Player Matchup

Jing Wei
Jing Wei
BLUR1139
Jing Wei
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
5W - 11L
1,210 Elo+
Party 1
Shiva
Shiva
Its D Bone
Shiva
Level 69
God Stats
3W - 3L
1,455 SR
Queue Stats
35W - 58L
1,382 Elo+
Party 1
Nox
Nox
MasterKier
Nox
Level 139
God Stats
1W - 7L
1,262 SR
Queue Stats
72W - 108L
1,309 Elo+
Party 1
Team Averages
Level 72
1,314 SR
1,300 Elo+

VS

Team Averages
Level 81
1,673 SR
1,519 Elo+
Merlin
Merlin
CHEESY BOB HEAD
Merlin
Level 100
God Stats
6W - 4L
1,483 SR
Queue Stats
9W - 8L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
Holy Divers tri
Gilgamesh
Level 126
God Stats
9W - 11L
1,749 SR
Queue Stats
241W - 318L
1,512 Elo+
Solo
Artemis
Artemis
xBubsyx
Artemis
Level 18
God Stats
1W - 0L
1,786 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLUR1139
Jing Wei
9
0 / 4 / 0
6,028
603
2,196
9,502
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
9
0 / 3 / 1
6,092
609
5,448
15,072
8,492
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
6,167
617
4,515
8,162
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
7,536
754
7,247
3,638
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Holy Divers tri
Gilgamesh
10
1 / 1 / 6
6,999
700
4,273
8,819
5,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xBubsyx
Artemis
13
7 / 0 / 5
8,074
807
14,720
5,597
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BLUR1139
Jing Wei
0
4
0
0
W
4
0
7
7.5
W
Gilgamesh
Holy Divers tri
Gilgamesh
1
1
6
4
L
Shiva
0
3
1
0.17
L
1
5
0
0.2
W
Artemis
xBubsyx
Artemis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,159
Damage
26,240
32,736
Taken
18,054
14,692
Mitigated
9,205
3,680
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BLUR1139
Jing Wei
2,196
1,612
0
274
9,502
3,032
0
2,187
7,315
0
12,804
W
7,247
1,155
0
891
3,638
1,352
822
631
2,921
24,948
0
W
Gilgamesh
Holy Divers tri
Gilgamesh
4,273
1,209
691
2,054
8,819
5,435
115
1,669
7,008
0
13,825
L
Shiva
5,448
521
471
2,506
15,072
8,492
0
3,645
11,427
0
19,450
L
4,515
126
74
355
8,162
3,168
0
1,974
6,188
14,789
0
W
Artemis
xBubsyx
Artemis
14,720
7,201
0
732
5,597
2,418
1,588
2,096
3,297
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,287
Gold Earned
22,609
84
Minions Killed
104
5
Camps Cleared
3
543,308
Distance Traveled
539,892
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,028
603
33
3
1
187,562
1
W
Merlin
7,536
754
38
4
0
177,942
1
W
Gilgamesh
6,999
700
18
2
3
196,384
1
L
Shiva
6,092
609
28
3
3
183,511
3
L
Nox
6,167
617
23
2
1
172,235
1
W
Artemis
8,074
807
48
5
0
165,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role