Player Matchup

Erlang Shen
Erlang Shen
Diamond II
Ashalai
Erlang Shen
Diamond II
Level 157
God Stats
0W - 1L
1,945 SR
Queue Stats
247W - 40L
2,850 MMR
Party 2
Gilgamesh
Gilgamesh
Grandmaster
AzCoco-
Gilgamesh
Grandmaster
Level 149
God Stats
111W - 7L
1,977 SR
Queue Stats
484W - 36L
3,136 MMR
Party 2
Fafnir
Fafnir
Grandmaster
Jaremıah
Fafnir
Grandmaster
Level 157
God Stats
2W - 1L
1,914 SR
Queue Stats
50W - 12L
3,018 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 154
1,945 SR
3,001 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 137
1,709 SR
2,937 MMR
Arachne
Arachne
Grandmaster
Algòrithm
Arachne
Grandmaster
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
696W - 354L
3,002 MMR
Party 1
Terra
Terra
Masters
chocolatestarbx
Terra
Masters
Level 128
God Stats
13W - 15L
1,658 SR
Queue Stats
279W - 308L
2,410 MMR
Solo
Nemesis
Nemesis
Grandmaster
tastyytaco
Nemesis
Grandmaster
Level 128
God Stats
12W - 2L
1,970 SR
Queue Stats
1,291W - 148L
3,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashalai
Erlang Shen
12
2 / 8 / 0
8,844
680
13,545
16,865
11,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
AzCoco-
Gilgamesh
11
0 / 6 / 2
7,673
590
9,795
20,234
18,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Jaremıah
Fafnir
11
0 / 3 / 2
8,579
660
5,249
16,321
14,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BakasuraAresAh Muzen CabBaba YagaThoth

VS

Bans
BastetPersephoneZeusVulcanEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Algòrithm
Arachne
14
5 / 1 / 9
9,943
765
14,207
15,449
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 0 / 15
10,359
797
9,046
12,191
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
tastyytaco
Nemesis
16
12 / 1 / 2
10,761
828
21,269
15,074
8,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
Algòrithm
Arachne
5
1
9
9.5
L
Erlang Shen
Ashalai
Erlang Shen
2
8
0
0.25
L
Gilgamesh
AzCoco-
Gilgamesh
0
6
2
0.17
L
Fafnir
Jaremıah
Fafnir
0
3
2
0.33
W
0
0
15
7.5
W
Nemesis
tastyytaco
Nemesis
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
44,522
53,420
Taken
42,714
44,647
Mitigated
29,043
11,909
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Algòrithm
Arachne
14,207
9,492
0
4,090
15,449
7,599
573
2,701
12,748
0
42,086
L
Erlang Shen
Ashalai
Erlang Shen
13,545
7,581
0
2,954
16,865
11,910
0
2,987
13,878
0
34,139
L
Gilgamesh
AzCoco-
Gilgamesh
9,795
2,979
0
4,691
20,234
18,560
0
3,306
16,928
0
32,454
L
Fafnir
Jaremıah
Fafnir
5,249
996
968
3,296
16,321
14,177
0
2,912
13,409
13,584
0
W
9,046
909
3,424
5,916
12,191
13,313
344
1,116
11,075
23,271
0
W
Nemesis
tastyytaco
Nemesis
21,269
10,236
0
4,933
15,074
8,131
1,253
2,321
12,753
0
52,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
31,063
134
Minions Killed
150
2
Camps Cleared
10
733,944
Distance Traveled
860,798
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,943
765
62
5
3
297,697
1
L
Erlang Shen
8,844
680
79
6
2
240,694
1
L
Gilgamesh
7,673
590
36
3
0
244,611
4
L
Fafnir
8,579
660
19
1
0
248,639
4
W
Terra
10,359
797
25
2
0
290,049
3
W
Nemesis
10,761
828
63
5
7
273,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role