Player Matchup

Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JediMoon91
Sol
Level 59
God Stats
13W - 26L
1,338 SR
Queue Stats
100W - 132L
1,372 Elo+
Solo
Hades
Hades
RayMond357
Hades
Level 59
God Stats
4W - 3L
1,643 SR
Queue Stats
60W - 85L
1,399 Elo+
Party 2
Neith
Neith
Stërry
Neith
Level 46
God Stats
35W - 47L
1,415 SR
Queue Stats
162W - 265L
1,281 Elo+
Solo
Thanatos
Thanatos
dioskanikas
Thanatos
Level 99
God Stats
9W - 14L
1,484 SR
Queue Stats
182W - 187L
1,470 Elo+
Party 2
Team Averages
Level 73
1,476 SR
1,404 Elo+

VS

Team Averages
Level 88
1,415 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Kxmquat
Baron Samedi
Level 42
God Stats
12W - 16L
1,430 SR
Queue Stats
147W - 140L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
NutRagSag
Cthulhu
Level 42
God Stats
7W - 6L
1,501 SR
Queue Stats
8W - 7L
1,451 Elo+
Party 1
Fenrir
Fenrir
Rugarson
Fenrir
Level 119
God Stats
2W - 1L
1,267 SR
Queue Stats
79W - 73L
1,463 Elo+
Party 1
Janus
Janus
itszephyrr
Janus
Level 107
God Stats
3W - 2L
1,380 SR
Queue Stats
153W - 144L
1,468 Elo+
Party 1
Skadi
Skadi
olasoilalo
Skadi
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
1 / 4 / 0
5,070
338
2,732
5,786
1,850
9
0 / 3 / 1
6,143
410
1,479
8,492
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
8
1 / 3 / 1
5,842
389
3,428
10,339
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Stërry
Neith
9
0 / 2 / 1
5,558
371
3,323
5,232
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
dioskanikas
Thanatos
11
1 / 7 / 0
6,526
435
5,010
12,798
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kxmquat
Baron Samedi
12
4 / 1 / 6
8,188
546
3,601
7,136
6,627
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
NutRagSag
Cthulhu
11
4 / 0 / 2
8,030
535
4,974
5,290
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Rugarson
Fenrir
15
7 / 0 / 7
9,591
639
11,205
10,398
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
3 / 2 / 3
8,258
551
4,877
6,400
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
10
0 / 1 / 3
6,566
438
4,573
9,506
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
18
19
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
L
0
3
1
0.17
W
Baron Samedi
Kxmquat
Baron Samedi
4
1
6
7
W
Cthulhu
NutRagSag
Cthulhu
4
0
2
5
L
Hades
1
3
1
0.5
W
Fenrir
Rugarson
Fenrir
7
0
7
10.5
L
Neith
Stërry
Neith
0
2
1
0.25
L
Thanatos
dioskanikas
Thanatos
1
7
0
0.14
W
Janus
3
2
3
2.25
W
Skadi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
29,230
42,647
Taken
38,730
16,821
Mitigated
21,608
14,278
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,732
765
0
1,200
5,786
1,850
0
651
5,135
0
9,332
L
1,479
77
0
2,745
8,492
2,544
522
2,509
5,983
29,113
0
W
Baron Samedi
Kxmquat
Baron Samedi
3,601
343
518
3,128
7,136
6,627
1,084
104
7,032
31,514
0
W
Cthulhu
NutRagSag
Cthulhu
4,974
350
123
1,615
5,290
3,941
593
1,619
3,671
25,090
0
L
Hades
3,428
405
237
1,832
10,339
4,243
0
5,404
4,935
21,357
0
W
Fenrir
Rugarson
Fenrir
11,205
3,717
0
4,915
10,398
5,920
1,358
799
9,599
0
73,520
L
Neith
Stërry
Neith
3,323
591
0
1,311
5,232
2,144
0
1,829
3,403
0
27,600
L
Thanatos
dioskanikas
Thanatos
5,010
1,815
0
6,953
12,798
6,040
0
3,059
9,739
0
45,676
W
Janus
4,877
215
0
1,267
6,400
2,274
616
1,157
5,243
67,517
0
W
Skadi
4,573
2,326
0
3,040
9,506
2,846
493
1,519
7,987
0
30,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
40,633
215
Minions Killed
362
0
Camps Cleared
0
1,017,553
Distance Traveled
1,443,103
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,070
338
10
1
0
141,848
3
L
Sol
6,143
410
52
3
0
194,583
2
W
Baron Samedi
8,188
546
45
3
0
264,136
4
W
Cthulhu
8,030
535
54
4
0
300,998
1
L
Hades
5,842
389
29
2
0
221,363
4
W
Fenrir
9,591
639
122
8
0
317,889
5
L
Neith
5,558
371
52
3
0
193,076
3
L
Thanatos
6,526
435
72
5
0
266,683
4
W
Janus
8,258
551
103
7
0
295,311
4
W
Skadi
6,566
438
38
3
0
264,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role