Player Matchup

Bastet
Bastet
KurłaPjoter
Bastet
Level 149
God Stats
11W - 3L
1,597 SR
Queue Stats
195W - 178L
1,542 Elo+
Party 1
Khepri
Khepri
Mała006
Khepri
Level 138
God Stats
2W - 1L
1,514 SR
Queue Stats
106W - 84L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shayde2104
Kumbhakarna
Level 144
God Stats
5W - 2L
1,304 SR
Queue Stats
205W - 188L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
Velgarog
Sylvanus
Level 127
God Stats
8W - 4L
1,557 SR
Queue Stats
398W - 373L
1,516 Elo+
Party 1
Persephone
Persephone
krysia007
Persephone
Level 152
God Stats
5W - 3L
1,504 SR
Queue Stats
328W - 284L
1,535 Elo+
Party 1
Team Averages
Level 142
1,495 SR
1,531 Elo+

VS

Team Averages
Level 134
1,402 SR
1,466 Elo+
Loki
Loki
Alex501st
Loki
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 88L
1,536 Elo+
Party 2
Tiamat
Tiamat
DaisukeOniichan
Tiamat
Level 143
God Stats
1W - 2L
1,211 SR
Queue Stats
76W - 68L
1,577 Elo+
Party 2
Merlin
Merlin
Jeffanie
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
LauchParanormal
Guan Yu
Level 139
God Stats
0W - 2L
1,299 SR
Queue Stats
233W - 233L
1,442 Elo+
Solo
Xing Tian
Xing Tian
P4R4D1ZE
Xing Tian
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 3 / 14
13,877
771
31,725
28,828
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Mała006
Khepri
20
6 / 4 / 14
13,806
767
10,497
30,265
42,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Shayde2104
Kumbhakarna
20
4 / 4 / 18
12,018
668
13,784
36,296
49,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Velgarog
Sylvanus
20
4 / 4 / 20
12,362
687
19,439
28,128
22,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
krysia007
Persephone
20
4 / 4 / 18
12,817
712
30,141
18,544
10,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 8 / 7
11,244
625
22,332
20,033
10,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 4 / 11
12,076
671
24,519
16,108
13,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Jeffanie
Merlin
19
4 / 7 / 10
12,450
692
31,976
18,572
9,284
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 9
11,852
658
14,592
33,904
41,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
P4R4D1ZE
Xing Tian
20
3 / 6 / 13
12,765
709
15,448
31,003
48,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
30
Kills
17
19
Deaths
30
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Loki
2
8
7
0.69
L
4
4
11
2.38
L
Merlin
Jeffanie
Merlin
4
7
10
1.29
W
Bastet
12
3
14
6.33
L
4
5
9
1.7
W
Khepri
Mała006
Khepri
6
4
14
3.25
L
Xing Tian
P4R4D1ZE
Xing Tian
3
6
13
1.58
W
Kumbhakarna
Shayde2104
Kumbhakarna
4
4
18
3.25
W
Sylvanus
Velgarog
Sylvanus
4
4
20
3.5
W
Persephone
krysia007
Persephone
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,586
Damage
108,867
142,061
Taken
119,620
144,089
Mitigated
123,461
65,365
Healing
47,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
22,332
4,196
1,465
1,046
20,033
10,680
1,954
12,311
7,480
0
38,378
L
24,519
1,268
2,359
2,675
16,108
13,565
647
10,941
4,945
40,109
0
L
Merlin
Jeffanie
Merlin
31,976
3,258
2,781
1,632
18,572
9,284
868
9,798
8,301
59,373
0
W
Bastet
31,725
7,470
4,562
12,724
28,828
18,792
211
12,896
15,932
0
46,362
L
14,592
2,326
15,304
16,179
33,904
41,814
983
18,945
14,516
207
28,218
W
Khepri
Mała006
Khepri
10,497
1,233
2,850
3,198
30,265
42,367
747
14,796
15,469
26,685
0
L
Xing Tian
P4R4D1ZE
Xing Tian
15,448
1,677
1,581
2,342
31,003
48,118
289
20,987
9,620
24,395
0
W
Kumbhakarna
Shayde2104
Kumbhakarna
13,784
2,367
460
2,264
36,296
49,937
733
17,407
18,889
30,113
0
W
Sylvanus
Velgarog
Sylvanus
19,439
4,356
21,765
10,789
28,128
22,708
1,675
19,334
8,794
32,853
2,661
W
Persephone
krysia007
Persephone
30,141
2,311
3,143
3,610
18,544
10,285
1,355
7,627
10,913
57,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,880
Gold Earned
60,387
185
Minions Killed
209
0
Camps Cleared
0
1,611,950
Distance Traveled
1,514,425
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,244
625
46
3
0
318,046
1
L
Tiamat
12,076
671
24
1
0
348,927
4
L
Merlin
12,450
692
79
4
0
249,094
5
W
Bastet
13,877
771
39
2
0
412,053
2
L
Guan Yu
11,852
658
37
2
0
326,415
0
W
Khepri
13,806
767
23
1
0
310,398
0
L
Xing Tian
12,765
709
23
1
0
271,943
3
W
Kumbhakarna
12,018
668
23
1
0
333,630
0
W
Sylvanus
12,362
687
42
2
0
273,449
0
W
Persephone
12,817
712
58
3
0
282,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role