Player Matchup

Pele
Pele
DaisyKiller67
Pele
Level 159
God Stats
2W - 4L
1,206 SR
Queue Stats
409W - 410L
1,493 Elo+
Solo
Ra
Ra
Lightbringer_Kaz
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
RipVanWinkle1985
Cthulhu
Level 81
God Stats
12W - 13L
1,500 SR
Queue Stats
14W - 15L
1,491 Elo+
Party 2
Bellona
Bellona
Soulvetoice
Bellona
Level 93
God Stats
1W - 2L
1,518 SR
Queue Stats
34W - 31L
1,480 Elo+
Party 3
Izanami
Izanami
animeShinji01
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,445 SR
1,500 Elo+

VS

Team Averages
Level 65
1,624 SR
1,491 Elo+
Zeus
Zeus
FazeOpticTTVPRO
Zeus
Level 19
God Stats
1W - 1L
1,490 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Taz_Supreme
Baron Samedi
Level 149
God Stats
7W - 3L
1,768 SR
Queue Stats
113W - 118L
1,431 Elo+
Party 1
Chaac
Chaac
bakariz38
Chaac
Level 48
God Stats
42W - 28L
1,575 SR
Queue Stats
300W - 308L
1,428 Elo+
Solo
Sobek
Sobek
tgstylestarkill
Sobek
Level 24
God Stats
3W - 0L
1,786 SR
Queue Stats
81W - 59L
1,527 Elo+
Party 4
Thanatos
Thanatos
thomas77520
Thanatos
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
165W - 152L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 1
10,383
944
14,239
34,331
28,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 4 / 2
10,787
981
21,108
15,858
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 9 / 3
10,604
964
17,220
36,470
44,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Soulvetoice
Bellona
15
1 / 8 / 1
10,857
987
13,180
29,468
24,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
15
0 / 9 / 1
9,766
888
3,688
18,656
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 25
13,245
1,204
31,591
15,872
9,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Taz_Supreme
Baron Samedi
19
8 / 0 / 28
13,125
1,193
31,334
16,685
13,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
bakariz38
Chaac
19
3 / 1 / 25
11,636
1,058
16,774
15,517
19,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
1 / 0 / 32
12,415
1,129
15,653
16,971
25,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
thomas77520
Thanatos
20
21 / 0 / 15
14,676
1,334
30,686
12,209
7,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
169
3
Kills
44
44
Deaths
3
8
Assists
125
Player
Kills
Deaths
Assists
KDA
L
2
14
1
0.18
W
11
2
25
11.75
L
0
4
2
0.25
L
0
9
3
0.17
L
Bellona
Soulvetoice
Bellona
1
8
1
0.19
W
Baron Samedi
Taz_Supreme
Baron Samedi
8
0
28
22
L
Izanami
0
9
1
0.06
W
Chaac
bakariz38
Chaac
3
1
25
15.5
W
1
0
32
17
W
Thanatos
thomas77520
Thanatos
21
0
15
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,435
Damage
126,038
134,783
Taken
77,254
111,378
Mitigated
74,153
9,851
Healing
50,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,239
3,974
332
771
34,331
28,918
0
19,317
14,719
0
21,597
W
31,591
7,589
1,120
3,578
15,872
9,094
0
8,109
7,763
54,242
0
L
21,108
729
3,936
1,149
15,858
6,723
0
7,463
8,395
71,606
0
L
17,220
1,458
236
568
36,470
44,860
0
22,266
13,611
29,221
0
L
Bellona
Soulvetoice
Bellona
13,180
3,278
1,127
1,118
29,468
24,155
0
21,436
7,970
1,870
21,311
W
Baron Samedi
Taz_Supreme
Baron Samedi
31,334
3,617
14,001
10,542
16,685
13,286
0
8,436
8,249
45,136
0
L
Izanami
3,688
2,706
109
505
18,656
6,722
0
8,096
10,338
0
10,324
W
Chaac
bakariz38
Chaac
16,774
5,305
0
4,778
15,517
19,262
0
7,688
7,829
0
32,888
W
15,653
2,861
0
3,845
16,971
25,225
0
9,587
7,384
23,720
0
W
Thanatos
thomas77520
Thanatos
30,686
12,160
0
13,037
12,209
7,286
0
5,530
6,679
0
54,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
65,097
177
Minions Killed
205
3
Camps Cleared
10
941,931
Distance Traveled
1,114,036
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,383
944
9
1
1
166,939
0
W
Zeus
13,245
1,204
70
6
0
199,151
1
L
Ra
10,787
981
109
10
1
211,469
1
L
Cthulhu
10,604
964
35
3
1
211,870
0
L
Bellona
10,857
987
18
2
0
211,114
0
W
Baron Samedi
13,125
1,193
28
3
2
215,343
0
L
Izanami
9,766
888
6
1
0
140,539
1
W
Chaac
11,636
1,058
36
3
2
217,339
0
W
Sobek
12,415
1,129
23
2
1
221,511
0
W
Thanatos
14,676
1,334
48
4
5
260,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role