Player Matchup

Terra
Terra
Enstone1337
Terra
Level 133
God Stats
4W - 5L
1,439 SR
Queue Stats
162W - 157L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
ShdwKage
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 1
Susano
Susano
Shenanigans035
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 103L
1,380 Elo+
Party 3
Artio
Artio
TTVxImSoloP
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,544 Elo+
Party 1
Medusa
Medusa
xForbiddenOne
Medusa
Level 85
God Stats
2W - 3L
1,686 SR
Queue Stats
63W - 95L
1,372 Elo+
Party 3
Team Averages
Level 73
1,525 SR
1,471 Elo+

VS

Team Averages
Level 47
1,511 SR
1,460 Elo+
Freya
Freya
BoufaZ
Freya
Level 26
God Stats
3W - 9L
1,500 SR
Queue Stats
332W - 281L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
Caticus
Danzaburou
Level 68
God Stats
2W - 0L
1,507 SR
Queue Stats
105W - 84L
1,402 Elo+
Party 4
Terra
Terra
Giselwyn
Terra
Level 27
God Stats
3W - 1L
1,830 SR
Queue Stats
77W - 93L
1,497 Elo+
Solo
Loki
Loki
NemesisKS
Loki
Level 27
God Stats
1W - 2L
1,220 SR
Queue Stats
142W - 159L
1,409 Elo+
Party 4
Achilles
Achilles
Shenae
Achilles
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
465W - 410L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 13
12,540
627
19,558
28,737
35,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ShdwKage
Jing Wei
17
4 / 8 / 8
10,955
548
15,456
20,914
11,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 7 / 11
11,957
598
20,466
25,126
16,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 9 / 14
11,134
557
6,321
34,749
51,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 4 / 7
13,277
664
33,126
29,855
20,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BoufaZ
Freya
20
9 / 3 / 18
13,950
698
30,840
24,486
13,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Caticus
Danzaburou
20
8 / 2 / 18
14,882
744
35,138
22,962
14,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Giselwyn
Terra
18
2 / 7 / 16
12,136
607
29,012
34,103
39,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
20
9 / 5 / 12
13,771
689
22,245
23,248
12,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Shenae
Achilles
20
3 / 3 / 20
12,839
642
12,466
26,177
34,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
19
Kills
31
31
Deaths
20
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Freya
BoufaZ
Freya
9
3
18
6
W
Danzaburou
Caticus
Danzaburou
8
2
18
8.5
L
3
3
13
3.17
W
Terra
Giselwyn
Terra
2
7
16
1.43
W
Loki
9
5
12
3
L
Jing Wei
ShdwKage
Jing Wei
4
8
8
1
W
Achilles
Shenae
Achilles
3
3
20
4.33
L
4
7
11
1.36
L
0
9
14
0.78
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,927
Damage
129,701
139,381
Taken
130,976
135,625
Mitigated
114,164
52,289
Healing
75,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BoufaZ
Freya
30,840
10,111
2,686
11,195
24,486
13,594
1,725
4,383
20,103
46,876
0
W
Danzaburou
Caticus
Danzaburou
35,138
24,196
2,043
9,196
22,962
14,346
3,453
5,047
17,915
0
75,644
L
19,558
2,077
15,726
11,147
28,737
35,900
0
15,044
13,693
36,479
0
W
Terra
Giselwyn
Terra
29,012
5,219
17,584
14,817
34,103
39,483
257
7,794
26,309
40,391
0
W
Loki
22,245
4,662
3,911
4,119
23,248
12,354
1,632
4,039
19,209
0
46,314
L
Jing Wei
ShdwKage
Jing Wei
15,456
11,597
2,120
2,083
20,914
11,363
63
10,042
10,872
0
33,364
W
Achilles
Shenae
Achilles
12,466
4,445
3,409
6,265
26,177
34,387
738
4,616
21,561
296
25,841
L
20,466
2,043
2,029
1,850
25,126
16,236
0
8,720
16,406
0
32,644
L
6,321
1,760
4,415
4,012
34,749
51,247
29
14,351
20,398
14,938
0
L
33,126
19,735
1,763
7,144
29,855
20,879
0
11,976
17,879
0
60,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,863
Gold Earned
67,578
181
Minions Killed
190
0
Camps Cleared
0
1,728,511
Distance Traveled
1,754,185
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,950
698
33
2
0
344,997
1
W
Danzaburou
14,882
744
88
4
0
319,988
0
L
Terra
12,540
627
35
2
0
406,398
1
W
Terra
12,136
607
25
1
0
341,790
0
W
Loki
13,771
689
28
1
0
386,142
1
L
Jing Wei
10,955
548
54
3
0
292,185
0
W
Achilles
12,839
642
16
1
0
361,268
4
L
Susano
11,957
598
24
1
0
354,306
0
L
Artio
11,134
557
11
1
0
319,793
0
L
Medusa
13,277
664
57
3
0
355,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role