Player Matchup

Ganesha
Ganesha
KurłaPjoter
Ganesha
Level 149
God Stats
0W - 2L
1,448 SR
Queue Stats
195W - 178L
1,555 Elo+
Party 1
Janus
Janus
Mała006
Janus
Level 138
God Stats
1W - 2L
1,276 SR
Queue Stats
106W - 84L
1,584 Elo+
Party 1
Olorun
Olorun
Shayde2104
Olorun
Level 144
God Stats
1W - 2L
1,281 SR
Queue Stats
205W - 188L
1,509 Elo+
Party 1
Pele
Pele
Velgarog
Pele
Level 127
God Stats
3W - 8L
1,259 SR
Queue Stats
398W - 373L
1,528 Elo+
Party 1
Medusa
Medusa
krysia007
Medusa
Level 152
God Stats
5W - 3L
1,670 SR
Queue Stats
328W - 284L
1,548 Elo+
Party 1
Team Averages
Level 142
1,387 SR
1,545 Elo+

VS

Team Averages
Level 108
1,436 SR
1,500 Elo+
Raijin
Raijin
HeromanEx
Raijin
Level 104
God Stats
1W - 1L
1,273 SR
Queue Stats
329W - 299L
1,508 Elo+
Solo
Bacchus
Bacchus
JamesHurstt
Bacchus
Level 141
God Stats
4W - 3L
1,200 SR
Queue Stats
141W - 146L
1,449 Elo+
Party 2
Discordia
Discordia
OwenCamby
Discordia
Level 127
God Stats
9W - 3L
1,707 SR
Queue Stats
183W - 148L
1,522 Elo+
Party 2
Cupid
Cupid
Shaazug
Cupid
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 128L
1,563 Elo+
Solo
Cerberus
Cerberus
daggerdale
Cerberus
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 156L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KurłaPjoter
Ganesha
18
0 / 5 / 13
11,451
674
9,478
32,546
42,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Mała006
Janus
18
4 / 5 / 7
11,388
670
13,223
17,093
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Shayde2104
Olorun
18
2 / 6 / 7
10,772
634
9,787
16,688
8,999
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
4 / 3 / 7
10,967
645
14,471
17,371
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
krysia007
Medusa
19
4 / 7 / 6
11,482
675
15,244
17,338
8,675
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HeromanEx
Raijin
20
6 / 3 / 13
12,168
716
13,111
13,040
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
JamesHurstt
Bacchus
18
1 / 3 / 19
10,910
642
10,369
20,756
26,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
OwenCamby
Discordia
19
3 / 4 / 13
11,971
704
25,856
13,156
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Shaazug
Cupid
20
13 / 3 / 8
13,155
774
31,962
20,794
9,931
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
daggerdale
Cerberus
18
3 / 2 / 16
12,152
715
9,009
21,365
24,603
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
14
Kills
26
26
Deaths
15
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Raijin
HeromanEx
Raijin
6
3
13
4.17
W
Bacchus
JamesHurstt
Bacchus
1
3
19
3.5
L
Ganesha
KurłaPjoter
Ganesha
0
5
13
1.3
L
Janus
Mała006
Janus
4
5
7
1.5
W
Discordia
OwenCamby
Discordia
3
4
13
2.38
W
Cupid
Shaazug
Cupid
13
3
8
5.67
L
Olorun
Shayde2104
Olorun
2
6
7
0.92
L
Pele
4
3
7
2.5
W
Cerberus
daggerdale
Cerberus
3
2
16
5.5
L
Medusa
krysia007
Medusa
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,203
Damage
90,307
101,036
Taken
89,111
81,574
Mitigated
72,580
42,598
Healing
35,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
HeromanEx
Raijin
13,111
836
1,722
1,612
13,040
6,808
1,235
6,181
6,727
31,537
0
W
Bacchus
JamesHurstt
Bacchus
10,369
1,171
1,772
2,385
20,756
26,283
667
4,923
15,522
19,538
0
L
Ganesha
KurłaPjoter
Ganesha
9,478
589
2,773
9,055
32,546
42,635
0
10,943
21,603
21,989
0
L
Janus
Mała006
Janus
13,223
1,220
1,859
1,273
17,093
8,283
400
11,658
5,435
32,334
0
W
Discordia
OwenCamby
Discordia
25,856
62
0
1,166
13,156
4,955
1,132
6,666
6,343
52,967
0
W
Cupid
Shaazug
Cupid
31,962
18,497
4,500
10,531
20,794
9,931
3,959
9,847
10,754
0
59,181
L
Olorun
Shayde2104
Olorun
9,787
4,634
10,169
4,895
16,688
8,999
488
12,262
4,426
23,419
0
L
Pele
14,471
1,544
4,443
4,908
17,371
12,982
136
12,019
5,352
0
27,756
W
Cerberus
daggerdale
Cerberus
9,009
122
3,578
7,917
21,365
24,603
677
4,871
16,152
22,633
0
L
Medusa
krysia007
Medusa
15,244
4,923
1,474
1,749
17,338
8,675
3,001
11,463
5,875
0
34,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
60,356
175
Minions Killed
188
0
Camps Cleared
0
1,589,601
Distance Traveled
1,483,379
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,168
716
30
2
0
273,004
0
W
Bacchus
10,910
642
11
1
0
284,135
3
L
Ganesha
11,451
674
1
0
0
328,843
3
L
Janus
11,388
670
62
4
0
326,255
1
W
Discordia
11,971
704
57
3
0
304,758
5
W
Cupid
13,155
774
60
4
0
303,943
1
L
Olorun
10,772
634
31
2
0
310,142
1
L
Pele
10,967
645
32
2
0
334,373
0
W
Cerberus
12,152
715
30
2
0
317,539
0
L
Medusa
11,482
675
49
3
0
289,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role