1
W
Baron Samedi
5,048
631
36
5
0
142,319
3
W
Sol
4,803
600
38
5
0
135,135
0
W
Mercury
5,474
684
78
10
0
201,607
1
L
Hou Yi
5,338
667
52
7
0
144,524
0
L
Awilix
5,017
627
38
5
0
177,985
1
L
He Bo
4,862
608
59
7
0
153,263
1
L
Skadi
1,602
200
0
0
0
58
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role