Player Matchup

Artemis
Artemis
AlexPlayy
Artemis
Level 108
God Stats
1W - 1L
1,608 SR
Queue Stats
105W - 74L
1,594 Elo+
Party 2
Khepri
Khepri
S4d0ff
Khepri
Level 83
God Stats
2W - 2L
1,375 SR
Queue Stats
26W - 22L
1,573 Elo+
Party 2
Ra
Ra
imgoncalo
Ra
Level 106
God Stats
8W - 5L
1,605 SR
Queue Stats
239W - 198L
1,632 Elo+
Party 2
Team Averages
Level 99
1,529 SR
1,600 Elo+

VS

Team Averages
Level 114
1,423 SR
1,559 Elo+
Nemesis
Nemesis
EdwardsGhost
Nemesis
Level 68
God Stats
0W - 4L
1,473 SR
Queue Stats
29W - 30L
1,546 Elo+
Party 1
Hera
Hera
HornyCamel
Hera
Level 142
God Stats
1W - 1L
1,514 SR
Queue Stats
17W - 13L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
Nordhaug
Sun Wukong
Level 133
God Stats
1W - 1L
1,282 SR
Queue Stats
30W - 32L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexPlayy
Artemis
17
6 / 1 / 8
11,701
731
19,134
10,158
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
S4d0ff
Khepri
15
1 / 4 / 12
11,439
715
5,840
21,902
31,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 0 / 7
12,027
752
21,621
9,114
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdwardsGhost
Nemesis
12
1 / 6 / 3
9,049
566
6,313
16,907
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 6 / 3
10,512
657
11,772
12,418
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nordhaug
Sun Wukong
15
2 / 2 / 3
10,755
672
11,279
26,714
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
5
5
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlexPlayy
Artemis
6
1
8
10
L
Nemesis
EdwardsGhost
Nemesis
1
6
3
0.42
L
2
6
3
0.58
L
Sun Wukong
Nordhaug
Sun Wukong
2
2
3
1.75
W
Khepri
S4d0ff
Khepri
1
4
12
1.75
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,595
Damage
29,364
41,174
Taken
56,039
44,633
Mitigated
36,742
13,413
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlexPlayy
Artemis
19,134
11,521
0
4,598
10,158
6,953
1,443
4,328
5,830
0
55,681
L
Nemesis
EdwardsGhost
Nemesis
6,313
2,183
0
1,526
16,907
8,756
0
6,140
10,767
0
20,401
L
11,772
2,813
0
750
12,418
5,725
0
7,649
4,769
55,936
0
L
Sun Wukong
Nordhaug
Sun Wukong
11,279
2,941
0
3,714
26,714
22,261
0
14,076
12,638
0
40,668
W
Khepri
S4d0ff
Khepri
5,840
421
292
1,602
21,902
31,419
62
4,429
17,473
13,001
0
W
21,621
2,501
3,299
3,622
9,114
6,261
1,243
3,075
6,039
81,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
30,316
208
Minions Killed
169
8
Camps Cleared
6
911,254
Distance Traveled
823,294
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,701
731
72
5
3
280,300
5
L
Nemesis
9,049
566
28
2
4
247,667
1
L
Hera
10,512
657
99
6
1
263,117
4
L
Sun Wukong
10,755
672
42
3
1
312,510
5
W
Khepri
11,439
715
15
1
0
311,874
2
W
Ra
12,027
752
121
8
5
319,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role