Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hyuga
Chaac
Level 41
God Stats
0W - 1L
1,246 SR
Queue Stats
13W - 23L
1,414 Elo+
Solo
Anhur
Anhur
Nei-ge44
Anhur
Level 44
God Stats
7W - 25L
1,266 SR
Queue Stats
250W - 327L
1,322 Elo+
Solo
Team Averages
Level 79
1,337 SR
1,412 Elo+

VS

Team Averages
Level 46
1,611 SR
1,536 Elo+
Kukulkan
Kukulkan
FallenChemist
Kukulkan
Level 49
God Stats
24W - 12L
1,563 SR
Queue Stats
550W - 527L
1,381 Elo+
Solo
Chaac
Chaac
GoldKnight-_-
Chaac
Level 85
God Stats
4W - 5L
1,723 SR
Queue Stats
76W - 77L
1,515 Elo+
Party 1
Fenrir
Fenrir
caulkin_gun
Fenrir
Level 4
God Stats
4W - 1L
1,546 SR
Queue Stats
4W - 1L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 0
8,351
642
11,870
5,913
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Hyuga
Chaac
12
1 / 5 / 2
7,803
600
9,181
13,294
11,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Nei-ge44
Anhur
9
0 / 6 / 2
7,392
569
2,334
11,426
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FallenChemist
Kukulkan
16
9 / 0 / 4
10,741
826
10,728
7,944
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 0 / 9
9,826
756
12,819
18,033
16,279
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
11
0 / 4 / 5
7,803
600
3,264
10,253
3,657
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
0
1.5
W
Kukulkan
FallenChemist
Kukulkan
9
0
4
11
W
4
0
9
8.5
L
Chaac
Hyuga
Chaac
1
5
2
0.4
L
Anhur
Nei-ge44
Anhur
0
6
2
0.17
W
Fenrir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
26,811
30,633
Taken
36,230
17,773
Mitigated
23,325
2,762
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,870
0
0
0
5,913
2,400
0
2,124
3,789
39,539
0
W
Kukulkan
FallenChemist
Kukulkan
10,728
1,058
0
1,110
7,944
3,389
450
3,044
4,900
44,477
0
W
12,819
2,148
464
7,454
18,033
16,279
246
5,245
12,788
0
45,505
L
Chaac
Hyuga
Chaac
9,181
2,082
0
1,574
13,294
11,766
0
5,871
7,423
0
22,393
L
Anhur
Nei-ge44
Anhur
2,334
228
0
1,188
11,426
3,607
0
2,862
8,564
0
10,529
W
Fenrir
3,264
608
0
1,483
10,253
3,657
748
4,816
5,437
0
10,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
28,370
116
Minions Killed
163
2
Camps Cleared
10
608,482
Distance Traveled
757,392
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,351
642
71
5
0
217,814
1
W
Kukulkan
10,741
826
87
7
5
256,278
1
W
Chaac
9,826
756
64
5
5
281,402
2
L
Chaac
7,803
600
31
2
2
228,935
0
L
Anhur
7,392
569
14
1
0
161,733
2
W
Fenrir
7,803
600
12
1
0
219,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role