Player Matchup

Chaac
Chaac
Doomlord853
Chaac
Level 134
God Stats
0W - 1L
1,571 SR
Queue Stats
4W - 7L
1,525 Elo+
Party 1
Ra
Ra
KRainbowz
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
NosferatuLife
Artemis
Level 119
God Stats
3W - 4L
1,743 SR
Queue Stats
129W - 141L
1,447 Elo+
Solo
Ganesha
Ganesha
StinkyCoomToots
Ganesha
Level 99
God Stats
0W - 3L
1,320 SR
Queue Stats
15W - 30L
1,440 Elo+
Party 1
Raijin
Raijin
WhuBlair
Raijin
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,565 Elo+
Party 1
Team Averages
Level 72
1,527 SR
1,495 Elo+

VS

Team Averages
Level 110
1,597 SR
1,434 Elo+
Vamana
Vamana
ForbbidenO
Vamana
Level 156
God Stats
3W - 3L
1,551 SR
Queue Stats
85W - 87L
1,554 Elo+
Party 2
Skadi
Skadi
ForbbidenPen
Skadi
Level 133
God Stats
1W - 0L
1,758 SR
Queue Stats
73W - 76L
1,524 Elo+
Party 2
Geb
Geb
NitroTheChamp
Geb
Level 109
God Stats
1W - 1L
1,358 SR
Queue Stats
7W - 18L
1,311 Elo+
Party 2
Chaac
Chaac
WubbaChubDuh
Chaac
Level 148
God Stats
4W - 1L
1,816 SR
Queue Stats
36W - 37L
1,507 Elo+
Party 2
Merlin
Merlin
tropicallemon
Merlin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
8,386
645
14,051
18,159
17,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 4
8,135
626
5,577
9,520
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
15
3 / 3 / 2
8,546
657
9,357
12,085
5,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 6
8,330
641
6,836
13,242
13,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
WhuBlair
Raijin
15
3 / 4 / 2
8,723
671
6,541
11,079
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ForbbidenO
Vamana
17
3 / 2 / 11
10,193
784
11,651
19,395
20,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 0 / 10
11,278
868
22,070
9,835
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 13
9,936
764
7,361
14,797
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 1 / 8
11,216
863
16,170
18,910
22,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 0 / 0
6,222
479
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
6
Kills
20
20
Deaths
6
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Vamana
ForbbidenO
Vamana
3
2
11
4.25
W
8
0
10
13
L
0
6
4
0.33
W
2
3
13
2.83
L
Artemis
3
3
2
1.33
L
0
3
6
1
L
Raijin
WhuBlair
Raijin
3
4
2
1
W
7
1
8
11
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,362
Damage
57,252
64,085
Taken
62,937
46,065
Mitigated
63,903
10,680
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,051
2,664
0
4,661
18,159
17,775
0
2,310
15,531
0
38,940
W
Vamana
ForbbidenO
Vamana
11,651
4,426
0
6,840
19,395
20,756
1,440
6,615
12,780
0
36,634
W
22,070
10,992
0
500
9,835
4,675
7,608
2,907
6,928
0
67,820
L
5,577
890
624
913
9,520
4,298
0
1,393
7,861
22,344
0
W
7,361
500
1,511
1,471
14,797
15,742
464
4,269
10,528
17,408
0
L
Artemis
9,357
4,123
0
3,047
12,085
5,793
834
1,570
10,471
0
23,720
L
6,836
523
495
330
13,242
13,201
0
1,897
11,155
16,051
0
L
Raijin
WhuBlair
Raijin
6,541
1,079
0
610
11,079
4,998
0
406
10,627
16,422
0
W
16,170
3,766
116
7,975
18,910
22,730
1,066
5,163
13,747
215
46,942
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,120
Gold Earned
48,845
176
Minions Killed
251
0
Camps Cleared
0
1,205,865
Distance Traveled
1,027,217
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,386
645
67
5
0
273,846
7
W
Vamana
10,193
784
64
5
0
234,653
5
W
Skadi
11,278
868
87
7
0
260,419
3
L
Ra
8,135
626
34
3
0
235,439
0
W
Geb
9,936
764
22
2
0
261,201
2
L
Artemis
8,546
657
34
3
0
247,570
2
L
Ganesha
8,330
641
7
1
0
251,822
1
L
Raijin
8,723
671
34
3
0
197,188
0
W
Chaac
11,216
863
78
6
0
270,944
1
W
Merlin
6,222
479
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role