Player Matchup

Zhong Kui
Zhong Kui
AfootKeyboard73
Zhong Kui
Level 155
God Stats
1W - 0L
1,752 SR
Queue Stats
289W - 264L
1,581 Elo+
Party 3
Jing Wei
Jing Wei
CornHardt
Jing Wei
Level 95
God Stats
1W - 1L
1,728 SR
Queue Stats
45W - 34L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
VFAFornax
Kuzenbo
Level 141
God Stats
4W - 3L
1,568 SR
Queue Stats
287W - 233L
1,584 Elo+
Party 3
Shiva
Shiva
Wubbles101
Shiva
Level 68
God Stats
4W - 0L
1,708 SR
Queue Stats
49W - 48L
1,536 Elo+
Party 1
Serqet
Serqet
over-the-moon-
Serqet
Level 133
God Stats
1W - 0L
1,194 SR
Queue Stats
151W - 145L
1,541 Elo+
Party 1
Team Averages
Level 118
1,590 SR
1,564 Elo+

VS

Team Averages
Level 104
1,689 SR
1,552 Elo+
Osiris
Osiris
ClarkyxMalarky7
Osiris
Level 84
God Stats
10W - 5L
1,819 SR
Queue Stats
227W - 231L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
EYEDeprivation
Danzaburou
Level 129
God Stats
3W - 2L
1,715 SR
Queue Stats
149W - 147L
1,563 Elo+
Solo
Nemesis
Nemesis
Lacertaeeey
Nemesis
Level 123
God Stats
12W - 8L
1,801 SR
Queue Stats
243W - 240L
1,561 Elo+
Party 2
Khepri
Khepri
Philanthropi
Khepri
Level 109
God Stats
4W - 5L
1,609 SR
Queue Stats
18W - 19L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
jake11c
Kukulkan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AfootKeyboard73
Zhong Kui
19
5 / 0 / 5
11,460
521
14,560
14,583
11,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
CornHardt
Jing Wei
18
1 / 2 / 3
11,190
509
12,962
17,027
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
VFAFornax
Kuzenbo
19
3 / 1 / 5
11,551
525
9,281
16,798
20,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
15
3 / 0 / 6
10,279
467
6,818
15,999
18,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 4
10,386
472
9,582
20,455
10,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 0
11,407
519
14,738
21,909
18,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
EYEDeprivation
Danzaburou
16
2 / 5 / 1
10,830
492
13,860
18,615
9,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Lacertaeeey
Nemesis
16
0 / 3 / 1
9,793
445
13,701
18,660
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
14
1 / 2 / 2
9,057
412
3,392
13,872
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
jake11c
Kukulkan
16
0 / 3 / 0
9,645
438
7,121
10,273
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
5
5
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AfootKeyboard73
Zhong Kui
5
0
5
7.5
L
2
4
0
0.5
W
Jing Wei
CornHardt
Jing Wei
1
2
3
1.25
L
Danzaburou
EYEDeprivation
Danzaburou
2
5
1
0.5
L
Nemesis
Lacertaeeey
Nemesis
0
3
1
0.17
L
Khepri
1
2
2
1
W
Kuzenbo
VFAFornax
Kuzenbo
3
1
5
5.5
W
Shiva
3
0
6
6
L
Kukulkan
jake11c
Kukulkan
0
3
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,203
Damage
52,812
84,862
Taken
83,329
68,537
Mitigated
56,016
30,218
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AfootKeyboard73
Zhong Kui
14,560
1,128
0
9,756
14,583
11,871
465
3,255
11,328
115,343
0
L
14,738
5,947
0
8,217
21,909
18,921
1,152
9,400
11,645
0
100,908
W
Jing Wei
CornHardt
Jing Wei
12,962
11,400
0
9,603
17,027
7,212
851
1,462
15,565
0
111,956
L
Danzaburou
EYEDeprivation
Danzaburou
13,860
5,728
0
8,197
18,615
9,015
1,571
577
17,776
0
91,897
L
Nemesis
Lacertaeeey
Nemesis
13,701
6,449
0
1,007
18,660
8,268
0
6,613
11,671
0
107,292
L
Khepri
3,392
67
163
1,299
13,872
14,966
31
3,497
10,092
18,416
0
W
Kuzenbo
VFAFornax
Kuzenbo
9,281
2,614
0
3,348
16,798
20,590
921
67
16,731
83,070
0
W
Shiva
6,818
1,852
887
3,313
15,999
18,593
0
3,435
12,564
0
42,584
L
Kukulkan
jake11c
Kukulkan
7,121
996
0
1,250
10,273
4,846
0
4,354
5,747
101,555
0
W
9,582
2,225
0
3,311
20,455
10,271
203
2,294
18,161
0
71,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,866
Gold Earned
50,732
693
Minions Killed
640
0
Camps Cleared
0
2,113,904
Distance Traveled
2,031,219
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,460
521
190
9
0
425,541
2
L
Osiris
11,407
519
181
8
0
386,359
6
W
Jing Wei
11,190
509
187
9
0
380,739
6
L
Danzaburou
10,830
492
138
6
0
379,995
11
L
Nemesis
9,793
445
139
6
0
497,233
3
L
Khepri
9,057
412
32
1
0
363,992
1
W
Kuzenbo
11,551
525
147
7
0
380,848
5
W
Shiva
10,279
467
76
3
0
459,490
9
L
Kukulkan
9,645
438
150
7
0
403,640
1
W
Serqet
10,386
472
93
4
0
467,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role