Player Matchup

Ymir
Ymir
Silver IV
Crazyturtle2957
Ymir
Silver IV
Level 128
God Stats
1W - 0L
1,419 SR
Queue Stats
6W - 10L
1,328 MMR
Solo
Ravana
Ravana
Silver III
N7CapKirrahe
Ravana
Silver III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 183L
1,318 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ScyaNight
Zhong Kui
Gold V
Level 157
God Stats
5W - 2L
1,288 SR
Queue Stats
84W - 81L
1,369 MMR
Solo
Izanami
Izanami
Silver II
ShreksNut
Izanami
Silver II
Level 68
God Stats
33W - 16L
1,534 SR
Queue Stats
86W - 64L
1,455 MMR
Solo
Hera
Hera
Silver III
tckniq
Hera
Silver III
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,341 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,448 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,540 SR
1,412 MMR
Sylvanus
Sylvanus
Bronze IV
 
Sylvanus
Bronze IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Blood_Meridian89
Arachne
Gold V
Level 128
God Stats
52W - 38L
1,700 SR
Queue Stats
257W - 259L
1,465 MMR
Solo
Poseidon
Poseidon
Silver II
Harv Dog13
Poseidon
Silver II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,207 MMR
Party 1
Mercury
Mercury
Gold IV
HolelnJuan
Mercury
Gold IV
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 123L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,830
522
2,983
8,954
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
1 / 3 / 5
7,563
504
5,214
7,756
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ScyaNight
Zhong Kui
16
1 / 0 / 3
9,287
619
8,975
9,903
7,765
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ShreksNut
Izanami
15
6 / 0 / 2
8,957
597
8,808
8,032
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
tckniq
Hera
13
3 / 1 / 4
8,408
561
9,917
8,204
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
GebCliodhnaCthulhuAmaterasu

VS

Bans
ZeusBakasuraSkadiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 3 / 1
6,470
431
2,795
10,813
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
 
Xbalanque
6
0 / 3 / 0
5,419
361
3,323
7,141
2,103
13
1 / 2 / 0
7,826
522
6,785
15,501
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Harv Dog13
Poseidon
13
1 / 2 / 2
7,477
498
6,973
7,605
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HolelnJuan
Mercury
11
2 / 2 / 1
6,898
460
3,704
11,665
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Xbalanque
 
Xbalanque
0
3
0
0
L
1
2
0
0.5
W
1
0
6
4
L
Poseidon
Harv Dog13
Poseidon
1
2
2
1
L
Mercury
HolelnJuan
Mercury
2
2
1
1.25
W
Ravana
1
3
5
1.17
W
Zhong Kui
ScyaNight
Zhong Kui
1
0
3
2.5
W
Izanami
ShreksNut
Izanami
6
0
2
7
W
Hera
tckniq
Hera
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
23,580
42,849
Taken
52,725
26,659
Mitigated
25,919
17,202
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,795
1,182
1,055
1,787
10,813
9,566
0
1,872
8,941
20,014
0
L
Xbalanque
 
Xbalanque
3,323
966
0
750
7,141
2,103
0
2,026
5,115
0
24,739
L
6,785
3,714
0
7,020
15,501
6,988
0
10,176
5,325
0
50,361
W
2,983
899
0
1,763
8,954
8,452
461
2,244
6,624
18,329
0
L
Poseidon
Harv Dog13
Poseidon
6,973
633
0
2,032
7,605
2,833
0
3,620
3,985
60,948
0
L
Mercury
HolelnJuan
Mercury
3,704
1,329
0
750
11,665
4,429
0
4,181
7,484
0
49,591
W
Ravana
5,214
1,410
0
2,615
7,756
3,138
597
678
6,968
0
53,906
W
Zhong Kui
ScyaNight
Zhong Kui
8,975
1,961
0
6,854
9,903
7,765
489
589
9,284
81,221
0
W
Izanami
ShreksNut
Izanami
8,808
6,226
0
4,257
8,032
3,378
2,756
1,950
6,036
0
82,739
W
Hera
tckniq
Hera
9,917
1,986
0
1,713
8,204
3,926
2,137
3,749
4,169
61,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
34,090
546
Minions Killed
360
0
Camps Cleared
0
1,430,638
Distance Traveled
1,440,718
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,470
431
29
2
0
270,894
3
L
Xbalanque
5,419
361
40
3
0
173,271
0
L
Arachne
7,826
522
96
6
0
346,613
1
W
Ymir
7,830
522
33
2
0
280,676
2
L
Poseidon
7,477
498
111
7
0
297,915
2
L
Mercury
6,898
460
84
6
0
352,025
1
W
Ravana
7,563
504
83
6
0
308,503
4
W
Zhong Kui
9,287
619
171
11
0
284,964
2
W
Izanami
8,957
597
153
10
0
273,309
8
W
Hera
8,408
561
106
7
0
283,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role