Player Matchup

Neith
Neith
AMnIH
Neith
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 1
Artemis
Artemis
MisfitMurikidz
Artemis
Level 127
God Stats
7W - 4L
1,649 SR
Queue Stats
17W - 16L
1,520 Elo+
Party 1
Mercury
Mercury
lordcoco3
Mercury
Level 129
God Stats
2W - 1L
1,682 SR
Queue Stats
25W - 28L
1,467 Elo+
Party 1
Ymir
Ymir
montguhmery
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 1
Scylla
Scylla
sparkydewski
Scylla
Level 144
God Stats
5W - 0L
1,565 SR
Queue Stats
13W - 11L
1,581 Elo+
Party 1
Team Averages
Level 107
1,579 SR
1,491 Elo+

VS

Team Averages
Level 97
1,488 SR
1,423 Elo+
Heimdallr
Heimdallr
GiveMeYoStix
Heimdallr
Level 63
God Stats
1W - 8L
1,500 SR
Queue Stats
27W - 36L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Madfanta
Jing Wei
Level 156
God Stats
2W - 6L
1,215 SR
Queue Stats
217W - 203L
1,474 Elo+
Solo
Geb
Geb
Shinobi-wanjutsu
Geb
Level 123
God Stats
1W - 5L
1,449 SR
Queue Stats
144W - 178L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
geronamo
Baron Samedi
Level 115
God Stats
9W - 10L
1,422 SR
Queue Stats
421W - 441L
1,404 Elo+
Solo
Fenrir
Fenrir
mydearocelotte
Fenrir
Level 26
God Stats
9W - 9L
1,854 SR
Queue Stats
102W - 144L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMnIH
Neith
9
1 / 0 / 4
5,527
553
4,162
5,141
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 1
5,772
577
4,664
4,724
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
lordcoco3
Mercury
9
2 / 3 / 2
5,400
540
3,294
7,567
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 5
5,152
515
1,143
6,620
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
10
3 / 0 / 2
5,788
579
3,719
3,407
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GiveMeYoStix
Heimdallr
9
1 / 3 / 1
5,409
541
1,821
6,612
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Madfanta
Jing Wei
8
0 / 2 / 0
4,861
486
3,326
5,729
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 0
4,534
453
1,608
5,769
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
geronamo
Baron Samedi
7
0 / 0 / 1
4,515
452
2,394
3,311
2,657
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 2 / 0
5,088
509
5,063
8,031
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
AMnIH
Neith
1
0
4
3
L
Heimdallr
GiveMeYoStix
Heimdallr
1
3
1
0.5
L
Jing Wei
Madfanta
Jing Wei
0
2
0
0
W
3
0
1
3.5
L
0
2
0
0
L
Baron Samedi
geronamo
Baron Samedi
0
0
1
0.5
W
Mercury
lordcoco3
Mercury
2
3
2
1
W
0
0
5
2.5
L
2
2
0
1
W
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
14,212
27,459
Taken
29,452
10,469
Mitigated
14,103
7,822
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AMnIH
Neith
4,162
2,565
0
2,440
5,141
1,787
108
1,508
3,633
0
27,960
L
Heimdallr
GiveMeYoStix
Heimdallr
1,821
47
0
1,528
6,612
2,852
0
3,103
3,509
0
29,129
L
Jing Wei
Madfanta
Jing Wei
3,326
2,479
0
2,136
5,729
1,596
0
589
5,140
0
28,325
W
4,664
2,874
0
2,542
4,724
1,436
0
723
4,001
0
30,586
L
1,608
0
0
1,637
5,769
3,878
0
0
5,769
23,072
0
L
Baron Samedi
geronamo
Baron Samedi
2,394
282
207
1,011
3,311
2,657
0
585
2,726
19,859
0
W
Mercury
lordcoco3
Mercury
3,294
1,919
0
80
7,567
2,384
0
1,304
6,263
0
34,186
W
1,143
315
0
2,175
6,620
3,870
0
1,956
4,664
15,186
0
L
5,063
1,438
0
1,685
8,031
3,120
0
843
7,188
0
24,607
W
Scylla
3,719
610
0
585
3,407
992
0
0
3,407
39,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
24,407
235
Minions Killed
216
0
Camps Cleared
0
918,295
Distance Traveled
844,430
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,527
553
42
4
0
175,753
1
L
Heimdallr
5,409
541
67
7
0
164,667
0
L
Jing Wei
4,861
486
52
5
0
167,990
1
W
Artemis
5,772
577
54
5
0
161,198
3
L
Geb
4,534
453
28
3
0
162,046
1
L
Baron Samedi
4,515
452
27
3
0
159,870
0
W
Mercury
5,400
540
59
6
0
219,957
1
W
Ymir
5,152
515
24
2
0
179,855
3
L
Fenrir
5,088
509
42
4
0
189,857
2
W
Scylla
5,788
579
56
6
0
181,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role