Player Matchup

Cthulhu
Cthulhu
FahPPeeDuCk
Cthulhu
Level 49
God Stats
10W - 16L
1,538 SR
Queue Stats
106W - 191L
1,242 Elo+
Party 1
Susano
Susano
Screechingtuna1
Susano
Level 27
God Stats
3W - 11L
1,510 SR
Queue Stats
28W - 88L
1,084 Elo+
Party 1
Yu Huang
Yu Huang
Telmitia
Yu Huang
Level 144
God Stats
56W - 77L
1,481 SR
Queue Stats
176W - 276L
1,234 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,187 Elo+

VS

Team Averages
Level 40
1,392 SR
1,072 Elo+
Ymir
Ymir
CamboNAtion_420
Ymir
Level 29
God Stats
3W - 8L
1,257 SR
Queue Stats
89W - 146L
1,023 Elo+
Party 2
Apollo
Apollo
Translucint
Apollo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,265 Elo+
Solo
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 41
God Stats
48W - 73L
1,419 SR
Queue Stats
48W - 80L
926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FahPPeeDuCk
Cthulhu
13
0 / 9 / 1
9,225
577
10,393
27,348
23,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 12 / 0
9,250
578
8,989
20,327
14,057
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Telmitia
Yu Huang
14
0 / 5 / 0
9,278
580
10,624
11,553
5,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 16
12,370
773
10,939
14,579
19,882
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
18
16 / 0 / 8
13,341
834
21,919
14,469
6,758
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 1 / 18
11,469
717
12,831
11,853
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
67
1
Kills
25
26
Deaths
1
1
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
0
16
15
L
Cthulhu
FahPPeeDuCk
Cthulhu
0
9
1
0.06
L
1
12
0
0.08
L
Yu Huang
Telmitia
Yu Huang
0
5
0
0
W
Apollo
16
0
8
20
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
45,689
59,228
Taken
40,901
43,102
Mitigated
31,515
5,480
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,939
1,537
578
2,965
14,579
19,882
488
7,639
6,940
30,271
0
L
Cthulhu
FahPPeeDuCk
Cthulhu
10,393
553
643
3,509
27,348
23,836
95
10,066
16,781
38,879
0
L
8,989
2,299
0
515
20,327
14,057
157
7,764
12,213
0
31,478
L
Yu Huang
Telmitia
Yu Huang
10,624
1,032
102
711
11,553
5,209
232
6,048
5,205
40,797
0
W
Apollo
21,919
14,482
0
2,151
14,469
6,758
1,660
6,918
7,551
0
65,611
W
12,831
3,548
0
3,407
11,853
4,875
631
6,636
5,217
44,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
37,180
176
Minions Killed
185
4
Camps Cleared
7
748,036
Distance Traveled
875,968
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,370
773
42
3
2
296,387
4
L
Cthulhu
9,225
577
58
4
0
237,298
0
L
Susano
9,250
578
50
3
3
246,277
2
L
Yu Huang
9,278
580
68
4
1
264,461
0
W
Apollo
13,341
834
63
4
4
282,312
3
W
Nu Wa
11,469
717
80
5
1
297,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role