Player Matchup

Artemis
Artemis
ExistedBanjo725
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,461 Elo+
Party 1
Terra
Terra
R0CKI7 M4N
Terra
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 31L
1,612 Elo+
Party 1
Serqet
Serqet
SkiddleyWhiffers
Serqet
Level 148
God Stats
1W - 4L
1,265 SR
Queue Stats
142W - 164L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Stephkill007
Kukulkan
Level 140
God Stats
5W - 1L
1,739 SR
Queue Stats
329W - 316L
1,440 Elo+
Solo
Zeus
Zeus
thinktwicz
Zeus
Level 147
God Stats
9W - 1L
1,672 SR
Queue Stats
260W - 263L
1,462 Elo+
Solo
Team Averages
Level 135
1,535 SR
1,484 Elo+

VS

Team Averages
Level 96
1,435 SR
1,443 Elo+
Hades
Hades
Akhaziel
Hades
Level 109
God Stats
2W - 2L
1,581 SR
Queue Stats
140W - 138L
1,495 Elo+
Solo
Guan Yu
Guan Yu
IvánImanol
Guan Yu
Level 51
God Stats
3W - 7L
1,500 SR
Queue Stats
705W - 798L
1,399 Elo+
Solo
Nu Wa
Nu Wa
MythicValor
Nu Wa
Level 142
God Stats
2W - 5L
1,316 SR
Queue Stats
455W - 470L
1,477 Elo+
Solo
Sobek
Sobek
SweaterMeat69
Sobek
Level 115
God Stats
2W - 2L
1,280 SR
Queue Stats
198W - 189L
1,422 Elo+
Solo
Mercury
Mercury
itzTrevorT
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 18
12,703
669
21,983
25,892
13,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
20
3 / 2 / 21
14,913
785
9,576
32,186
33,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 6 / 19
14,510
764
16,539
22,612
16,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Stephkill007
Kukulkan
20
6 / 3 / 20
13,887
731
37,638
19,115
10,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 17
13,720
722
28,425
19,086
11,037
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Akhaziel
Hades
19
2 / 7 / 12
11,522
606
16,407
22,359
28,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
IvánImanol
Guan Yu
18
2 / 7 / 16
11,416
601
7,116
25,245
33,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 5 / 8
14,361
756
32,516
16,965
8,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 18
13,566
714
15,903
42,923
53,153
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
itzTrevorT
Mercury
20
2 / 7 / 14
12,409
653
16,699
19,352
9,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
91
30
Kills
23
23
Deaths
30
95
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hades
Akhaziel
Hades
2
7
12
1.14
W
6
7
18
2.14
L
Guan Yu
IvánImanol
Guan Yu
2
7
16
1.43
L
13
5
8
3.4
W
Terra
3
2
21
6.75
W
6
6
19
2.58
W
Kukulkan
Stephkill007
Kukulkan
6
3
20
5.33
L
4
4
18
3.25
L
Mercury
itzTrevorT
Mercury
2
7
14
1.29
W
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,161
Damage
88,641
118,891
Taken
126,844
85,088
Mitigated
132,470
47,642
Healing
53,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Akhaziel
Hades
16,407
0
4,788
3,961
22,359
28,035
1,095
14,425
7,473
30,230
0
W
21,983
9,634
1,085
2,650
25,892
13,691
2,432
16,594
9,298
0
56,279
L
Guan Yu
IvánImanol
Guan Yu
7,116
1,065
3,567
5,436
25,245
33,364
692
15,861
8,725
0
13,985
L
32,516
7,829
1,240
1,059
16,965
8,196
3,744
9,027
7,628
60,074
0
W
Terra
9,576
1,616
19,179
13,429
32,186
33,500
1,110
16,140
16,046
21,936
0
W
16,539
5,216
4,042
2,268
22,612
16,041
1,630
13,078
9,534
0
25,793
W
Kukulkan
Stephkill007
Kukulkan
37,638
3,871
1,749
1,292
19,115
10,819
2,142
10,120
8,995
90,894
0
L
15,903
760
5,964
19,203
42,923
53,153
951
23,673
18,595
31,357
0
L
Mercury
itzTrevorT
Mercury
16,699
6,343
5,081
3,666
19,352
9,722
1,233
12,653
6,339
0
38,218
W
28,425
3,022
1,104
844
19,086
11,037
1,351
8,894
10,192
59,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,733
Gold Earned
63,274
255
Minions Killed
171
0
Camps Cleared
0
1,540,359
Distance Traveled
1,693,793
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,522
606
38
2
0
311,714
1
W
Artemis
12,703
669
72
4
0
263,344
5
L
Guan Yu
11,416
601
11
1
0
341,457
4
L
Nu Wa
14,361
756
59
3
0
289,344
0
W
Terra
14,913
785
18
1
0
369,696
1
W
Serqet
14,510
764
15
1
0
274,250
0
W
Kukulkan
13,887
731
93
5
0
333,774
1
L
Sobek
13,566
714
24
1
0
352,058
0
L
Mercury
12,409
653
39
2
0
399,220
0
W
Zeus
13,720
722
57
3
0
299,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role