Player Matchup

Ne Zha
Ne Zha
FuruitPunchNinja
Ne Zha
Level 129
God Stats
3W - 2L
1,673 SR
Queue Stats
40W - 43L
1,600 Elo+
Party 1
Eset
Eset
Goaliegamer1
Eset
Level 129
God Stats
0W - 1L
1,920 SR
Queue Stats
21W - 9L
1,761 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeffnology
Gilgamesh
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 129L
1,505 Elo+
Solo
Ymir
Ymir
Noisemkaerfa
Ymir
Level 69
God Stats
4W - 6L
1,675 SR
Queue Stats
104W - 104L
1,541 Elo+
Solo
Medusa
Medusa
rozzbozz
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,677 Elo+
Solo
Team Averages
Level 104
1,654 SR
1,617 Elo+

VS

Team Averages
Level 141
1,599 SR
1,547 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kуubi
Nemesis
Level 148
God Stats
3W - 1L
1,676 SR
Queue Stats
101W - 85L
1,668 Elo+
Solo
Medusa
Medusa
SuperiorWolf82
Medusa
Level 119
God Stats
1W - 3L
1,539 SR
Queue Stats
100W - 117L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
TheBotchedKing
Zhong Kui
Level 130
God Stats
10W - 6L
1,715 SR
Queue Stats
169W - 188L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Totosai
Sylvanus
Level 149
God Stats
2W - 4L
1,567 SR
Queue Stats
286W - 287L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,928
491
2,160
5,019
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,007
501
3,375
3,998
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Jeffnology
Gilgamesh
7
0 / 1 / 0
3,911
489
1,580
5,653
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
2,984
373
0
24
12
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
rozzbozz
Medusa
9
2 / 0 / 0
5,156
645
2,144
2,477
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 0 / 0
5,317
665
3,202
4,883
2,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Kуubi
Nemesis
8
1 / 0 / 1
4,739
592
1,793
5,799
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,739
592
1,154
5,091
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
TheBotchedKing
Zhong Kui
8
1 / 0 / 1
4,837
605
1,575
4,023
2,694
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Totosai
Sylvanus
6
0 / 0 / 1
4,366
546
664
5,022
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
L
0
0
0
0
L
0
2
0
0
L
Gilgamesh
Jeffnology
Gilgamesh
0
1
0
0
W
Nemesis
Kуubi
Nemesis
1
0
1
1.5
L
0
0
0
0
W
0
2
0
0
W
Zhong Kui
TheBotchedKing
Zhong Kui
1
0
1
1.5
W
Sylvanus
Totosai
Sylvanus
0
0
1
0.5
L
Medusa
rozzbozz
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,259
Damage
8,388
17,171
Taken
24,818
6,908
Mitigated
10,441
6,917
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,202
885
0
1,803
4,883
2,017
0
0
4,883
0
33,238
L
2,160
550
0
2,518
5,019
1,723
0
615
4,404
0
18,782
L
3,375
285
0
994
3,998
1,620
0
1,568
2,430
24,328
0
L
Gilgamesh
Jeffnology
Gilgamesh
1,580
667
0
2,127
5,653
2,842
0
0
5,653
0
17,214
W
Nemesis
Kуubi
Nemesis
1,793
708
0
850
5,799
1,704
0
405
5,302
0
33,651
L
0
0
0
12
24
12
0
0
24
334
0
W
1,154
391
0
899
5,091
1,684
0
0
5,091
0
29,596
W
Zhong Kui
TheBotchedKing
Zhong Kui
1,575
300
0
2,437
4,023
2,694
0
1,529
2,236
21,895
0
W
Sylvanus
Totosai
Sylvanus
664
210
671
2,001
5,022
2,342
0
999
3,419
9,442
0
L
Medusa
rozzbozz
Medusa
2,144
999
0
1,266
2,477
711
0
56
2,421
0
29,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,986
Gold Earned
23,998
183
Minions Killed
256
0
Camps Cleared
0
601,730
Distance Traveled
726,435
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,317
665
65
8
0
144,428
3
L
Ne Zha
3,928
491
37
5
0
166,786
2
L
Eset
4,007
501
48
6
0
150,544
3
L
Gilgamesh
3,911
489
36
5
0
139,329
3
W
Nemesis
4,739
592
58
7
0
173,788
3
L
Ymir
2,984
373
1
0
0
7,366
0
W
Medusa
4,739
592
57
7
0
129,118
2
W
Zhong Kui
4,837
605
47
6
0
131,801
1
W
Sylvanus
4,366
546
29
4
0
147,300
3
L
Medusa
5,156
645
61
8
0
137,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role