Player Matchup

Yu Huang
Yu Huang
Descary
Yu Huang
Level 129
God Stats
13W - 21L
1,536 SR
Queue Stats
48W - 49L
1,567 Elo+
Solo
Jing Wei
Jing Wei
HelpOrTroll
Jing Wei
Level 159
God Stats
1W - 2L
1,498 SR
Queue Stats
246W - 227L
1,558 Elo+
Solo
Pele
Pele
Kynte
Pele
Level 149
God Stats
10W - 5L
1,669 SR
Queue Stats
190W - 156L
1,643 Elo+
Solo
Thoth
Thoth
illblade101
Thoth
Level 158
God Stats
117W - 95L
1,654 SR
Queue Stats
284W - 271L
1,654 Elo+
Solo
Nox
Nox
xWaffi
Nox
Level 160
God Stats
6W - 6L
1,564 SR
Queue Stats
290W - 257L
1,541 Elo+
Solo
Team Averages
Level 151
1,584 SR
1,593 Elo+

VS

Team Averages
Level 28
1,405 SR
1,378 Elo+
Hera
Hera
Mfeell
Hera
Level 18
God Stats
1W - 2L
1,546 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 1
Arachne
Arachne
Roopawl
Arachne
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 1
Ymir
Ymir
Sagginpants
Ymir
Level 19
God Stats
1W - 3L
1,349 SR
Queue Stats
4W - 11L
1,398 Elo+
Party 1
Artio
Artio
UnfairLouisboo
Artio
Level 6
God Stats
0W - 2L
1,131 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
dozyman
Xbalanque
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Descary
Yu Huang
16
2 / 1 / 12
8,971
748
12,126
8,509
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
HelpOrTroll
Jing Wei
17
3 / 0 / 15
9,453
788
12,483
6,911
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Kynte
Pele
19
15 / 2 / 9
11,371
948
19,440
16,742
8,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 23
9,644
804
18,758
7,453
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
xWaffi
Nox
16
6 / 0 / 14
10,256
855
7,219
8,512
8,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Mfeell
Hera
14
0 / 6 / 2
7,978
665
7,066
9,990
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Roopawl
Arachne
14
2 / 7 / 1
8,651
721
7,556
14,861
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
7,565
630
5,994
23,543
14,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 2
7,803
650
4,194
19,146
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
dozyman
Xbalanque
14
1 / 5 / 0
8,102
675
9,238
13,140
5,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
9
30
Kills
3
4
Deaths
31
73
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Descary
Yu Huang
2
1
12
8
W
Jing Wei
HelpOrTroll
Jing Wei
3
0
15
10.5
W
Pele
Kynte
Pele
15
2
9
9.75
L
Hera
Mfeell
Hera
0
6
2
0.17
L
Arachne
Roopawl
Arachne
2
7
1
0.36
L
0
6
1
0.08
L
0
7
2
0.14
L
Xbalanque
dozyman
Xbalanque
1
5
0
0.2
W
4
1
23
15.5
W
Nox
xWaffi
Nox
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,026
Damage
34,048
48,127
Taken
80,680
28,081
Mitigated
50,671
16,910
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Descary
Yu Huang
12,126
2,189
0
1,284
8,509
4,097
467
3,083
5,426
39,850
0
W
Jing Wei
HelpOrTroll
Jing Wei
12,483
9,150
0
2,520
6,911
3,205
2,547
3,026
3,885
0
35,149
W
Pele
Kynte
Pele
19,440
7,206
0
5,356
16,742
8,910
524
4,469
12,273
0
63,262
L
Hera
Mfeell
Hera
7,066
2,695
0
283
9,990
4,326
173
3,714
6,062
28,193
0
L
Arachne
Roopawl
Arachne
7,556
5,467
0
2,262
14,861
8,523
0
6,064
8,531
0
23,438
L
5,994
713
0
4,531
23,543
14,157
27
12,784
10,382
13,000
0
L
4,194
657
1,562
2,516
19,146
18,072
0
9,753
8,919
8,005
0
L
Xbalanque
dozyman
Xbalanque
9,238
4,990
0
1,710
13,140
5,593
140
4,268
8,683
0
37,564
W
18,758
1,582
184
2,426
7,453
3,410
1,333
2,629
4,824
33,877
0
W
Nox
xWaffi
Nox
7,219
1,238
2,020
3,120
8,512
8,459
502
4,047
4,465
14,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
40,099
269
Minions Killed
157
0
Camps Cleared
0
1,217,082
Distance Traveled
1,130,948
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,971
748
62
5
0
233,623
1
W
Jing Wei
9,453
788
51
4
0
239,494
1
W
Pele
11,371
948
100
8
0
278,329
1
L
Hera
7,978
665
51
4
0
225,742
1
L
Arachne
8,651
721
31
3
0
234,891
0
L
Ymir
7,565
630
18
2
0
199,819
2
L
Artio
7,803
650
4
0
0
255,020
1
L
Xbalanque
8,102
675
53
4
0
215,476
0
W
Thoth
9,644
804
38
3
0
264,531
4
W
Nox
10,256
855
18
2
0
201,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role