Player Matchup

Bellona
Bellona
AureluSpelarul
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Mar5cus
Arachne
Level 104
God Stats
9W - 4L
1,519 SR
Queue Stats
115W - 188L
1,351 Elo+
Party 1
Odin
Odin
Necropz
Odin
Level 27
God Stats
4W - 4L
1,459 SR
Queue Stats
91W - 163L
1,258 Elo+
Party 1
Skadi
Skadi
Rugsprø
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 216L
1,214 Elo+
Party 1
Baron Samedi
Baron Samedi
radurambo
Baron Samedi
Level 49
God Stats
3W - 2L
1,827 SR
Queue Stats
20W - 29L
1,505 Elo+
Party 3
Team Averages
Level 41
1,561 SR
1,366 Elo+

VS

Team Averages
Level 57
1,356 SR
1,331 Elo+
Bakasura
Bakasura
ChaudhryNouman
Bakasura
Level 38
God Stats
1W - 3L
1,357 SR
Queue Stats
17W - 23L
1,392 Elo+
Solo
Ymir
Ymir
CoolFatty169kg
Ymir
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,324 Elo+
Party 2
Tyr
Tyr
Credobig
Tyr
Level 34
God Stats
2W - 2L
1,728 SR
Queue Stats
116W - 154L
1,195 Elo+
Solo
Janus
Janus
MaryPoppins414
Janus
Level 140
God Stats
0W - 1L
1,170 SR
Queue Stats
22W - 12L
1,622 Elo+
Solo
Izanami
Izanami
RashKoala
Izanami
Level 15
God Stats
1W - 6L
1,023 SR
Queue Stats
4W - 13L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,879
493
8,382
14,762
14,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Mar5cus
Arachne
15
5 / 2 / 3
9,736
541
8,152
16,081
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Necropz
Odin
12
2 / 3 / 3
7,608
423
8,023
12,765
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Rugsprø
Skadi
13
0 / 5 / 3
7,826
435
5,603
10,227
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
radurambo
Baron Samedi
16
4 / 0 / 2
9,206
511
11,993
7,078
4,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
3 / 2 / 1
9,477
527
9,337
18,886
10,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 4
8,357
464
4,561
17,840
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 2 / 1
7,639
424
5,384
13,698
13,902
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
8,007
445
5,640
5,779
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RashKoala
Izanami
13
4 / 4 / 3
8,108
450
9,657
10,841
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
12
Kills
13
13
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Bakasura
3
2
1
1.75
L
3
4
4
1.25
L
1
2
1
0.75
W
Arachne
Mar5cus
Arachne
5
2
3
3.25
L
2
0
2
3
W
Odin
Necropz
Odin
2
3
3
1.17
L
Izanami
RashKoala
Izanami
4
4
3
1.38
W
Skadi
Rugsprø
Skadi
0
5
3
0.3
W
Baron Samedi
radurambo
Baron Samedi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
34,579
60,913
Taken
67,044
39,743
Mitigated
50,902
21,949
Healing
23,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,382
3,346
0
4,645
14,762
14,286
1,734
0
13,832
0
46,474
L
Bakasura
9,337
5,832
0
9,482
18,886
10,393
135
5,198
13,556
0
66,399
L
4,561
841
377
3,856
17,840
19,323
145
3,618
13,692
21,807
0
L
5,384
2,032
0
5,982
13,698
13,902
143
482
13,216
0
41,215
W
Arachne
Mar5cus
Arachne
8,152
6,678
0
8,622
16,081
6,451
1,419
2,496
13,225
0
59,408
L
5,640
451
58
1,885
5,779
1,886
196
1,748
4,005
56,727
0
W
Odin
Necropz
Odin
8,023
2,108
57
1,871
12,765
11,115
464
4,106
8,439
0
22,131
L
Izanami
RashKoala
Izanami
9,657
6,588
0
2,041
10,841
5,398
577
947
9,639
0
61,679
W
Skadi
Rugsprø
Skadi
5,603
2,586
0
490
10,227
3,839
424
1,808
8,254
0
50,568
W
Baron Samedi
radurambo
Baron Samedi
11,993
1,500
1,715
4,549
7,078
4,052
4,031
1,791
5,077
73,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
41,588
418
Minions Killed
469
0
Camps Cleared
0
1,651,282
Distance Traveled
1,485,086
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,879
493
79
4
0
267,779
1
L
Bakasura
9,477
527
156
9
0
354,641
3
L
Ymir
8,357
464
24
1
0
292,569
3
L
Tyr
7,639
424
68
4
0
324,147
0
W
Arachne
9,736
541
104
6
0
354,595
7
L
Janus
8,007
445
101
6
0
231,728
0
W
Odin
7,608
423
34
2
0
356,659
1
L
Izanami
8,108
450
120
7
0
282,001
0
W
Skadi
7,826
435
83
5
0
302,285
4
W
Baron Samedi
9,206
511
118
7
0
369,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role