Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Satlom
Apollo
Level 109
God Stats
4W - 2L
1,472 SR
Queue Stats
134W - 108L
1,556 Elo+
Party 2
Odin
Odin
TruckerDave
Odin
Level 125
God Stats
2W - 1L
1,575 SR
Queue Stats
58W - 56L
1,522 Elo+
Party 2
Ullr
Ullr
abooofahad
Ullr
Level 108
God Stats
29W - 17L
1,745 SR
Queue Stats
584W - 483L
1,579 Elo+
Party 3
Set
Set
ogureczekk
Set
Level 96
God Stats
21W - 12L
1,640 SR
Queue Stats
21W - 12L
1,613 Elo+
Solo
Team Averages
Level 110
1,586 SR
1,554 Elo+

VS

Team Averages
Level 128
1,462 SR
1,534 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Brandor91
Ymir
Level 129
God Stats
1W - 1L
1,623 SR
Queue Stats
142W - 141L
1,562 Elo+
Party 1
Nemesis
Nemesis
GaseousClay
Nemesis
Level 140
God Stats
12W - 8L
1,383 SR
Queue Stats
107W - 116L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
Rolend21
Amaterasu
Level 160
God Stats
3W - 6L
1,388 SR
Queue Stats
261W - 266L
1,549 Elo+
Party 1
Janus
Janus
SpiderSummit
Janus
Level 86
God Stats
3W - 8L
1,414 SR
Queue Stats
68W - 75L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 0 / 6
7,647
546
11,058
11,861
8,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Satlom
Apollo
14
0 / 0 / 0
8,334
595
3,997
9,814
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 4
7,276
520
3,433
9,971
6,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 1
8,662
619
5,670
7,680
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 0 / 1
8,317
594
8,041
12,135
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 0 / 0
7,694
550
6,108
7,696
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
0 / 2 / 1
5,896
421
2,636
9,145
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
GaseousClay
Nemesis
11
1 / 0 / 1
6,587
471
3,701
8,550
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Rolend21
Amaterasu
11
0 / 5 / 0
6,675
477
5,885
15,400
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 2 / 1
7,204
515
5,743
6,455
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
6
4
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Ymir
0
2
1
0.25
L
Nemesis
GaseousClay
Nemesis
1
0
1
1.5
L
Amaterasu
Rolend21
Amaterasu
0
5
0
0
W
Apollo
Satlom
Apollo
0
0
0
0
L
1
2
1
0.75
W
1
0
4
3
W
3
2
1
1.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
24,073
51,461
Taken
47,246
28,223
Mitigated
24,149
22,487
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,058
2,482
0
6,813
11,861
8,044
0
2,237
9,624
51,805
0
L
Jing Wei
 
Jing Wei
6,108
5,324
0
5,705
7,696
2,628
0
0
7,696
0
72,300
L
Ymir
2,636
377
0
1,392
9,145
7,844
0
1,287
7,858
14,838
0
L
Nemesis
GaseousClay
Nemesis
3,701
826
0
1,720
8,550
3,335
0
842
7,708
0
47,860
L
Amaterasu
Rolend21
Amaterasu
5,885
1,421
0
5,455
15,400
8,028
0
8,081
7,319
0
48,564
W
Apollo
Satlom
Apollo
3,997
3,317
0
5,183
9,814
3,541
0
379
9,435
0
78,668
L
5,743
521
0
1,195
6,455
2,314
0
848
5,607
54,865
0
W
3,433
541
2,269
3,774
9,971
6,390
0
3,012
6,959
0
19,952
W
5,670
1,672
0
1,241
7,680
3,499
1,227
2,259
5,421
0
84,074
W
8,041
3,923
0
3,207
12,135
6,749
0
492
11,643
0
80,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
34,056
519
Minions Killed
436
0
Camps Cleared
0
1,418,398
Distance Traveled
1,418,789
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,647
546
77
6
0
236,721
3
L
Jing Wei
7,694
550
132
9
0
263,200
9
L
Ymir
5,896
421
23
2
0
257,186
5
L
Nemesis
6,587
471
81
6
0
323,719
5
L
Amaterasu
6,675
477
91
7
0
291,357
4
W
Apollo
8,334
595
151
11
0
285,808
6
L
Janus
7,204
515
109
8
0
283,327
3
W
Odin
7,276
520
20
1
0
305,254
4
W
Ullr
8,662
619
152
11
0
256,283
3
W
Set
8,317
594
119
9
0
334,332
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role