Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
M4rcoPolo
Arachne
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 153L
1,587 Elo+
Party 1
Chaac
Chaac
MrWombloid
Chaac
Level 112
God Stats
6W - 2L
1,689 SR
Queue Stats
598W - 621L
1,499 Elo+
Party 1
Ares
Ares
Succinctly_
Ares
Level 28
God Stats
25W - 0L
2,064 SR
Queue Stats
111W - 16L
1,917 Elo+
Party 1
Atlas
Atlas
Th1gh80ob4Gamer
Atlas
Level 24
God Stats
2W - 0L
1,852 SR
Queue Stats
71W - 28L
1,777 Elo+
Party 1
Team Averages
Level 86
1,721 SR
1,656 Elo+

VS

Team Averages
Level 53
1,549 SR
1,458 Elo+
Mercury
Mercury
Jay__93290
Mercury
Level 53
God Stats
21W - 23L
1,497 SR
Queue Stats
145W - 140L
1,462 Elo+
Party 2
Chang'e
Chang'e
Raul_Asensio
Chang'e
Level 42
God Stats
3W - 1L
1,734 SR
Queue Stats
43W - 66L
1,432 Elo+
Solo
Cernunnos
Cernunnos
littlebigsmilie
Cernunnos
Level 47
God Stats
2W - 4L
1,430 SR
Queue Stats
129W - 132L
1,527 Elo+
Solo
Nu Wa
Nu Wa
whymk_
Nu Wa
Level 65
God Stats
146W - 141L
1,511 SR
Queue Stats
338W - 396L
1,400 Elo+
Solo
Cthulhu
Cthulhu
x-deden-x
Cthulhu
Level 59
God Stats
2W - 2L
1,572 SR
Queue Stats
121W - 103L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 1 / 0
5,857
586
5,168
6,014
2,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
M4rcoPolo
Arachne
10
4 / 1 / 2
5,780
578
5,728
9,586
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
11
1 / 0 / 4
5,889
589
4,302
7,370
3,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 2
5,933
593
3,729
6,839
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 0 / 2
5,389
539
6,509
5,221
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jay__93290
Mercury
9
1 / 3 / 0
5,211
521
2,607
7,357
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Raul_Asensio
Chang'e
9
0 / 3 / 1
5,285
529
4,519
8,114
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
littlebigsmilie
Cernunnos
8
0 / 2 / 0
4,612
461
3,625
6,965
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
whymk_
Nu Wa
10
1 / 3 / 0
5,674
567
4,906
6,668
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
x-deden-x
Cthulhu
7
0 / 1 / 0
4,767
477
3,443
7,372
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
0
3
L
Mercury
Jay__93290
Mercury
1
3
0
0.33
W
Arachne
M4rcoPolo
Arachne
4
1
2
5
W
Chaac
1
0
4
3
L
Chang'e
Raul_Asensio
Chang'e
0
3
1
0.17
W
3
0
2
4
W
1
0
2
2
L
Cernunnos
littlebigsmilie
Cernunnos
0
2
0
0
L
Nu Wa
whymk_
Nu Wa
1
3
0
0.33
L
Cthulhu
x-deden-x
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,436
Damage
19,100
35,030
Taken
36,476
16,006
Mitigated
13,536
12,088
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,168
2,513
0
2,975
6,014
2,620
0
3,158
2,856
0
37,002
L
Mercury
Jay__93290
Mercury
2,607
1,178
0
250
7,357
2,494
0
1,553
5,804
0
33,104
W
Arachne
M4rcoPolo
Arachne
5,728
4,030
0
3,249
9,586
3,235
16
1,898
7,602
0
38,573
W
Chaac
4,302
959
0
2,697
7,370
3,792
0
3,550
3,688
0
44,480
L
Chang'e
Raul_Asensio
Chang'e
4,519
411
192
3,628
8,114
2,887
0
418
7,696
32,011
0
W
3,729
186
0
2,292
6,839
4,242
0
2,331
4,500
16,076
0
W
6,509
3,086
0
875
5,221
2,117
0
1,669
3,516
33,644
0
L
Cernunnos
littlebigsmilie
Cernunnos
3,625
2,076
0
2,716
6,965
2,447
0
3,493
3,472
0
24,624
L
Nu Wa
whymk_
Nu Wa
4,906
2,511
0
1,777
6,668
2,112
234
178
6,490
35,287
0
L
Cthulhu
x-deden-x
Cthulhu
3,443
754
119
2,112
7,372
3,596
0
4,596
2,776
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
25,549
280
Minions Killed
271
0
Camps Cleared
0
1,062,666
Distance Traveled
941,421
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,857
586
56
6
0
218,905
2
L
Mercury
5,211
521
67
7
0
224,587
4
W
Arachne
5,780
578
68
7
0
211,362
1
W
Chaac
5,889
589
78
8
0
214,716
4
L
Chang'e
5,285
529
55
6
0
178,846
1
W
Ares
5,933
593
19
2
0
202,101
0
W
Atlas
5,389
539
59
6
0
215,582
4
L
Cernunnos
4,612
461
50
5
0
175,126
1
L
Nu Wa
5,674
567
73
7
0
144,227
0
L
Cthulhu
4,767
477
26
3
0
218,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role